World of Warcraft Bestiary

World of Warcraft Bestiary

Author: BradyGames (Firm)

Publisher: BradyGames

Published: 2008

Total Pages: 0

ISBN-13: 9780744009798

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The World of Warcraft Bestiary, covering both the original World of Warcraft and The Burning Crusade, features over 6,000 entries all indexed for ease of use.


World of Warcraft

World of Warcraft

Author: Michael Lummis

Publisher: BradyGames

Published: 2004-11

Total Pages: 0

ISBN-13: 9780744004052

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Let BradyGames Guide You Through this Huge MMORPG Adventure! BradyGames¿World of Warcraft Official Strategy Guidefeatures maps of each city and region, with call outs for characters, quest locations, dungeons, and more. Essential stats and strategies for each of the 8 races and 9 classes for both the Horde and Alliance factions. Must-have quest data--contacts, quest type, item rewards and more. Profession sections provide data on products, requirements and item components. Weapon, armor and item tables, ability and spell lists, and bestiary. BradyGames is Official and Exclusive on this title. Platform: PC World of WarCraftis an online role-playing game experience set in the award-winning Warcraft universe. Players assume the roles of Warcraft heroes as they explore, adventure, and quest across a vast world. Being "Massively Multiplayer",World of Warcraftallows thousands of players to interact within the same world. Whether adventuring together or fighting against each other in epic battles, players will form friendships, forge alliances, and compete with enemies for power and glory. In addition, a dedicated live team will create a constant stream of new adventures to undertake, lands to explore, and monsters to vanquish. This content ensures that the game will never be the same from month to month, and will continue to offer new challenges and adventures for years to come.Not Final Cover. Blizzard Entertainment(www.blizzard.com), best known for their series Warcraft®, StarCraft®, and Diablo®, is a division of Vivendi Universal Games), a premier developer and publisher of entertainment software renowned for creating many of the industry¿s most critically acclaimed games. The company¿s free Internet gaming service Battle.net® provides a forum in which owners of Blizzard¿s games can play in a multiplayer mode remotely across the Internet and against other gamers from around the world.


My Life as a Night Elf Priest

My Life as a Night Elf Priest

Author: Bonnie Nardi

Publisher: University of Michigan Press

Published: 2010-06-02

Total Pages: 250

ISBN-13: 0472026712

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"Ever since the creators of the animated television show South Park turned their lovingly sardonic gaze on the massively multiplayer online game World of Warcraft for an entire episode, WoW's status as an icon of digital culture has been secure. My Life as a Night Elf Priest digs deep beneath the surface of that icon to explore the rich particulars of the World of Warcraft player's experience." —Julian Dibbell, Wired "World of Warcraft is the best representative of a significant new technology, art form, and sector of society: the theme-oriented virtual world. Bonnie Nardi's pioneering transnational ethnography explores this game both sensitively and systematically using the methods of cultural anthropology and aesthetics with intensive personal experience as a guild member, media teacher, and magical quest Elf." —William Sims Bainbridge, author of The Warcraft Civilization and editor of Online Worlds “Nardi skillfully covers all of the hot button issues that come to mind when people think of video games like World of Warcraft such as game addiction, sexism, and violence. What gives this book its value are its unexpected gems of rare and beautifully detailed research on less sensationalized topics of interest such as the World of Warcraft player community in China, game modding, the increasingly blurred line between play and work, and the rich and fascinating lives of players and player cultures. Nardi brings World of Warcraft down to earth for non-players and ties it to social and cultural theory for scholars. . . . the best ethnography of a single virtual world produced so far.” —Lisa Nakamura, University of Illinois World of Warcraft rapidly became one of the most popular online world games on the planet, amassing 11.5 million subscribers—officially making it an online community of gamers that had more inhabitants than the state of Ohio and was almost twice as populous as Scotland. It's a massively multiplayer online game, or MMO in gamer jargon, where each person controls a single character inside a virtual world, interacting with other people's characters and computer-controlled monsters, quest-givers, and merchants. In My Life as a Night Elf Priest, Bonnie Nardi, a well-known ethnographer who has published extensively on how theories of what we do intersect with how we adopt and use technology, compiles more than three years of participatory research in Warcraft play and culture in the United States and China into this field study of player behavior and activity. She introduces us to her research strategy and the history, structure, and culture of Warcraft; argues for applying activity theory and theories of aesthetic experience to the study of gaming and play; and educates us on issues of gender, culture, and addiction as part of the play experience. Nardi paints a compelling portrait of what drives online gamers both in this country and in China, where she spent a month studying players in Internet cafes. Bonnie Nardi has given us a fresh look not only at World of Warcraft but at the field of game studies as a whole. One of the first in-depth studies of a game that has become an icon of digital culture, My Life as a Night Elf Priest will capture the interest of both the gamer and the ethnographer. Bonnie A. Nardi is an anthropologist by training and a professor in the Department of Informatics in the Donald Bren School of Information and Computer Sciences at the University of California, Irvine. Her research focus is the social implications of digital technologies. She is the author of A Small Matter of Programming: Perspectives on End User Computing and the coauthor of Information Ecologies: Using Technology with Heart and Acting with Technology: Activity Theory and Interaction Design. Cover art by Jessica Damsky


A is for Azeroth

A is for Azeroth

Author: Christie Golden

Publisher: Simon and Schuster

Published: 2023-11-14

Total Pages: 36

ISBN-13:

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A is for Azeroth and B is for Blood Elf in this charming, official book inspired by Warcraft. New York Times-bestselling author Christie Golden leads readers on a delightful adventure through the Warcraft universe, featuring favorite heroes, lands, creatures, and quests. A is for Azeroth weaves WOW’s popular characters, locations, monsters, and dragons into an epic alphabetical adventure on Azeroth. In this heartfelt take on the classic alphabet primer, fans of Blizzard Entertainment’s Warcraft universe can laugh and learn all the way from the Azuremyst Isles to Zandalar. Whether D is for dungeon or dragon or Dalaran, this sweet escapade is full of essential vocabulary from the world of the game and paired with all-new original, full-color illustrations and text that is both funny and informative! Revisit fan-favorite encounters, tales of heroism, and places of magic in A is for Azeroth, the perfect way for players of all ages to share in the world of Warcraft. NEW ORIGINAL ART: Fan-favorite characters illustrated in an all-new art style from each expansion of World of Warcraft LAUGH AND LEARN: A is for Azeroth is packed with hilarious and informative lore, guaranteed to delight both longtime World of Warcraft players and new fans of the game GUIDE TO AZEROTH: A wry guide to the creatures, characters, and continents of Azeroth from A to Z! OFFICIALLY LICENSED: Created in collaboration with Blizzard Entertainment and New York Times-bestselling author Christie Golden, who created a good portion of World of Warcraft’s lore through her many author credits and years working on the cinematics COMPLETE YOUR COLLECTION: The World of Warcraft Bestiary: Dragons of Azeroth, World of Warcraft: New Flavors of Azeroth: The Official Cookbook, and World of Warcraft: The Official Cookbook also available


Dracopedia The Bestiary

Dracopedia The Bestiary

Author: William O'Connor

Publisher: Penguin

Published: 2013-05-24

Total Pages: 162

ISBN-13: 1440325243

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Unleash the Beasts! For millennia historians, artists and scientists have chronicled their ideas and discoveries of mythological and magical monsters in encyclopedias known as bestiaries. From Asia to America, Japan to the jungles of South Africa, the vast menagerie of exotic and legendary creatures has populated the imaginations of all cultures for centuries. Beautifully illustrated and fantastically detailed, Dracopedia: The Bestiary is a modern, but no less unsettling reimagining of the ancient version. It is an A-to-Z artist's guide to animals of the legendary world. Some, like the griffin and yeti, may be familiar to you. Others--like the enigmatic questing beast and ferocious manticore--may seem new and strange. Some may even haunt your dreams. Inside the bestiary, you will find: • Secrets of each animal's evolution--origins, habitat, anatomy, diet and more. • Fantastic illustrations created using pencil sketches and digital coloring. • Four-stage demonstrations taking you from concept and design to under-painting and finishing details. By drawing on the forms and features of more pedestrian animals, you'll learn how to give shape to the bizarre creatures that roam the depths of your imagination, adding to the bestiary of the ages.


Warcraft

Warcraft

Author: R. Sean Borgstrom

Publisher: Sword & Sorcery Studios

Published: 2003

Total Pages: 0

ISBN-13: 9781588460707

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Included in this collection are vols. distributed as well as published by White Wolf Pub.


World of Warcraft the Roleplaying Game

World of Warcraft the Roleplaying Game

Author: White Wolf Publishing Inc

Publisher: White Wolf Publishing

Published: 2005-04

Total Pages: 0

ISBN-13: 9781588467812

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The Fog of War Has Been Lifted! The #1 Fancasy Roleplaying Rules and the #1 series of Fantasy computer games join Forces in World of WarcraftR the Roleplaying Game. This book, a Revision and expansion of the First edition Warcraft RPG. Translates the hugely successful Warcraft RTS game series and World of Warcraft MMORPG, into a pen-and-paper Roleplaying game world based on the most popular Rules For high Fantasy gaming!


Pocket Guide to World of Warcraft: Mists of Pandaria

Pocket Guide to World of Warcraft: Mists of Pandaria

Author: Super Gamer Guides

Publisher: DB Weston

Published: 2012

Total Pages: 141

ISBN-13: 147601552X

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World of Warcraft: Mists of Pandaria is the fourth expansion for Blizzard Entertainment's award winning massively multiplayer online role playing game, World of Warcraft. Pocket Guide to World of Warcraft: Mists of Pandaria spills all of the juice, bringing you the need to know information that will give you a head start in Pandaria.


World of Warcraft Strategy Guide

World of Warcraft Strategy Guide

Author: Michael Lummis

Publisher: BradyGames

Published: 2004-11

Total Pages: 0

ISBN-13: 9780744005035

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BradyGames' World of Warcraft Limited Edition Strategy Guideincludes the following: Maps of each city and region, with callouts for characters, quest locations, dungeons, and more. Essential stats and strategies for each of the 8 races and 9 classes for both the Horde and Alliance factions. Must-have quest data including contacts, quest type, item rewards and more. Profession sections provide data on products, requirements and item components. Weapon, armor and item tables, ability and spell lists, and bestiary. Limited Edition product includes a complete strategy guide AND a collectible World of Warcraft 3-ring binder. Platform: PC Genre: MMORPG This product is available for sale worldwide.