VFX Artistry

VFX Artistry

Author: Spencer Drate

Publisher: CRC Press

Published: 2013-01-25

Total Pages: 192

ISBN-13: 1136137343

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Be inspired by the masters! This visually stunning book showcases the work and creative process of several of today's leading VFX studios. Over 1000 vibrant four color images provide great visual insight as to how the studios start with a concept then arrive at their finished VFX shot. includes insight into the production process and listings of the tools used to create each effect. Among the studios featured are Digital Kitchen, Trollback and Company, Eyeball, and nailgun*, among others. * Artistic inspiration through a visual showcase of work from some of today's leading VFX studios * Be captivated and find creative guidance with over 1000 radiant 4 color illustrations * Companies featured include Digital Kitchen, Prologue, Thornberg and Forester, Trollback and more.


VFX Artistry

VFX Artistry

Author: Spencer Drate

Publisher: Taylor & Francis

Published: 2013-01-25

Total Pages: 193

ISBN-13: 1136137335

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Be inspired by the masters! This visually stunning book showcases the work and creative process of several of today's leading VFX studios. Over 1000 vibrant four color images provide great visual insight as to how the studios start with a concept then arrive at their finished VFX shot. Also included are case studies that delve further into the techniques applied, insight into the production process, and listings of the tools used to create each effect. Among the studios featured are ILM, Pixar, Weta Digital, Sony Pictures and more


Star Trek: The Artistry of Dan Curry

Star Trek: The Artistry of Dan Curry

Author: Dan Curry

Publisher: National Geographic Books

Published: 2020-12-01

Total Pages: 0

ISBN-13: 1785659340

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Hardback volume showcasing the diverse work of one of Star Trek's most talented alumni, Dan Curry, whose contributions to the TV shows and movies include visual effects, practical effects, title design and weaponry. With more than 50 years of history to its name, Star Trek is one of the world's most treasured popular culture institutions, and seven-time Emmy award winner Dan Curry is one of its most enduring talents. His amazing contributions have ranged from directing, title design and concept art to practical on-set effects and weapon design. From The Next Generation to Enterprise, Dan's incredibly diverse Star Trek work has resulted in some of the series' most memorable moments. Star Trek: The Artistry of Dan Curry reveals the many and varied techniques used to produce some of the most spectacular visual effects used in the various series, while Dan also goes in-depth to divulge the secrets of some of his own personal favorite creations. This is a book for all Star Trek fans to treasure!


Adobe Photoshop for VFX Artists

Adobe Photoshop for VFX Artists

Author: Lopsie Schwartz

Publisher: Course Technology

Published: 2005

Total Pages: 338

ISBN-13:

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Incorporating a straight-forward, visual approach, this text covers all aspects of Photoshop that apply to the 3D artist.


The Art and Science of Digital Compositing

The Art and Science of Digital Compositing

Author: Ron Brinkmann

Publisher: Morgan Kaufmann

Published: 1999-06-02

Total Pages: 428

ISBN-13: 9780121339609

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The digital compositing process is being applied in many diverse fields from Hollywood to corporate projects. Featuring over 30 pages of color, this tutorial/reference.provides a complete overview of the technical and artistic skills necessary to undertake a digital composition project. The CD-ROM contains composition examples, illustrations, and development software.


Becoming a Video Game Artist

Becoming a Video Game Artist

Author: John Pearl

Publisher: CRC Press

Published: 2016-08-01

Total Pages: 248

ISBN-13: 1317579593

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The game industry continues to grow and evolve as the years pass. Despite this growth, the competition in obtaining a career in video games remains as arduous as ever. Becoming a Video Game Artist helps guide readers from their first steps of making a portfolio, to acing the job interview and beyond. John Pearl explores the different art related jobs and their responsibilities. Questions are posed to industry professionals throughout each chapter to help with the reader’s growth and understanding. Becoming a Video Game Artist is the ultimate roadmap in navigating a career in video games by teaching how to make your portfolio shine, what expect once hired, and how to make the best decisions to help flourish your talents and cultivate an exciting career.


Masters of FX

Masters of FX

Author: Ian Failes

Publisher: CRC Press

Published: 2016-02-19

Total Pages: 327

ISBN-13: 1317540921

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It would be rare these days to find a film that did not in some way depend on the magic of visual effects, from the raging computer-generated dinosaurs in Steven Spielberg's Jurassic Park, to the fantastical worlds of Tim Burton's Alice in Wonderland, and the photoreal tiger and ocean in Ang Lee's Life of Pi. Through interviews with 16 of the leading effects pioneers from around the world (see list below), author Ian Failes explores the making of some of the most memorable film sequences ever produced, showcasing the shift from practical to digital magic with original behind-the-scenes imagery, shot breakdowns, and detailed explanations of some of the secrets behind the making of cinema's most extraordinary creations. Visual effects artists and films discussed include: Dennis Muren (Star Wars: Episodes IV–VI; Terminator 2: Judgment Day; Jurassic Park; A.I. Artificial Intelligence; War of the Worlds) Bill Westenhofer (Babe: Pig in the City; Cats & Dogs; The Lion, the Witch and the Wardrobe; The Golden Compass; Life of Pi) Joe Letteri (The Lord of the Rings trilogy; King Kong; Avatar; Planet of the Apes; The Hobbit trilogy) Rob Legato (Apollo 13; Titanic; The Aviator; Hugo) Paul Franklin (Pitch Black; Christopher Nolan’s The Dark Knight trilogy; Inception; Interstellar) Richard Edlund (Star Wars: Episodes IV–VI; Raiders of the Lost Ark; Ghostbusters; Multiplicity); Edson Williams (X-Men: The Last Stand; The Curious Case of Benjamin Button; The Social Network; Captain America films) Karen Goulekas (Godzilla; The Day After Tomorrow; 10,000 BC; Green Lantern); Chris Corbould (Golden Eye; Die Another Day; Christopher Nolan’s The Dark Knight trilogy; Inception); Ian Hunter (The X-Files; The Dark Knight; The Dark Knight Rises; Inception; Interstellar) John Rosengrant (Terminator films; Jurassic Park; Iron Man films; Real Steel)


The Complete Guide to Photorealism for Visual Effects, Visualization and Games

The Complete Guide to Photorealism for Visual Effects, Visualization and Games

Author: Eran Dinur

Publisher: Routledge

Published: 2021-11-14

Total Pages: 268

ISBN-13: 0429534345

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This book offers a comprehensive and detailed guide to accomplishing and perfecting a photorealistic look in digital content across visual effects, architectural and product visualization, and games. Emmy award-winning VFX supervisor Eran Dinur offers readers a deeper understanding of the complex interplay of light, surfaces, atmospherics, and optical effects, and then discusses techniques to achieve this complexity in the digital realm, covering both 3D and 2D methodologies. In addition, the book features artwork, case studies, and interviews with leading artists in the fields of VFX, visualization, and games. Exploring color, integration, light and surface behaviour, atmospherics, shading, texturing, physically-based rendering, procedural modelling, compositing, matte painting, lens/camera effects, and much more, Dinur offers a compelling, elegant guide to achieving photorealism in digital media and creating imagery that is seamless from real footage. Its broad perspective makes this detailed guide suitable for VFX, visualization and game artists and students, as well as directors, architects, designers, and anyone who strives to achieve convincing, believable visuals in digital media.


Filming the Fantastic

Filming the Fantastic

Author: Mark Sawicki

Publisher: Taylor & Francis

Published: 2007

Total Pages: 310

ISBN-13: 0240809157

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Don't waste valuable time and budget fixing your footage in post! Shoot the effects you want effectively and creatively the first time. This full-color step-by step guide to visual effects cinematography empowers you to plan out and execute visual effects shots on a budget, without falling into the common pitfall of using high-end computer graphics to "fix it in post." Learn how to effectively photograph foreground miniatures, matte paintings, green screen set ups, miniatures, crowd replication, explosions, and so much more to create elements that will composite together flawlessly. Filming the Fantastic focuses on the art and craft of visual effects using real case scenarios from a visual effects cameraman. These lessons from the front line will give you ideas and insight so you can translate your skills into any situation, no matter what camera or software package you are using and no matter if you are using film or digital technology. Learn how to film your fantastic visual effects with this book!l technology. Learn how to film your fantastic visual effects with this book!


The Art of Gears of War 4

The Art of Gears of War 4

Author: The Coalition

Publisher: Dark Horse Comics

Published: 2016-12-27

Total Pages: 219

ISBN-13: 150670266X

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Upon its release, the original Gears of War revolutionized third-person shooter action with a combination of gorgeous environments, iconic characters, and brutal action. Now, twenty-five years after the events of Gears of War 3, a fresh generation of heroes will encounter a new enemy that threatens to bring humanity even closer to extinction. To commemorate the next chapter of the Gears of War epic, Dark Horse Books is joining forces with The Coalition to bring fans The Art of Gears of War 4. Featuring hundreds of individual pieces of concept and production art, finished renders, and intimate commentary from the game's creators, this gorgeous volume is a must-have item for veteran Gears and rookies alike! The essential companion to Gears of War 4! Featuring exclusive commentary from the game's creators! This is the official artbook for The Coalition and Microsoft Studios' Gears of War 4 video game!