Using Computer Science in Media Careers

Using Computer Science in Media Careers

Author: Don Rauf

Publisher: The Rosen Publishing Group, Inc

Published: 2019-07-15

Total Pages: 82

ISBN-13: 1508187231

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Technology has dramatically changed the world of media. People stream programs on demand to their televisions, they read books on handheld tablets, they get their news via the Internet, and listen to podcasts on their mobile phones. This authoritative book gives an overview of media careers that depend on a knowledge of computer science, including special effects designers, social media managers, and the programmers and developers who work on everything from satellite radio to web-based videos. Those passionate about media careers learn about the skills and education needed to pursue these careers, and the rewarding opportunities that may be in their future.


Using Computer Science in Film and Television Careers

Using Computer Science in Film and Television Careers

Author: Xina M. Uhl

Publisher: The Rosen Publishing Group, Inc

Published: 2018-12-15

Total Pages: 82

ISBN-13: 1508183937

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The film and TV industry has changed dramatically over the last few decades due to the advancement of computer software. Not only has technology improved but it has also opened unforeseen venues of distribution for independent and small-budget productions. Computer science job openings involve virtual reality, artificial intelligence, robotics, drones, and other advanced applications. This extensive guide provides an in-depth look at established and emerging career developments in major entertainment industry studios and production facilities. It also profiles opportunities in adjacent businesses, such as equipment dealers and vendors skilled in visual effects, sound, and other applications.


Careers in Computer Science and Programming

Careers in Computer Science and Programming

Author: Jeri Freedman

Publisher: The Rosen Publishing Group, Inc

Published: 2011-01-15

Total Pages: 82

ISBN-13: 1448823420

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Presents the different computer science and programming careers available today. It provides practical advice on obtaining each of these careers, including educational requirements and necessary training.


The New Rules of Work

The New Rules of Work

Author: Alexandra Cavoulacos

Publisher:

Published: 2017

Total Pages: 338

ISBN-13: 0451495675

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"In this definitive guide to the ever-changing modern workplace, Kathryn Minshew and Alexandra Cavoulacos, the co-founders of popular career website TheMuse.com, show how to play the game by the New Rules. The Muse is known for sharp, relevant, and get-to-the-point advice on how to figure out exactly what your values and your skills are and how they best play out in the marketplace. Now Kathryn and Alex have gathered all of that advice and more in The New Rules of Work. Through quick exercises and structured tips, the authors will guide you as you sort through your countless options; communicate who you are and why you are valuable; and stand out from the crowd. The New Rules of Work shows how to choose a perfect career path, land the best job, and wake up feeling excited to go to work every day-- whether you are starting out in your career, looking to move ahead, navigating a mid-career shift, or anywhere in between"--


Big Data and Hadoop

Big Data and Hadoop

Author: Mayank Bhusan

Publisher: BPB Publications

Published: 2018-06-02

Total Pages: 333

ISBN-13: 9386551993

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The book contains the latest trend in IT industry 'BigData and Hadoop'. It explains how big is 'Big Data' and why everybody is trying to implement this into their IT project.It includes research work on various topics, theoretical and practical approach, each component of the architecture is described along with current industry trends.Big Data and Hadoop have taken together are a new skill as per the industry standards. Readers will get a compact book along with the industry experience and would be a reference to help readers.KEY FEATURES Overview Of Big Data, Basics of Hadoop, Hadoop Distributed File System, HBase, MapReduce, HIVE: The Dataware House Of Hadoop, PIG: The Higher Level Programming Environment, SQOOP: Importing Data From Heterogeneous Sources, Flume, Ozzie, Zookeeper & Big Data Stream Mining, Chapter-wise Questions & Previous Years Questions


Using Computer Science in Film and Television Careers

Using Computer Science in Film and Television Careers

Author: Xina M. Uhl

Publisher: The Rosen Publishing Group, Inc

Published: 2018-12-15

Total Pages: 82

ISBN-13: 1508183945

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The film and TV industry has changed dramatically over the last few decades due to the advancement of computer software. Not only has technology improved but it has also opened unforeseen venues of distribution for independent and small-budget productions. Computer science job openings involve virtual reality, artificial intelligence, robotics, drones, and other advanced applications. This extensive guide provides an in-depth look at established and emerging career developments in major entertainment industry studios and production facilities. It also profiles opportunities in adjacent businesses, such as equipment dealers and vendors skilled in visual effects, sound, and other applications.


HCI Theory

HCI Theory

Author: Yvonne Rogers

Publisher: Morgan & Claypool Publishers

Published: 2012

Total Pages: 132

ISBN-13: 1608459004

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Theory is the bedrock of many sciences, providing a rigorous method to advance knowledge, through testing and falsifying hypotheses about observable phenomena. To begin with, the nascent field of HCI followed the scientific method borrowing theories from cognitive science to test theories about user performance at the interface. But HCI has emerged as an eclectic interdiscipline rather than a well-defined science. It now covers all aspects of human life, from birth to bereavement, through all manner of computing, from device ecologies to nano-technology. It comes as no surprise that the role of theory in HCI has also greatly expanded from the early days of scientific testing to include other functions such as describing, explaining, critiquing, and as the basis for generating new designs. The book charts the theoretical developments in HCI, both past and present, reflecting on how they have shaped the field. It explores both the rhetoric and the reality: how theories have been conceptualized, what was promised, how they have been used and which has made the most impact in the field -- and the reasons for this. Finally, it looks to the future and asks whether theory will continue to have a role, and, if so, what this might be. Table of Contents: Introduction / The Backdrop to HCI Theory / The Role and Contribution of Theory in HCI / Classical Theories / Modern Theories / Contemporary Theory / Discussion / Summary


Assessing and Responding to the Growth of Computer Science Undergraduate Enrollments

Assessing and Responding to the Growth of Computer Science Undergraduate Enrollments

Author: National Academies of Sciences, Engineering, and Medicine

Publisher: National Academies Press

Published: 2018-04-28

Total Pages: 253

ISBN-13: 0309467020

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The field of computer science (CS) is currently experiencing a surge in undergraduate degree production and course enrollments, which is straining program resources at many institutions and causing concern among faculty and administrators about how best to respond to the rapidly growing demand. There is also significant interest about what this growth will mean for the future of CS programs, the role of computer science in academic institutions, the field as a whole, and U.S. society more broadly. Assessing and Responding to the Growth of Computer Science Undergraduate Enrollments seeks to provide a better understanding of the current trends in computing enrollments in the context of past trends. It examines drivers of the current enrollment surge, relationships between the surge and current and potential gains in diversity in the field, and the potential impacts of responses to the increased demand for computing in higher education, and it considers the likely effects of those responses on students, faculty, and institutions. This report provides recommendations for what institutions of higher education, government agencies, and the private sector can do to respond to the surge and plan for a strong and sustainable future for the field of CS in general, the health of the institutions of higher education, and the prosperity of the nation.


Digital Biology

Digital Biology

Author: Peter J. Bentley

Publisher: Simon and Schuster

Published: 2010-05-11

Total Pages: 412

ISBN-13: 0743238168

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Imagine a future world where computers can create universes -- digital environments made from binary ones and zeros. Imagine that within these universes there exist biological forms that reproduce, grow, and think. Imagine plantlike forms, ant colonies, immune systems, and brains, all adapting, evolving, and getting better at solving problems. Imagine if our computers became greenhouses for a new kind of nature. Just think what digital biology could do for us. Perhaps it could evolve new designs for us, think up ways to detect fraud using digital neurons, or solve scheduling problems with ants. Perhaps it could detect hackers with immune systems or create music from the patterns of growth of digital seashells. Perhaps it would allow our computers to become creative and inventive. Now stop imagining. digital biology is an intriguing glimpse into the future of technology by one of the most creative thinkers working in computer science today. As Peter J. Bentley explains, the next giant step in computing technology is already under way as computer scientists attempt to create digital universes that replicate the natural world. Within these digital universes, we will evolve solutions to problems, construct digital brains that can learn and think, and use immune systems to trap and destroy computer viruses. The biological world is the model for the next generation of computer software. By adapting the principles of biology, computer scientists will make it possible for computers to function as the natural world does. In practical terms, this will mean that we will soon have "smart" devices, such as houses that will keep the temperature as we like it and automobiles that will start only for drivers they recognize (through voice recognition or other systems) and that will navigate highways safely and with maximum fuel efficiency. Computers will soon be powerful enough and small enough that they can become part of clothing. "Digital agents" will be able to help us find a bank or restaurant in a city that we have never visited before, even as we walk through the airport. Miniature robots may even be incorporated into our bodies to monitor our health. Digital Biology is also an exploration of biology itself from a new perspective. We must understand how nature works in its most intimate detail before we can use these same biological processes inside our computers. Already scientists engaged in this work have gained new insights into the elegant simplicity of the natural universe. This is a visionary book, written in accessible, nontechnical language, that explains how cutting-edge computer science will shape our world in the coming decades.


Optimized C++

Optimized C++

Author: Kurt Guntheroth

Publisher: "O'Reilly Media, Inc."

Published: 2016-04-27

Total Pages: 387

ISBN-13: 1491922036

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In today’s fast and competitive world, a program’s performance is just as important to customers as the features it provides. This practical guide teaches developers performance-tuning principles that enable optimization in C++. You’ll learn how to make code that already embodies best practices of C++ design run faster and consume fewer resources on any computer—whether it’s a watch, phone, workstation, supercomputer, or globe-spanning network of servers. Author Kurt Guntheroth provides several running examples that demonstrate how to apply these principles incrementally to improve existing code so it meets customer requirements for responsiveness and throughput. The advice in this book will prove itself the first time you hear a colleague exclaim, “Wow, that was fast. Who fixed something?” Locate performance hot spots using the profiler and software timers Learn to perform repeatable experiments to measure performance of code changes Optimize use of dynamically allocated variables Improve performance of hot loops and functions Speed up string handling functions Recognize efficient algorithms and optimization patterns Learn the strengths—and weaknesses—of C++ container classes View searching and sorting through an optimizer’s eye Make efficient use of C++ streaming I/O functions Use C++ thread-based concurrency features effectively