Windows 2000 Programming from the Ground Up

Windows 2000 Programming from the Ground Up

Author: Herbert Schildt

Publisher: McGraw-Hill Companies

Published: 2000

Total Pages: 812

ISBN-13:

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Fans are raving about "Windows 2000 Programming from the Ground up, " a useful, real-world tool with in-depth coverage and explanations of the Windows 2000 programming environment. Easy-to-find referencing, advanced coverage of difficult techniques, and tips makes sifting through the muck an easier task.


C++: A Beginner's Guide, Second Edition

C++: A Beginner's Guide, Second Edition

Author: Herbert Schildt

Publisher: McGraw Hill Professional

Published: 2012-09-01

Total Pages: 616

ISBN-13: 0071811729

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Essential skills made easy! Written by Herb Schildt, the world’s leading programming author, this step-by-step book is ideal for first-time programmers or those new to C++. The modular approach of this series, including sample projects and progress checks, makes it easy to learn to use C++ at your own pace.


MFC Programming from the Ground Up

MFC Programming from the Ground Up

Author: Herbert Schildt

Publisher: McGraw-Hill Companies

Published: 1998

Total Pages: 698

ISBN-13:

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A clear, comprehensive, well-paced description of all MFC essentials with numerous, ready-to-run examples, tips, and suggestions for those programmers transitioning from API for Windows programming. Includes in-depth boxes covering specific MFC programming topics and margin notes that provide concise information of critical terms without interrupting the text flow.


C++ from the Ground Up, Third Edition

C++ from the Ground Up, Third Edition

Author: Herbert Schildt

Publisher: McGraw-Hill Companies

Published: 2003-04-09

Total Pages: 628

ISBN-13:

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Programming guru Schildt provides the ultimate C++ resource for beginning to intermediate programmers using his clear, informative, step-by-step style.


STL Programming from the Ground Up

STL Programming from the Ground Up

Author: Herbert Schildt

Publisher: McGraw-Hill/Osborne Media

Published: 1999

Total Pages: 0

ISBN-13: 9780078825071

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Starting off with the basic history of the Standard Template Library (STL) and finishing with a complete understanding of the advanced power and versatility behind its code, the world's leading programming author helps employees of many world-wide institutions and corporations learn STL programming.


C++: The Complete Reference, 4th Edition

C++: The Complete Reference, 4th Edition

Author: Herbert Schildt

Publisher: McGraw Hill Professional

Published: 2002-12-10

Total Pages: 1058

ISBN-13: 0071502394

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Best-selling genius Herb Schildt covers everything from keywords, syntax, and libraries, to advanced features such as overloading, inheritance, virtual functions, namespaces, templates, and RTTI—plus, a complete description of the Standard Template Library (STL).


Java Programming

Java Programming

Author: Ralph Bravaco

Publisher:

Published: 2009-02-01

Total Pages: 928

ISBN-13: 9780070181397

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Java Programming, From The Ground Up, with its flexible organization, teaches Java in a way that is refreshing, fun, interesting and still has all the appropriate programming pieces for students to learn. The motivation behind this writing is to bring a logical, readable, entertaining approach to keep your students involved. Each chapter has a Bigger Picture section at the end of the chapter to provide a variety of interesting related topics in computer science. The writing style is conversational and not overly technical so it addresses programming concepts appropriately. Because of the flexibile organization of the text, it can be used for a one or two semester introductory Java programming class, as well as using Java as a second language. The text contains a large variety of carefully designed exercises that are more effective than the competition.


Code Simplicity

Code Simplicity

Author: Max Kanat-Alexander

Publisher: "O'Reilly Media, Inc."

Published: 2012-03-23

Total Pages: 85

ISBN-13: 1449334695

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Good software design is simple and easy to understand. Unfortunately, the average computer program today is so complex that no one could possibly comprehend how all the code works. This concise guide helps you understand the fundamentals of good design through scientific laws—principles you can apply to any programming language or project from here to eternity. Whether you’re a junior programmer, senior software engineer, or non-technical manager, you’ll learn how to create a sound plan for your software project, and make better decisions about the pattern and structure of your system. Discover why good software design has become the missing science Understand the ultimate purpose of software and the goals of good design Determine the value of your design now and in the future Examine real-world examples that demonstrate how a system changes over time Create designs that allow for the most change in the environment with the least change in the software Make easier changes in the future by keeping your code simpler now Gain better knowledge of your software’s behavior with more accurate tests