Virtual Art

Virtual Art

Author: Oliver Grau

Publisher: MIT Press

Published: 2004-09-17

Total Pages: 438

ISBN-13: 9780262572231

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An overview of the art historical antecedents to virtual reality and the impact of virtual reality on contemporary conceptions of art. Although many people view virtual reality as a totally new phenomenon, it has its foundations in an unrecognized history of immersive images. Indeed, the search for illusionary visual space can be traced back to antiquity. In this book, Oliver Grau shows how virtual art fits into the art history of illusion and immersion. He describes the metamorphosis of the concepts of art and the image and relates those concepts to interactive art, interface design, agents, telepresence, and image evolution. Grau retells art history as media history, helping us to understand the phenomenon of virtual reality beyond the hype. Grau shows how each epoch used the technical means available to produce maximum illusion. He discusses frescoes such as those in the Villa dei Misteri in Pompeii and the gardens of the Villa Livia near Primaporta, Renaissance and Baroque illusion spaces, and panoramas, which were the most developed form of illusion achieved through traditional methods of painting and the mass image medium before film. Through a detailed analysis of perhaps the most important German panorama, Anton von Werner's 1883 The Battle of Sedan, Grau shows how immersion produced emotional responses. He traces immersive cinema through Cinerama, Sensorama, Expanded Cinema, 3-D, Omnimax and IMAX, and the head mounted display with its military origins. He also examines those characteristics of virtual reality that distinguish it from earlier forms of illusionary art. His analysis draws on the work of contemporary artists and groups ART+COM, Maurice Benayoun, Charlotte Davies, Monika Fleischmann, Ken Goldberg, Agnes Hegedues, Eduardo Kac, Knowbotic Research, Laurent Mignonneau, Michael Naimark, Simon Penny, Daniela Plewe, Paul Sermon, Jeffrey Shaw, Karl Sims, Christa Sommerer, and Wolfgang Strauss. Grau offers not just a history of illusionary space but also a theoretical framework for analyzing its phenomenologies, functions, and strategies throughout history and into the future.


Wrestling and Wrestlers

Wrestling and Wrestlers

Author: Sidney Gilpin

Publisher: Good Press

Published: 2019-12-04

Total Pages: 259

ISBN-13:

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'Wrestling and Wrestlers' is an in-depth collection of profiles about celebrated athletes of Northern Wrestling Ring. The book also introduces readers to the history of wrestling as a sport, tracing it back from the Ancient Greek traditions all the way up to wrestling in Japan, India, Turkey, England, Scotland, Ireland, Cumberland, and Westmorland. The authors, Sidney Gilpin and Jacob Robinson, take readers on a journey through time, providing detailed accounts of famous wrestling matches and the competitors who made them unforgettable. Whether you're a wrestling fan or a history buff, 'Wrestling and Wrestlers' is an exciting and informative read that is sure to inspire.


Robert Bakewell and the Longhorn Breed of Cattle

Robert Bakewell and the Longhorn Breed of Cattle

Author: Pat Stanley

Publisher: Farming Press Limited

Published: 1995

Total Pages: 0

ISBN-13: 9780852363058

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Deals with a remarkable chapter in agricultural history. Bakewell was the man who - against considerable opposition - pioneered line breeding and progeny testing techniques for the improvement of livestock. This enabled the growing human populations of the 19th century to be fed.