Wiley's Teach Yourself C++

Wiley's Teach Yourself C++

Author: Al Stevens

Publisher: Wiley

Published: 2003-04-04

Total Pages: 738

ISBN-13: 9780764526442

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* The number one C++ self-study course from the nation's number one C++ authority, the author of the Dr. Dobb's Journal "C Programming" column since 1988 * Completely updated with the latest revisions to the C++ compilers, this book uses a tutorial approach to teach one of the most widely used, yet hard to learn, programming languages-more than 100,000 copies sold over all editions * Provides a complete working program to teach each lesson and carefully builds on previous lessons for greater understanding * CD-ROM includes a complete Windows-hosted IDE and C++ compiler suite, allowing the reader to compile, run, and experiment with the example programs for a complete tutorial experience


Sams Teach Yourself C in 21 Days

Sams Teach Yourself C in 21 Days

Author: Bradley Jones

Publisher: Sams Publishing

Published: 2003

Total Pages: 2

ISBN-13: 9780672324482

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This complete learning edition includes a CD with all code examples and an ANSI-compliant C compiler. The C programming language is the grandfather of most modern structured programming languages such as Java, C++, and Pascal.


Sams Teach Yourself C in 24 Hours

Sams Teach Yourself C in 24 Hours

Author: Tony Zhang

Publisher: Sams Publishing

Published: 2000

Total Pages: 0

ISBN-13: 9780672318610

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Sams Teach Yourself C in 24 Hours, Second Edition, shows you how to program in C in an easy-to-understand format. C is a powerful and flexible language used for a wide range of projects. You begin with learning the basics to write a first program and then move on to arrays, pointers, disk input/output, and functions. This book will allow you to understanding data types, loops, and strings to make your programs work for you. You'll also work with arrays, structures, and unions to expand your programming skills, use pointers to access and retrieve data elements, develop programs that process mathematical equations, functions, and variables, and explore memory management techniques.


Beginning Programming with C For Dummies

Beginning Programming with C For Dummies

Author: Dan Gookin

Publisher: John Wiley & Sons

Published: 2013-10-10

Total Pages: 456

ISBN-13: 1118737628

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Learn the basics of programming with C with this fun and friendly guide! C offers a reliable, strong foundation for programming and serves as a stepping stone upon which to expand your knowledge and learn additional programming languages. Written by veteran For Dummies author Dan Gookin, this straightforward-but-fun beginner's guide covers the fundamentals of using C and gradually walks you through more advanced topics including pointers, linked lists, file I/O, and debugging. With a special focus on the subject of an Integrated Development Environment, it gives you a solid understanding of computer programming in general as you learn to program with C. Encourages you to gradually increase your knowledge and understanding of C, with each chapter building off the previous one Provides you with a solid foundation of understanding the C language so you can take on larger programming projects, learn new popular programming languages, and tackle new topics with confidence Includes more than 100 sample programs with code that are adaptable to your own projects Beginning Programming with C For Dummies assumes no previous programming language experience and helps you become competent and comfortable with the fundamentals of C in no time.


Teach Yourself C

Teach Yourself C

Author: Herbert Schildt

Publisher: McGraw-Hill/Osborne Media

Published: 1997

Total Pages: 664

ISBN-13:

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This edition expands coverage of the C library, updates the Windows programming overview to Windows 95, and adds material pointing towards C++. Schildt also adds some defensive coding to the examples so they will compile as both C and C++ programs


Big C++

Big C++

Author: Cay S. Horstmann

Publisher: John Wiley & Sons

Published: 2020-08-04

Total Pages: 848

ISBN-13: 1119739675

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Big C++: Late Objects, 3rd Edition focuses on the essentials of effective learning and is suitable for a two-semester introduction to programming sequence. This text requires no prior programming experience and only a modest amount of high school algebra. It provides an approachable introduction to fundamental programming techniques and design skills, helping students master basic concepts and become competent coders. The second half covers algorithms and data structures at a level suitable for beginning students. Horstmann and Budd combine their professional and academic experience to guide the student from the basics to more advanced topics and contemporary applications such as GUIs and XML programming. More than a reference, Big C++ provides well-developed exercises, examples, and case studies that engage students in the details of useful C++ applications. Choosing the enhanced eText format allows students to develop their coding skills using targeted, progressive interactivities designed to integrate with the eText. All sections include built-in activities, open-ended review exercises, programming exercises, and projects to help students practice programming and build confidence. These activities go far beyond simplistic multiple-choice questions and animations. They have been designed to guide students along a learning path for mastering the complexities of programming. Students demonstrate comprehension of programming structures, then practice programming with simple steps in scaffolded settings, and finally write complete, automatically graded programs. The perpetual access VitalSource Enhanced eText, when integrated with your school’s learning management system, provides the capability to monitor student progress in VitalSource SCORECenter and track grades for homework or participation. *Enhanced eText and interactive functionality available through select vendors and may require LMS integration approval for SCORECenter.


Sams Teach Yourself C Programming in One Hour a Day

Sams Teach Yourself C Programming in One Hour a Day

Author: Bradley Jones

Publisher: Pearson Education

Published: 2013

Total Pages: 696

ISBN-13: 0789751992

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Sams Teach Yourself C Programming in One Hour a Day, Seventh Edition is the newest version of the worldwide best-seller Sams Teach Yourself C in 21 Days. Fully revised for the new C11 standard and libraries, it now emphasizes platform-independent C programming using free, open-source C compilers. This edition strengthens its focus on C programming fundamentals, and adds new material on popular C-based object-oriented programming languages such as Objective-C. Filled with carefully explained code, clear syntax examples, and well-crafted exercises, this is the broadest and deepest introductory C tutorial available. It's ideal for anyone who's serious about truly mastering C - including thousands of developers who want to leverage its speed and performance in modern mobile and gaming apps. Friendly and accessible, it delivers step-by-step, hands-on experience that starts with simple tasks and gradually builds to professional-quality techniques. Each lesson is designed to be completed in hour or less, introducing and clearly explaining essential concepts, providing practical examples, and encouraging you to build simple programs on your own. Coverage includes: Understanding C program components and structure Mastering essential C syntax and program control Using core language features, including numeric arrays, pointers, characters, strings, structures, and variable scope Interacting with the screen, printer, and keyboard Using functions and exploring the C Function Library Working with memory and the compiler Contents at a Glance PART I: FUNDAMENTALS OF C 1 Getting Started with C 2 The Components of a C Program 3 Storing Information: Variables and Constants 4 The Pieces of a C Program: Statements, Expressions, and Operators 5 Packaging Code in Functions 6 Basic Program Control 7 Fundamentals of Reading and Writing Information PART II: PUTTING C TO WORK 8 Using Numeric Arrays 9 Understanding Pointers 10 Working with Characters and Strings 11 Implementing Structures, Unions, and TypeDefs 12 Understanding Variable Scope 13 Advanced Program Control 14 Working with the Screen, Printer, and Keyboard PART III: ADVANCED C 15 Pointers to Pointers and Arrays of Pointers 16 Pointers to Functions and Linked Lists 17 Using Disk Files 18 Manipulating Strings 19 Getting More from Functions 20 Exploring the C Function Library 21 Working with Memory 22 Advanced Compiler Use PART IV: APPENDIXES A ASCII Chart B C/C++ Reserved Words C Common C Functions D Answers


Teach Yourself VISUALLY Laptops

Teach Yourself VISUALLY Laptops

Author: Nancy C. Muir

Publisher: John Wiley & Sons

Published: 2008-03-11

Total Pages: 322

ISBN-13: 0470345101

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Visual learners will find clear, step-by-step screen shots that show how to tackle more than 150 tasks related to using a laptop. Each task-based spread includes easy, visual directions for such operations as comparing different laptop models, using the keyboard and touchpad, connecting to a wireless network, adding PC cards and input devices, securing an Internet connection, setting up a low-battery alarm , and more. Helpful sidebars offer practical tips and tricks, while full-color screen shots demonstrate each task.


Alpha Teach Yourself Bookkeeping in 24 Hours

Alpha Teach Yourself Bookkeeping in 24 Hours

Author: Carol Costa

Publisher: Penguin

Published: 2008-01-02

Total Pages: 372

ISBN-13: 1440629706

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One day to bookkeeping success. Since many small businesses leave the all-important job of bookkeeping to someone on the staff with no training, there is a demand for this easy, authoritative how-to on the subject. Readers will find principles and procedures adapted to suit the needs of various types of business operations-from retail to entertainment to financial institutions.


Python for Everyone

Python for Everyone

Author: Cay S. Horstmann

Publisher: John Wiley & Sons

Published: 2019-08-20

Total Pages: 754

ISBN-13: 1119638291

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Introduction -- Programming with numbers and strings -- Decsions -- Loops -- Functions -- Lists -- Files and exceptions -- Sets and dictionaries -- Objects and classes -- Inheritance -- Recursion -- Sorting and searching.