Découvrez comme jamais auparavant la genèse et les coulisses des trois jeux Castlevania : Lords of Shadow. Contemplez toutes les incroyables oeuvres qui ont redéfini pour toujours l'une des plus grandes sagas de l'histoire du jeu vidéo. En compagnie des développeurs et des artistes qui ont présidé à leur naissance : feuilletez les designs des différents membres du clan Belmont ainsi que ceux de leurs alliés et ennemis (la Confrérie de la Lumière, les seigneurs de l'Ombre) ; étudiez chaque détails des incroyables monstres qui peuplent ce bestiaire surnaturel, des succubes aux golems, en passant par les apôtres noirs et autres colosses ; parcourez les décors enchanteurs de cette trilogie, du Temple de Pan jusqu'au mythique château. Le compagnon officiel de tout fan de Castevania.
Castlevania is a multi-generational video game series developed and published by Konami. The franchise was first released in 1986, but has evolved from a side-scrolling platformer into a full-scale adventure series – and has sold over 20 million copies worldwide. The series is a fan-favourite, and has influenced generation after generation of games since first being released.
This book consists of articles from Wikia or other free sources online. Pages: 34. Chapters: Lords of Shadow Artwork, Lords of Shadow Chapters, Lords of Shadow Characters, Lords of Shadow Items, Lords of Shadow Locations, Baba Yaga, Bernhard family, Carmilla, Cyclone Boots, Dark Gauntlet, Dekub Tree, Fairies, Friedrich von Frankenstein, Gravedigger, Gremlin, Lords of Shadow Bestiary, Necromancer, Nudity, Pelargic Ocean, Resurrection, Reverie, Rinaldo Gandolfi, Seraph Shoulders, Shadow Plane, Solid Snake, The Silver Warrior, Titans, Vampire, Vampire Castle, Zobek, Lords of Shadow Chapter 1, Lords of Shadow Chapter 11, Lords of Shadow Chapter 2, Lords of Shadow Chapter 3, Lords of Shadow Chapter 4, Lords of Shadow Chapter 5, Lords of Shadow Chapter 6, Baba Yaga, Carmilla, Claudia, Commander Olrox, Crow Witch Malphas, Evil Butcher, Forgotten One, Friedrich von Frankenstein, Gabriel Belmont, Gravedigger, Laura, Lieutenant Brauner, Lord of the Dead, Marie Belmont, Necromancer, Pan, Power Crystal Demon, Queen of the Fairies, Rinaldo Gandolfi, Satan, The Silver Warrior, Vincent Dorin, Zobek, Combat Cross, Cyclone Boots, Devil Mask, God Mask, Holy Water Flasks, Seraph Shoulders, Silver Dagger, Agharta, Besieged Village, Enchanted Forest, Hunting Path, Labyrinth Entrance, Mountain Fortress, Oblivion Lake, Pan's Temple, Sanctuary of the Titans, The Black Knight, The Crow Witch, The Dark Lord of the Lycans, The Dead Bog, Underground Caves, Veros Woods, Waterfalls of Agharta, Wygol Village. Excerpt: Achievements for games found on the Xbox 360 and Trophies for games found on the PlayStation 3. Achievements for Castlevania: Symphony of the Night Achievements for Castlevania: Harmony of Despair Achievements and Trophies for Castlevania: Lords of Shadow Baba Yaga is a witch that appears in Castlevania: Lords of Shadow. She lives in the Woes Moor. Baba Yaga tested many knights of the Brotherhood of Light as they came to her land, on their way to the Land of the Dead. Some...
Fans of Castlevania will covet this opportunity to learn all there is to know about the development of the animated series with this beautifu, expertly designed, full color, hardcover art book featuring concept art and commentary from all four seasons of the hit animated series. Gothic adventure and horror abound in Netflix's Castlevania. Now explore the work behind the scenes of the popular show that was originally inspired by the classic video games! Hundreds of pieces of ultra-detailed artwork are contained in these pages, including stunning, never-before-seen illustrations of monsters, characters, and environments. Experience the labor of love expressed while adapting the design for Dracula's castle, and get a closer look at the intricacies of each prop's fastidiously created components!
Deep inside the Citadel of Chaos, the dread sorcerer Balthus Dire is plotting the downfall of the good folk of the Vale of Willow. His battle plans are laid, his awesome army equipped, and attack is surely imminent, and YOU are the Vale of Willow's only hope!
For more than twenty years, the artists behind Diablo have conjured new visions of the heavens and the hells, built nightmarish corridors filled with monsters and demons, and unleashed swarms of malevolent creatures upon tens of millions of players worldwide. Featuring never before seen content, The Art of Diablo plunges into the concept, design, and environmental art that has defined the world of Sanctuary and the Eternal Conflict at the core of Blizzard Entertainment's action-packed dungeon-crawling game.
THE SUNDAY TIMES BESTSELLER A beautiful book to connect us after such a challenging time. 'Dark clouds were looming in the distance. We watched them gather, and we wondered... When will it come? How long will it last?' A monumental storm brings huge and sudden change. We follow a man and his dog through the uncertainty that it brings to their lives. Through their eyes, we see the difficulties of being apart, the rollercoaster of emotions that we can all relate to, and the realisation that by pulling together we can move through difficult times with new perspective, hope and an appreciation of what matters most in life. Luke has dedicated the book to his late grandfather, who was a key figure in his life. The main characters are based on his grandfather and his own dog, Robin, who offers a reassuring guide through the challenges of the storm. It's a story with very personal emotion, but one that speaks to us all. 'Though clouds may gather again, and we may see other storms, we have realised most of all that we are stronger facing them... Together.'
Throughout his career, Taro Yoko was despaired by the image of humanity returned by most big budget video games. Taro Yoko's strange work reviews the entire career of this extraordinary creator, his games (Drakengard, NieR) and sheds light on the link that constitutes his work. Check out this complete book on Taro Yoko, which explores the contours of its games, their development, the complexity of their stories and their thematic depth. With a preface by Taro Yoko himself ! EXTRACT Nowadays, most of the players who have heard of Taro Yoko do not associate his name to any particular face. Inconvenienced by public appearances, the director systematically equipped himself with a device to cover his face during meetings with the press, at least since the creation of NieR. Shortly before the announcement of NieR: Automata at the E3 2015, Yoko even had a mask made, based on the character Emil, by a plastic artist from PlatinumGames for a mere four hundred euros. Since then, he has worn it every time he is in the presence of photo and video cameras. His persistence in hiding his face under this thick layer of plastic naturally arouses curiosity. One might be led to believe that this is a communication strategy or the eccentricity of an enigmatic creator. Nevertheless, the visual anonymity of the director is in no way a means to nurture the mystery of his personality. Far from comparing himself to the likes of Banksy (a famous street artist and statement maker, who prefers to remain anonymous), Yoko just prefers to let his games speak for themselves. In fact, ask him, and he will answer with no difficulty that he grew up in Nagoya, in the Japanese prefecture of Aichi. Restaurant managers (izakayas, ramens, tempuras, etc.), his parents flitted from one restaurant opening to the next and entrusted their son’s education to his grandmother. WHAT CRITICS THINK "Overall, I enjoyed my time with The Strange Works of Taro Yoko, especially as a fan of the man’s works [...] It’s a great companion piece for long-time fans, and if you’re looking for more unofficial content to read about for the Drakenier universe, you can’t go too wrong." - RPG Site ABOUT THE AUTHOR Nicolas Turcev - Journalist specialized in pop culture, he has contributed to the following magazines: Chronic’Art, Carbone, Games and Gamekult, and occasionally participates in the video game analysis site Merlanfrit. He is also the author of several articles of the Level Up collection at Third Éditions.
Carmilla is a gothic novella by Joseph Sheridan Le Fanu, first published in 1872. It is often considered a seminal work in the vampire literature genre, predating Bram Stoker's Dracula by 25 years. The story revolves around a young woman named Laura and her encounter with a female vampire named Carmilla. The novella is narrated from Laura's perspective, who recounts her strange and eerie experiences with Carmilla. The two young women form a close bond, but Laura begins to experience disturbing dreams and declining health. It is eventually revealed that Carmilla is a vampire, and she is destroyed by a group of vampire hunters. Carmilla is notable for its exploration of lesbian themes, which were considered taboo at the time of its publication. The relationship between Laura and Carmilla is portrayed as intimate and sensual, although it is also fraught with danger and fear. The novella can be interpreted as a commentary on the societal attitudes towards same-sex desire in the Victorian era. The novella is also significant for its contribution to the vampire literature genre. Carmilla is depicted as a seductive and predatory figure, a trope that would become common in later vampire fiction. The novella also introduces the idea of a vampire hunter, a character type that would become a staple of the genre. Carmilla has been adapted into various forms of media, including film, television, and stage productions. It has also inspired a number of derivative works, including the web series Carmilla (2014-2016) and the novel The Gilda Stories (1991) by Jewelle Gomez. In terms of critical reception, Carmilla has been praised for its atmospheric writing and its exploration of taboo themes. However, it has also been criticized for its slow pacing and its lack of character development. Overall, Carmilla is a significant work in the gothic and vampire literature genres, and it continues to be studied and analyzed by scholars and fans alike.