tinyAVR Microcontroller Projects for the Evil Genius

tinyAVR Microcontroller Projects for the Evil Genius

Author: Dhananjay Gadre

Publisher: McGraw Hill Professional

Published: 2011-01-31

Total Pages: 272

ISBN-13: 007174455X

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CREATE FIENDISHLY FUN tinyAVR MICROCONTROLLER PROJECTS This wickedly inventive guide shows you how to conceptualize, build, and program 34 tinyAVR microcontroller devices that you can use for either entertainment or practical purposes. After covering the development process, tools, and power supply sources, tinyAVR Microcontroller Projects for the Evil Genius gets you working on exciting LED, graphics LCD, sensor, audio, and alternate energy projects. Using easy-to-find components and equipment, this hands-on guide helps you build a solid foundation in electronics and embedded programming while accomplishing useful--and slightly twisted--projects. Most of the projects have fascinating visual appeal in the form of large LED-based displays, and others feature a voice playback mechanism. Full source code and circuit files for each project are available for download. tinyAVR Microcontroller Projects for the Evil Genius: Features step-by-step instructions and helpful illustrations Allows you to customize each project for your own requirements Offers full source code for all projects for download Build these and other devious devices: Flickering LED candle Random color and music generator Mood lamp VU meter with 20 LEDs Celsius and Fahrenheit thermometer RGB dice Tengu on graphics display Spinning LED top with message display Contactless tachometer Electronic birthday blowout candles Fridge alarm Musical toy Batteryless infrared remote Batteryless persistence-of-vision toy Each fun, inexpensive Evil Genius project includes a detailed list of materials, sources for parts, schematics, and lots of clear, well-illustrated instructions for easy assembly. The larger workbook-style layout and convenient two-column format make following the step-by-step instructions a breeze. Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.


PICAXE Microcontroller Projects for the Evil Genius

PICAXE Microcontroller Projects for the Evil Genius

Author: Ron Hackett

Publisher: McGraw Hill Professional

Published: 2010-09-05

Total Pages: 288

ISBN-13: 0071703276

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WHIP UP SOME FIENDISHLY FUN PICAXE MICROCONTROLLER DEVICES "Ron has worked hard to explain how the PICAXE system operates through simple examples, and I'm sure his easy-to-read style will help many people progress with their PICAXE projects." --From the Foreword by Clive Seager, Revolution Education Ltd. This wickedly inventive guide shows you how to program, build, and debug a variety of PICAXE microcontroller projects. PICAXE Microcontroller Projects for the Evil Genius gets you started with programming and I/O interfacing right away, and then shows you how to develop a master processor circuit. From "Hello, World!" to "Hail, Octavius!" All the projects in Part I can be accomplished using either an M or M2 class PICAXE processor, and Part II adds 20X2-based master processor projects to the mix. Part III culminates in the creation of Octavius--a sophisticated robotics experimentation platform featuring a 40X2 master processor and eight breadboard stations which allow you to develop intelligent peripherals to augment Octavius' functioning. The only limit is your imagination! PICAXE Microcontroller Projects for the Evil Genius: Features step-by-step instructions and helpful photos and illustrations Allows you to customize each project for your purposes Offers all the programs in the book free for download Removes the frustration factor--all required parts are listed, along with sources Build these and other devious devices: Simple mini-stereo jack adapter USBS-PA3 PICAXE programming adapter Power supply Three-state digital logic probe 20X2 master processor circuit TV-R input module 8-bit parallel 16X2 LCD board Serialized 16X2 LCD Serialized 4X4 matrix keypad SPI 4-digit LED display Countdown timer Programmable, multi-function peripheral device and operating system Octavius--advanced robotics experimentation platform L298 dual DC motor controller board Each fun, inexpensive Evil Genius project includes a detailed list of materials, sources for parts, schematics, and lots of clear, well-illustrated instructions for easy assembly. The larger workbook-style layout and convenient two-column format make following the step-by-step instructions a breeze. Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.


Raspberry Pi Projects for the Evil Genius

Raspberry Pi Projects for the Evil Genius

Author: Donald Norris

Publisher: McGraw Hill Professional

Published: 2013-09-05

Total Pages: 225

ISBN-13: 0071819568

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A dozen fiendishly fun projects for the Raspberry Pi! This wickedly inventive guide shows you how to create all kinds of entertaining and practical projects with Raspberry Pi operating system and programming environment. In Raspberry Pi Projects for the Evil Genius, you’ll learn how to build a Bluetooth-controlled robot, a weather station, home automation and security controllers, a universal remote, and even a minimalist website. You’ll also find out how to establish communication between Android devices and the RasPi. Each fun, inexpensive Evil Genius project includes a detailed list of materials, sources for parts, schematics, and lots of clear, well-illustrated instructions for easy assembly. The larger workbook-style layout makes following the step-by-step instructions a breeze. Build these and other devious devices: LED blinker MP3 player Camera controller Bluetooth robot Earthquake detector Home automation controller Weather station Home security controller RFID door latch Remote power controller Radon detector Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.


Arduino + Android Projects for the Evil Genius: Control Arduino with Your Smartphone or Tablet

Arduino + Android Projects for the Evil Genius: Control Arduino with Your Smartphone or Tablet

Author: Simon Monk

Publisher: McGraw Hill Professional

Published: 2011-12-12

Total Pages: 223

ISBN-13: 0071775978

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TEAM ARDUINO UP WITH ANDROID FOR SOME MISCHIEVOUS FUN! Filled with practical, do-it-yourself gadgets, Arduino + Android Projects for the Evil Genius shows you how to create Arduino devices and control them with Android smartphones and tablets. Easy-to-find equipment and components are used for all the projects in the book. This wickedly inventive guide covers the Android Open Application Development Kit (ADK) and USB interface and explains how to use them with the basic Arduino platform. Methods of communication between Android and Arduino that don't require the ADK--including sound, Bluetooth, and WiFi/Ethernet are also discussed. An Arduino ADK programming tutorial helps you get started right away. Arduino + Android Projects for the Evil Genius: Contains step-by-step instructions and helpful illustrations Provides tips for customizing the projects Covers the underlying principles behind the projects Removes the frustration factor--all required parts are listed Provides all source code on the book's website Build these and other devious devices: Bluetooth robot Android Geiger counter Android-controlled light show TV remote Temperature logger Ultrasonic range finder Home automation controller Remote power and lighting control Smart thermostat RFID door lock Signaling flags Delay timer


Programming Video Games for the Evil Genius

Programming Video Games for the Evil Genius

Author: Ian Cinnamon

Publisher: McGraw Hill Professional

Published: 2008-03-30

Total Pages: 336

ISBN-13: 0071643532

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IF EVIL'S YOUR NAME, THEN THESE ARE YOUR GAMES! Always wanted to be a genius game creator? This Evil Genius guide goes far beyond a typical programming class or text to reveal insider tips for breaking the rules and constructing wickedly fun games that you can tweak and customize to suit your needs! In Programming Video Games for the Evil Genius, programming wunderkind Ian Cinnamon gives you everything you need to create and control 57 gaming projects. You'll find easy-to-follow plans featuring Java, the most universal programming language, that run on any PC, Mac, or Linux computer. Illustrated instructions and plans for an awesome mix of racing, board, shoot 'em up, strategy, retro, and puzzle games Gaming projects that vary in difficulty-starting with simple programs and progressing to sophisticated projects for programmers with advanced skills An interactive companion website featuring a free Java compiler, where you can share your projects with Evil Geniuses around the globe Removes the frustration-factor-all the parts you need are listed, along with sources Regardless of your skill level, Programming Video Games for the Evil Genius provides you with all the strategies, code, and insider programming advice you need to build and test your games with ease, such as: Radical Racing Screen Skier Whack an Evil Genius Tic-Tac-Toe Boxing Snake Pit Space Destroyers Bomb Diffuser Trapper Oiram Java Man Memory Ian Says


Getting Started with Tiva ARM Cortex M4 Microcontrollers

Getting Started with Tiva ARM Cortex M4 Microcontrollers

Author: Dhananjay V. Gadre

Publisher: Springer

Published: 2017-10-16

Total Pages: 282

ISBN-13: 8132237668

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The book presents laboratory experiments concerning ARM microcontrollers, and discusses the architecture of the Tiva Cortex-M4 ARM microcontrollers from Texas Instruments, describing various ways of programming them. Given the meager peripherals and sensors available on the kit, the authors describe the design of Padma – a circuit board with a large set of peripherals and sensors that connects to the Tiva Launchpad and exploits the Tiva microcontroller family’s on-chip features. ARM microcontrollers, which are classified as 32-bit devices, are currently the most popular of all microcontrollers. They cover a wide range of applications that extend from traditional 8-bit devices to 32-bit devices. Of the various ARM subfamilies, Cortex-M4 is a middle-level microcontroller that lends itself well to data acquisition and control as well as digital signal manipulation applications. Given the prominence of ARM microcontrollers, it is important that they should be incorporated in academic curriculums. However, there is a lack of up-to-date teaching material – textbooks and comprehensive laboratory manuals. In this book each of the microcontroller’s resources – digital input and output, timers and counters, serial communication channels, analog-to-digital conversion, interrupt structure and power management features – are addressed in a set of more than 70 experiments to help teach a full semester course on these microcontrollers. Beyond these physical interfacing exercises, it describes an inexpensive BoB (break out board) that allows students to learn how to design and build standalone projects, as well a number of illustrative projects.


AVR: An Introductory Course

AVR: An Introductory Course

Author: John Morton

Publisher: Elsevier

Published: 2002-09-06

Total Pages: 254

ISBN-13: 0080499724

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This book includes 15 programming and constructional projects, and covers the range of AVR chips currently available, including the recent Tiny AVR. No prior experience with microcontrollers is assumed.John Morton is author of the popular PIC: Your Personal Introductory Course, also published by Newnes.*The hands-on way of learning to use the Atmel AVR microcontroller*Project work designed to put the AVR through its paces*The only book designed to get you up-and-running with the AVR from square one


Cognitive Radio Architecture

Cognitive Radio Architecture

Author: Joseph Mitola, III

Publisher: John Wiley & Sons

Published: 2006-09-14

Total Pages: 486

ISBN-13: 0471742449

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An exciting new technology, described by the one who invented it This is the first book dedicated to cognitive radio, a promising new technology that is poised to revolutionize the telecommunications industry with increased wireless flexibility. Cognitive radio technology integrates computational intelligence into software-defined radio for embedded intelligent agents that adapt to RF environments and user needs. Using this technology, users can more fully exploit the radio spectrum and services available from wireless connectivity. For example, an attempt to send a 10MB e-mail in a zone where carrier charges are high might cause a cognitive radio to alert its user and suggest waiting until getting to the office to use the LAN instead. Cognitive Radio Architecture examines an "ideal cognitive radio" that features autonomous machine learning, computer vision, and spoken or written language perception. The author of this exciting new book is the inventor of the technology and a leader in the field. Following his step-by-step introduction, readers can start building aware/adaptive radios and then make steps towards cognitive radio. After an introduction to adaptive, aware, and cognitive radio, the author develops three major themes in three sections: Foundations Radio Competence User Domain Competence The book makes the design principles of cognitive radio more accessible to students of teleinformatics, as well as to wireless communications systems developers. It therefore embraces the practice of cognitive radio as well as the theory. In particular, the publication develops a cognitive architecture that integrates disparate disciplines, including autonomous machine learning, computer vision, and language perception technologies. In addition, for the convenience of the reader, Web resources introducing key concepts such as speech applications programmer interfaces (APIs) are included. Although still five to ten years away from full deployment, telecommunications giants and research labs around the world are already dedicating R&D to this new technology. Telecommunications engineers as well as advanced undergraduate and graduate students can learn the promising possibilities of this innovative technology from the one who invented it.


46 Science Fair Projects for the Evil Genius

46 Science Fair Projects for the Evil Genius

Author: Bob Bonnet

Publisher: McGraw Hill Professional

Published: 2008-09-21

Total Pages: 210

ISBN-13: 0071600280

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SHAKE UP YOUR SCIENCE FAIR WITH THESE CUTTING-EDGE, ATTENTION-GRABBING PROJECTS! Want to win first place in the next science fair? 46 Science Fair Projects for the Evil Genius has everything you need to create amazing, sophisticated projects that will wow the judges and keep everyone talking long after the awards are handed out. Using inexpensive, easy-to-find parts and tools, and following standard science fair requirements, these creative new projects test 46 theories from various disciplines, including physics, astronomy, energy, environmental science, and economics. Each project begins with an intriguing hypothesis that leaves plenty of room for you to add your own tweaks, making the project entirely different and new-the only limit is your imagination! 46 Science Fair Projects for the Evil Genius: Features instructions and plans for 46 inventive, winning projects, complete with 100 how-to illustrations Shows you how to assemble, design, and build devices to test the hypotheses offered for each project Leaves room for you to customize your project and create several variations, so the experiment is entirely your own! Removes the frustration-factor-all the parts you need are listed, along with sources Regardless of your skill level, 46 Science Fair Projects for the Evil Genius provides you with all the parts lists and tools you need to test the hypotheses and complete projects with ease, such as: Water, Water, Everywhere-the effect of salt water flooding a lawn “Vlip!”-dogs respond to sounds, not the meaning of words Web Crawler-the effectiveness of Internet search engines M&M Ring around the World-the validity of sample size “Commercial” TV-comparison of programming to advertising content Sounds fishy-do goldfish have a water temperature preference? Split and Dip-strategy for making money in the stock market High-Tech Times-the willingness of people of different ages to adapt to new technology Not Just Lemonade-is adding lemon to cleaners just for marketing? Kinetic Pendulum-the relationship between a pendulum, an arc, and time


Holography Projects for the Evil Genius

Holography Projects for the Evil Genius

Author: Gavin D J Harper

Publisher: McGraw Hill Professional

Published: 2010-06-05

Total Pages: 177

ISBN-13: 0071624015

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Take Your Imagination to Another Dimension This wickedly inventive guide explores the art and science of holography and shows you how to create your own intriguing holograms using inexpensive materials. Holography Projects for the Evil Genius explains the tools and techniques you need to know to represent three dimensions on a flat, two-dimensional plane. Using easy-to-find components and equipment, this do-it-yourself book presents a wide variety of holography projects--including science fair ideas--that are guaranteed to impress. You'll find detailed guidelines and parameters as well as discussions of the theory behind the practice. Holography Projects for the Evil Genius: Features step-by-step instructions and helpful illustrations for each project Allows you to customize your projects Includes details on the scientific principles behind the projects Removes the frustration factor--all required parts are listed, along with sources Enlightening coverage of: The history of holography Human vision basics Practical optics How to bend and distort laser light to form a hologram Holographic chemistry Setting up your holography workshop Working with lasers, glass plates, and film Basic to advanced holographic setups Advanced holographic chemical preparations Computer-generated holography Electronic circuits for holographers