One of The Washington Post’s Best Feel-Good Books the Year • A jolt of joy in a difficult world! Perfect for any age, this charming collection is a daily devotional of delight, designed to provide a thought-provoking break in a busy day, inspiring readers to look for and celebrate the good things that surround us. “This brilliant book will remind you of all the people, places and things you love, forgot you loved, need to love. It’s a book you’ll want to buy for your best friends so you can read passages aloud to them. It’s a poetic, sparkling gem you’ll want to pick up every time you need a smile.” —Kevin Kwan, #1 New York Times bestselling author the Crazy Rich Asians trilogy Need a pick me up to brighten your afternoon? Skip that second cup of coffee and discover dozens of happy-making lists alongside short essays, musings, prompts, quotes, and playlists. Flip to the joys of red velvet cake or road trips—or dip into “Things You Might Consider Doing Today” (Call a friend and don’t use the pronoun “I” during the entire conversation) or “Things to Look Forward To” (Reaching the other side of something challenging - which you will!) or “That Song … You Know the One.” LITTLE PIECES OF HOPE can be read straight through, or you can savor a single page at a time. The beautifully designed book contains over 3,000 items on topics such as music, books, paintings, photographs, memories, holidays, recipes, feelings, movies, and so much more. Brimming with the pleasures of life—and full of gorgeous illustrations—LITTLE PIECES OF HOPE makes a beautiful gift or keepsake.
This fascinating account of young women's lives challenges existing assumptions about working class life and womanhood in England between the end of the First World War and the beginning of the 1950s. Selina Todd uses extensive oral histories and autobiographical material.
Designs for Experimentation and Inquiry examines how digital media is reconfiguring the established worlds of research, education and professional practice. It reflects on the theoretical, methodological and ethical issues shaping contemporary engagements with digital learning and offers insights for both analysing and intervening in digital learning practices. This insightful volume fills a gap in the current literature by bringing together experiences from Sociocultural Studies of Learning, Science and Technology Studies, and Design Studies. Each chapter is an innovative case study, examining a different aspect of digital media’s role in research, education and professional practice by exploring topics such as: Learning practices and digitalized dialogue Digital design experiments Digitally mediated collaborations Ethical digital inquiry and design Expertly researched and written, this book is a unique resource for scholars, researchers and professionals working in the fields of digital design, applied technology and the learning sciences. The Preface, and Introduction, as well as Chapters 3 and 5 of this book are freely available as downloadable Open Access PDFs at http://www.taylorfrancis.com under a Creative Commons Attribution-Non Commercial-No Derivatives (CC-BY-NC-ND) 4.0 license.
After the heroic nudes of the Renaissance and depictions of the tortured bodies of Christian saints, early seventeenth-century French artists turned their attention to their fellow humans, to nobles and beggars seen on the streets of Paris, to courtesans standing at their windows, to vendors advertising their wares, to peasants standing before their landlords. Realism and Role-Play draws on literature, social history, and affect theory in order to understand the way that figuration performed social positions.
Impossible objects are those about which the philosopher, narrowly conceived, can hardly speak: poetry, film, music, humor. Such "objects" do not rely on philosophy for interpretation and understanding; they are already independent practices and sites of sensuous meaning production. As Elvis Costello has said, "writing about music is like dancing about architecture." We don't need literary theory in order to be riveted by the poem, nor a critic's analysis to enjoy a film. How then can philosophy speak about anything outside of itself, namely all of those things which actually matter to us in this world? In Impossible Objects, Simon Critchley - one of the most influential and insightful philosophers writing today - extends his philosophical investigation into non-philosophical territories, including discussions on tragedy, poetry, humor, and music. In a series of engaging and enlightening conversations, Critchley reflects on his early work on the ethics of deconstruction; the recurring themes of mortality and nihilism; his defense of neo-anarchism; and his recent investigation into secular faith, or "a faith of the faithless". Essential reading for artists, academics, and general readers alike, this book explores the relationship between the philosophical world and those complex and fascinating "impossible objects" which give life meaning.
Video Interaction Guidance (VIG) is an effective intervention which builds positive relationships through filming and feedback sessions. By micro-analysing actions and communications in this way, clients are supported to resolve their current difficulties and increase their sensitivity and attunement within the relationship. Bringing together contributions from researchers and practitioners across a range of professions, this book provides a definitive introduction to VIG. The book explains the theory behind the approach, reviews research evidence, and offers case studies that document how VIG has been successfully applied to family relationships, schools and higher education, individuals with communication and developmental disorders, and as a reflective professional development tool. The approach is then discussed from a range of theoretical perspectives and within the contexts of narrative therapy, infant and attachment interventions, positive psychology and mindfulness. This authoritative and comprehensive guide to VIG will be an important text for psychologists, psychiatrists, counsellors, social workers, therapists, and mental health and education professionals, as well as students and academics in these fields.
Learn about how we organize our society in The Sociology Book. Part of the fascinating Big Ideas series, this book tackles tricky topics and themes in a simple and easy to follow format. Learn about Sociology in this overview guide to the subject, great for beginners looking to learn and experts wishing to refresh their knowledge alike! The Sociology Book brings a fresh and vibrant take on the topic through eye-catching graphics and diagrams to immerse yourself in. This captivating book will broaden your understanding of Sociology, with: - More than 80 ideas from the world's most renowned sociologists - Packed with facts, charts, timelines and graphs to help explain core concepts - A visual approach to big subjects with striking illustrations and graphics throughout - Easy to follow text makes topics accessible for people at any level of understanding The Sociology Book is the perfect introduction to a range of societal issues, ranging from government and gender identity to inequalities and globalization, aimed at adults with an interest in the subject and students wanting to gain more of an overview. Here you'll find biographies of key sociologists and social activists that give a historical context to each idea. Your Sociology Questions, Simply Explained This book explores the similar issues that affect us all; the tension between the needs of the individual and society, the changing workplace, and the role of everything from government to mass culture in our lives. If you thought it was difficult to learn about social theory, The Sociology Book presents key information in a clear layout. Learn about issues of equality, diversity, identity, and human rights; the role of institutions; and the rise of urban living in modern society, with fantastic mind maps and step-by-step summaries. The Big Ideas Series With millions of copies sold worldwide, The Sociology Book is part of the award-winning Big Ideas series from DK. The series uses striking graphics along with engaging writing, making big topics easy to understand.