From the pages of SECRET WARS, now in the ALL-NEW MARVEL U! Imagine being trapped in a world of sword and sorcery. With no sword and sorcery experience to speak of. This is the story of BECCA, a girl stuck in WEIRDWORLD, with only one mission: get home alive! Marvel's own twisted fantasy realm comes alive before your eyes! Barbarians! Wizards! And tricked out sports cars! COLLECTING: WEIRDWORLD (2015B) #1-5.
Eerie Publications' horror magazines brought blood and bad taste to America's newsstands from 1965 through 1975. Ultra-gory covers and bottom-of-the-barrel production values lent an air of danger to every issue, daring you to look at (and purchase) them. The Weird of World of Eerie Publications introduces the reader to Myron Fass, the gun-toting megalomaniac publisher who, with tyranny and glee, made a career of fishing pocketbook change from young readers with the most insidious sort of exploitation. You'll also meet Carl Burgos, who, as editor of Eerie Publications, ground his axe against the entire comics industry. Slumming comic art greats and unknown hacks were both employed by Eerie to plagiarize the more inspired work of pre-Code comic art of the 1950s. Somehow these lowbrow abominations influenced a generation of artists who proudly blame career choices (and mental problems) on Eerie Publications. One of them, Stephen R. Bissette (Swamp Thing, Taboo, Tyrant), provides the introduction for this volume. Here's the sordid background behind this mysterious comics publisher, featuring astonishingly red reproductions of many covers and the most spectacularly creepy art.
TALES OF THE WAR THAT MIGHT HAVE BEENWhat if the United States had gone to war with the Soviet Union? What if these rival superpowers had fought on land, sea, air, and the astral plane? What if the Soviets and Americans had struggled for dominion across parallel dimensions or on the surface of the moon? How would the world have changed? What wonders would have been unveiled? What terrors would have haunted mankind from those dark and dismal dimensions? Come closer, peer through a glass darkly, and discover the horrifying alternative visions of World War III from some of today's greatest minds in science fiction, fantasy, and horror.Includes new stories by David Drake, Brad R. Torgersen, Mike Resnick, Sarah A. Hoyt, and many more!
Idiomantics is a unique exploration of the world of idiomatic phrases. The very etymology of the word 'idiom' reveals what's so endlessly fascinating about the wide range of colourful phrases we use in everyday speech: their peculiarity. They're peculiar both in the sense of being particular or unique to the culture from which they originate, and in the sense of being downright odd. To cite three random examples - from American English, Dutch and Italian - what on Earth are a snow job, a monkey sandwich story, and Mr Punch's secret? Fascinating and illuminating, Idiomantics explains all... The ideal gift for word buffs and in fact, anyone who enjoys a good yarn, this playful book looks at 12 groups of idioms around the world, looking at subjects such as fun and games, gastronomic delights and the daily grind.
They have crossed the dimensions, purging them all of sorcery, one by one. Now the Empirikul are here. And with Earth's Master of the Mystic Arts weakened beyond measure, is there any chance of stopping them? The Sorcerer is no longer Supreme, and he will find himself at the mercy of the Imperator! With his magic destroyed and his world on the brink of disaster, are there any more tricks left up Strange's sleeves? Or, failing that, how about some cool weapons? Plus: as the Empirikul wreak havoc on magic users across the Marvel Universe, discover Wong's ultimate sacrifice, watch Brother Voodoo make a stand, and meet a new player just as she is about to lose the game! COLLECTING: DOCTOR STRANGE 6-10, DOCTOR STRANGE: LAST DAYS OF MAGIC 1
They have crossed the dimensions, purging them all of sorcery, one by one. Now the Empirikul are here. And with Earth's Master of the Mystic Arts weakened beyond measure, is there any chance of stopping them? The Sorcerer is no longer Supreme, and he will find himself at the mercy of the Imperator! With his magic destroyed and his world on the brink of disaster, are there any more tricks left up Strange's sleeves? Or, failing that, how about some cool weapons? Plus: as the Empirikul wreak havoc on magic users across the Marvel Universe, discover Wong's ultimate sacrifice, watch Brother Voodoo make a stand, and meet a new player just as she is about to lose the game! COLLECTING: DOCTOR STRANGE 6-10, DOCTOR STRANGE: LAST DAYS OF MAGIC 1