When the rivalry between the Whipples and the Goldwins escalates to an all-out war as the World Record World Championships draw near, recordless Arthur Whipple and his unlikely ally Ruby Goldwin unravel the mystery of the Lyon's Curse and the secrets of their fathers' shared past.
For every child who’s ever dreamed of being in the Guinness Book of World Records comes the story of eleven-year-old Arthur Whipple and his fantastic family of world record breakers . . . - Most Crème Brulée Eaten in One Minute - Highest Number of Matching Outfits Worn by a Stuffed Toy and Its Owner - Youngest Person to Summit the Third-Highest Mountain in the World These are just three of the 49,521 records won by Arthur’s twelve brothers and sisters. Unfortunately, unlike his siblings, Arthur hasn’t broken a single, solitary world record! But when the Whipples suffer a spate of catastrophes and a curious amount of attention from a pair of irregularly sized and unusually menacing clowns, Arthur might be the only one who can save his family from losing their collective crown . . . or worse. A 2013 BOOK EXPO AMERICA (BEA) BUZZ PANEL SELECTION!
Presents a futuristic retellling in graphic novel format of the story of Romeo and Juliet as the rivalry between the Montagues, cyborgs with manufactured DNA, and the Capulets, genetically enhanced humans, threatens to destroy the Empire of Verona while Romeo and Juliet, after falling in love, hope to bring about peace.
Lists records, superlatives, and unusual facts in the areas of fame, business, crime, the natural world, technology, war, the arts, music, fashion, and sports.
Gamer’s 2020 is bursting at the seams with the characters our readers love and the games making the biggest splash in gaming right now! Gamer’s 2020 features characters and legends such as Super Mario, Spider-Man, Pikachu, Link, Master Chief, Solid Snake, Batman, Mickey Mouse, Lara Croft and Crash Bandicoot will all have their own page... and that’s just the start! And, if that wasn’t enough, this year a special section is dedicated entirely to the gaming sensation that is Fortnite. We’ve worked closely with the game’s publisher, Epic, to obtain the most accurate facts on the best players, the most popular equipment and the biggest in-game events. We’ve also crafted specially designed Reader Challenges to put our readers to the test and crown all-new record holders! The book’s features will transport our readers to more legendary gaming franchises – whether they visit a galaxy far, far away in Star Wars, get up-to-speed on gaming’s debutant heroes, catch-up on a year’s worth of eSports tournaments, or explore the history of Assassin’s Creed’s locales. Gamer’s 2020 has something for every gamer on the planet and remains the ultimate guide to gaming!
A guide to learning more about your relatives’ experience serving in the U.S. Army during World War II. In this fully revised edition of Finding Your Father’s War, military historian Jonathan Gawne has written an easily accessible handbook for anyone seeking greater knowledge of their relatives’ experience in World War II, or indeed anyone seeking a better understanding of the U.S. Army during World War II. With over 470 photographs, charts, and an engaging narrative with many rare insights into wartime service, this book is an invaluable tool for understanding our “citizen soldiers,” who once rose as a generation to fight the greatest war in American history. “Jonathan's Gawne’s book is a 5-star blueprint, well-written and beautifully illustrated, to deciphering a loved one’s WW2 U.S. Army service.” —The Commander’s Voice “A great read not only for genealogists wishing to research an ancestor, but also for those who simply have an interest in the United States Army during World War II . . . written so that anyone, even those with no military background, can understand, yet also includes more advanced information . . . detail is phenomenal . . . a must read reference book for any professional genealogist or military historian.” —APG Quarterly
"No one would have believed in the last years of the nineteenth century that this world was being watched keenly and closely by intelligences greater than man's..." So begins H. G. Wells' classic novel in which Martian lifeforms take over planet Earth. As the Martians emerge, they construct giant killing machines - armed with heatrays - that are impervious to attack. Advancing upon London they destroy everything in their path. Everything, except the few humans they collect in metal traps. Victorian England is a place in which the steam engine is state-of-the-art technology and powered flight is just a dream. Mankind is helpless against the killing machines from Mars, and soon the survivors are left living in a new stone age. Includes the original Warwick Goble illustrations.
'" Thirty years after the Demon Wars, peace has returned to the land of Lodoss--but darkness looms. After defending his village against a horde of goblins, a headstrong young warrior named Parn sets out on a quest to restore his father''s honor and save the realm. Joining Parn are Deedlit the high elf, Slayn the wizard, Etoh, a fledgling priest, Ghim, a grizzled dwarven warrior, and Woodchuck, a wily thief. Along their journey, Parn and his companions discover an evil witch who, for eons, has been manipulating events from the shadows. Can this ragtag party of heroes defeat the all-powerful Grey Witch and prevent Lodoss and its kingdoms from descending into total chaos and destruction? "'