Workbook for The Numbers Game
Author: Gail Ellen Levy
Publisher:
Published: 1977
Total Pages: 324
ISBN-13:
DOWNLOAD EBOOKRead and Download eBook Full
Author: Gail Ellen Levy
Publisher:
Published: 1977
Total Pages: 324
ISBN-13:
DOWNLOAD EBOOKAuthor: Kumon Publishing
Publisher: Kumon Publishing North America
Published: 2009-03
Total Pages: 80
ISBN-13: 9781934968451
DOWNLOAD EBOOKOur UK Commonwealth Editions have been reexamined to see how they align with UK education standards. Kumon offers four titles that support the Early Years Learning Stage curriculum and four titles that support Key Stage 1 curriculum. Give your child an edge in education with Kumon Workbooks.
Author: Jonah Keri
Publisher: Basic Books
Published: 2007-02-27
Total Pages: 520
ISBN-13: 0465003737
DOWNLOAD EBOOKIn the numbers-obsessed sport of baseball, statistics don't merely record what players, managers, and owners have done. Properly understood, they can tell us how the teams we root for could employ better strategies, put more effective players on the field, and win more games. The revolution in baseball statistics that began in the 1970s is a controversial subject that professionals and fans alike argue over without end. Despite this fundamental change in the way we watch and understand the sport, no one has written the book that reveals, across every area of strategy and management, how the best practitioners of statistical analysis in baseball-people like Bill James, Billy Beane, and Theo Epstein-think about numbers and the game. Baseball Between the Numbers is that book. In separate chapters covering every aspect of the game, from hitting, pitching, and fielding to roster construction and the scouting and drafting of players, the experts at Baseball Prospectus examine the subtle, hidden aspects of the game, bring them out into the open, and show us how our favorite teams could win more games. This is a book that every fan, every follower of sports radio, every fantasy player, every coach, and every player, at every level, can learn from and enjoy.
Author: John A. Eterno
Publisher: CRC Press
Published: 2017-07-27
Total Pages: 317
ISBN-13: 1466551704
DOWNLOAD EBOOKIn the mid-1990s, the NYPD created a performance management strategy known as Compstat. It consisted of computerized data, crime analysis, and advanced crime mapping coupled with middle management accountability and crime strategy meetings with high-ranking decision makers. While initially credited with a dramatic reduction in crime, questions quic
Author: John H. Conway
Publisher: CRC Press
Published: 2000-12-11
Total Pages: 253
ISBN-13: 1439864152
DOWNLOAD EBOOKOriginally written to define the relation between the theories of transfinite numbers and mathematical games, the resulting work is a mathematically sophisticated but eminently enjoyable guide to game theory. By defining numbers as the strengths of positions in certain games, the author arrives at a new class that includes both real numbers and ordinal numbers: surreal numbers. The second edition presents developments in mathematical game theory, focusing on surreal numbers and the additive theory of partizan games.
Author: Creative Tools
Publisher:
Published: 2016-11-28
Total Pages: 54
ISBN-13: 9781540685919
DOWNLOAD EBOOKHelp your child prepare for kindergarten with this Pre-k Math Games Activity Book. This book features a variety of different activities to help kids identify numbers, solve problems, and counting. This is a FUN counting book for school preparation. Most preschool aged children don't fully understand how to solve standard addition, subtraction and other math problems yet. This book is designed to prepare children for addition later on and introduce them to numbers and how to count. As your child progresses on their learning path they can then move on to more advanced math activity books. This is what You'll Find in this Book: Follow the Directions Math Questions like, "How many pictures do you See?" This teaches pre-k children problem solving skills. Bonus Coloring Pages: Number Coloring Pages 1-9 are also found in the book. The numbers take up most of the page and each number has animals sitting nearby or hanging on the number. The number eight features eight cats for your child to color along with the number eight. You'll find armadillos, sheep, bears and more. There are also other math based coloring pages found throughout the book. Math Mazes: The book also features math mazes focusing on a particular number. You can help your child identify the number before they make their way through the maze. Number Matching Games: The number matching games encourage children to match a particular number of something to the actual number. For instance on one side of the page you'll see three fish the child is encouraged to draw a line on the other side of the page to the number 3. There are also other activities in the book which involve filling in the missing number in a sequence of numbers. Kids are also encourage to count objects and then write the number in a box next to the objects. Please Note: This book is intended for pencils, crayons and colored pencils. Some markers may bleed through the page. We designed a few different covers so feel free to look through our listings and find a cover style that suits your child's personality. Thank you for stopping by and have a great day!
Author: Herbert George Gutman
Publisher: University of Illinois Press
Published: 2003
Total Pages: 220
ISBN-13: 9780252071515
DOWNLOAD EBOOKThis detailed analysis of slavery in the antebellum South was written in 1975 in response to the prior year's publication of Robert Fogel and Stanley Engerman's controversial Time on the Cross, which argued that slavery was an efficient and dynamic engine for the southern economy and that its success was due largely to the willing cooperation of the slaves themselves. Noted labor historian Herbert G. Gutman was unconvinced, even outraged, by Fogel and Engerman's arguments. In this book he offers a systematic dissection of Time on the Cross, drawing on a wealth of data to contest that book's most fundamental assertions. A benchmark work of historical inquiry, Gutman's critique sheds light on a range of crucial aspects of slavery and its economic effectiveness. Gutman emphasizes the slaves' responses to their treatment at the hands of slaveowners. He shows that slaves labored, not because they shared values and goals with their masters, but because of the omnipresent threat of 'negative incentives,' primarily physical violence. In his introduction to this new edition, Bruce Levine provides a historical analysis of the debate over Time on the Cross. Levine reminds us of the continuing influence of the latter book, demonstrated by Robert W. Fogel's 1993 Nobel Prize in Economic Sciences, and hence the importance and timeliness of Gutman's critique.
Author: Elwyn R. Berlekamp
Publisher: CRC Press
Published: 2018-05-08
Total Pages: 343
ISBN-13: 0429945590
DOWNLOAD EBOOKThis classic on games and how to play them intelligently is being re-issued in a new, four volume edition. This book has laid the foundation to a mathematical approach to playing games. The wise authors wield witty words, which wangle wonderfully winning ways. In Volume 1, the authors do the Spade Work, presenting theories and techniques to "dissect" games of varied structures and formats in order to develop winning strategies.
Author: Shane White
Publisher: Harvard University Press
Published: 2010-05-15
Total Pages: 314
ISBN-13: 9780674051072
DOWNLOAD EBOOKThe most ubiquitous feature of Harlem life between the world wars was the game of “numbers.” Thousands of wagers were placed daily. Playing the Numbers tells the story of this illegal form of gambling and the central role it played in the lives of African Americans who flooded into Harlem in the wake of World War I.
Author: Fletcher Dunn
Publisher: CRC Press
Published: 2011-11-02
Total Pages: 848
ISBN-13: 1568817231
DOWNLOAD EBOOKThis engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.