Toy Land There they were, just as he remembered. Rooms and rooms of them. Dolls. Toy soldiers. Clowns. When he was a kid, his Aunt Cary's toy collection should have been a child's paradise. But instead he had been terrified by their staring eyes . . . Toy Hell Twenty years had passed since Jay Clute set foot in Victory, Missouri. Twenty years of trying to forget that night--that hellish night of unimaginable horror. Now his Aunt Cary was dead, and it's all been left to him--the house, the furniture, every last piece of her toy collection. And nothing has changed. Not the painted-on dolly smiles or the garish clown colors--or the tiny hands dripping with bright red blood . . .
When children start to go missing in the local woods, a teen girl must face her fears and a past she can't remember to rescue them in this atmospheric YA novel, Lost in the Never Woods from the author of Cemetery Boys. It’s been five years since Wendy and her two brothers went missing in the woods, but when the town’s children start to disappear, the questions surrounding her brothers’ mysterious circumstances are brought back into the light. Attempting to flee her past, Wendy almost runs over an unconscious boy lying in the middle of the road... Peter, a boy she thought lived only in her stories, asks for Wendy’s help to rescue the missing kids. But, in order to find them, Wendy must confront what’s waiting for her in the woods. Praise for Aiden Thomas and Cemetery Boys: “This stunning debut novel from Thomas is detailed, heart-rending, and immensely romantic.” —Mark Oshiro, author of Anger is a Gift “Aiden Thomas masterfully weaves a tale of family, friendships, and love in a heartwarming adventure full of affirmation and being your best self." — C.B. Lee, author of Not Your Sidekick
Angelic Child She was a beautiful child, a perfect child. With her blonde hair and baby doll prettiness, she was the picture of angelic innocence. Phillip Baxter pushed aside his uneasiness about his strangely self-possessed daughter. She was just an ordinary kid. And, to his relief, she did act like an ordinary kid when he brought home a special present just for her . . . Devil’s Toy Alone in her room, Nora couldn’t wait to open the antique jack-in-the-box. She couldn't wait to watch the hand-carved clown’s head bob back and forth, its glass eyes staring at her, its lips drawn back into an insane grin. Any other little girl might have cringed in horror. But as Nora’s wide eyes mirrored the grotesque wooden face, her pink lips were curving into the same malicious smile . . .
Light It could only be seen in the dead of night. The satanic glow swirled above the old railroad tracks, pulsating with evil, flickering with the light of hell itself. And it Drew the young people of Good Hope to its shimmering core like moths to a flame... Dark The eerie change in the slumbering Missouri town could only be seen by one child. Innocent ten-year-old Heather sensed the chill of darkness in her schoolmates' vacant stares, the evil festering in their hearts. But no one listened to her terrified screams. No one believed the nightmare was true. And now it was Heather's turn to feed the hungry spirit—with her very soul.
NATIONAL BESTSELLER • A modern classic of true crime, set in a most beguiling Southern city—now in a 30th anniversary edition with a new afterword by the author “Elegant and wicked . . . might be the first true-crime book that makes the reader want to book a bed and breakfast for an extended weekend at the scene of the crime.”—The New York Times Book Review Shots rang out in Savannah’s grandest mansion in the misty, early morning hours of May 2, 1981. Was it murder or self-defense? For nearly a decade, the shooting and its aftermath reverberated throughout this hauntingly beautiful city of moss-hung oaks and shaded squares. In this sharply observed, suspenseful, and witty narrative, John Berendt skillfully interweaves a hugely entertaining first-person account of life in this isolated remnant of the Old South with the unpredictable twists and turns of a landmark murder case. It is a spellbinding story peopled by a gallery of remarkable characters: the well-bred society ladies of the Married Woman’s Card Club; the turbulent young gigolo; the hapless recluse who owns a bottle of poison so powerful it could kill every man, woman, and child in Savannah; the aging and profane Southern belle who is the “soul of pampered self-absorption”; the uproariously funny drag queen; the acerbic and arrogant antiques dealer; the sweet-talking, piano-playing con artist; young people dancing the minuet at the black debutante ball; and Minerva, the voodoo priestess who works her magic in the graveyard at midnight. These and other Savannahians act as a Greek chorus, with Berendt revealing the alliances, hostilities, and intrigues that thrive in a town where everyone knows everyone else. Brilliantly conceived and masterfully written, Midnight in the Garden of Good and Evil is a sublime and seductive reading experience.
This book is a cultural tour of the burial places of Southern musicians. It honors the men and women that formed modern American music. Detailed here are the gravesites of more than 300 blues, country and rock musicians through the South from New Orleans to Kentucky. The gravesites of well-known musicians such as Bill Monroe, Tammy Wynette, Duane Allman and Mahalia Jackson are visited, as well as the final resting places of dozens of less well known, but vitally important, American musicians. Many pictures of gravesites are included, along with specific directions to burial sites. The book is especially thorough in relation to the most important cities in Southern music--Nashville, New Orleans and Memphis. There are numerous side trips through Cajun country, blues related sites in Mississippi, old time country musicians' final resting places throughout Alabama and North Carolina, and many other places in all the states of the South.
What awaits beyond the cemetery gates ...? Journey into the cemetery and beyond with author and meet cemetery sextons, gravediggers, preservationists, writers, artists, authors, ghost hunters, the director of a funeral museum, a genealogist, and an assortment of taphophiles (people who love cemeteries). Discover what's really behind our attitudes toward death, graveyards and those resting inside them. Find out what is superstition and what's fact in this insightful and often funny guide into the world of cemeteries. You'll meet British horror author Simon Clark, "low-brow" artist Madame Talbot, genealogy author and lecturer Sharon DeBartolo Carmack, Jon Austin from the Museum of Funeral Customs, and New Orleans Voodoo Priestess Miriam, as well as many more intriguing individuals.
Cincinnati Magazine taps into the DNA of the city, exploring shopping, dining, living, and culture and giving readers a ringside seat on the issues shaping the region.
Armed with only her magic Spirit Fire bicycle, Susan takes on the owner of a toy shop who is offering free toys to children in order to lure them into the Deeper World.
This is the real toy story, an unprecedented behind-the-scenes journey through a world of influence, fantasy, and multimillion-dollar Hollywood deals, a world where the whims of children make millionaires and topple titans. This is also the story of an unusual man. Alan Hassenfeld, the chief executive officer of Hasbro, never intended to run a Fortune 500 company. A free spirit who dreamed of being a writer and exploring Asia, he was content to remain in the shadow of his older brother Stephen, a marketing genius who transformed a family firm established by immigrant Jews into powerhouse and Wall Street darling. Then tragedy struck. Stephen, and intensely private man, died of AIDS, a disease he had not acknowledged he had, even to his family. Alan Hassenfeld was named CEO, just as Hasbro was facing a daunting onslaught of challenges. Toy Wars is about Alan's struggle to balance the demands of the bottom line with his ideals about the kind of toys children deserve, as well as the ethical obligations of management. Wayne Miller, an award-winning journalist and novelist, was granted unprecedented access to Hasbro, the maker of G.I. Joe, Star Wars toys, Mr. Potato Head, Batman, Monopoly, Scrabble, Trivial Pursuit, and countless other favorites. For five years, he sat in on design sessions, marketing meetings, and focus groups, and interviewed employees in every part of the company. He witnessed a major corporate restructuring; crucial deal with Dreamworks SKG; a hostile takeover bid by archrival Mattel; the collapse of a $45 million virtual reality game; and the company makeover of G.I. Joe, Hasbro's flagship product and one of the most popular toys of all time. Toy Wars is filled with many colorful characters, including: Hollywood moguls Steven Spielberg and George Lucas, whose kid-friendly movies can translate into licensing gold for toymakers Mighty Morphin Power Rangers creator Haim Saban, who tapped into a popular Japanese TV series and made it a worldwide television and merchandising phenomenon Mattel CEO Jill Barad, the second-highest-paid woman in corporate America, who promotes and defends Barbie with the zeal of a religious crusader Hasbro executive Al Verrecchia, the loyal second in command who did not let friendship or tradition stand in the way of a dramatic restructuring Larry Bernstein, arguably the best toy salesman ever, a riotous raconteur whose divisional presidency crumbled when he was unable to meet Hasbro's profit goals Rich in family drama and written with sly wit, Toy Wars is a deeply compelling business story, a fascinating tour through a billion-dollar industry that exerts tremendous influence on the lives of children everywhere.