The Wildsea: RPG

The Wildsea: RPG

Author: Felix Isaacs

Publisher:

Published: 2022-08-04

Total Pages: 0

ISBN-13: 9781736877586

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A POST-FALL FANTASY TABLETOP ROLEPLAYING GAME SET IN A RAMPANT OCEAN OF VERDANT GREEN. Some three hundred years ago the empires of the world were toppled by a wave of fast growing greenery, a tide of rampant growth spilling from the West known as the Verdancy. Now chainsaw-driven ships cut their way across dense treetop waves, their engines powered by oilfruit, rope-golems, honey and pride.You play a wildsailor, part of a motley crew consisting of humanity's weathered descendants, cactoid gunslingers, centipedal fungi, silk-clothed spiderfolk, and other, stranger things. With your fellow crewmembers, you'll journey across the lingin' tide discovering charts, pursuing drives, and avoiding mires of the deep.The Wildsea hungers and grows, roots sinking deep into the forest floor as the waves above ripple with life. What will you discover in its depths?The Wildsea is a tabletop roleplaying game from Quillhound Studios for 2-6 players inspired by stories like Sunless Sea, Bastion, and the Bas-Lag Trilogy. The Wildsea uses a narrative, fiction-first d6 dicepool system that draws inspiration from games like Belly of the Beast, Blades in the Dark, and 13th Age.


Spire

Spire

Author: Grant Howitt

Publisher:

Published: 2018

Total Pages:

ISBN-13: 9780996376563

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The Ultimate Micro-RPG Book

The Ultimate Micro-RPG Book

Author: James D’Amato

Publisher: Simon and Schuster

Published: 2020-12-08

Total Pages: 128

ISBN-13: 1507212879

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Enjoy these 40 expertly crafted micro-RPGs that are fast, fun, easy to learn, and come in a variety of genres—from space exploration to jungle dungeon crawlers—everything you need to pick up and play today. Get gaming fast with The Ultimate Micro-RPG Book including brand-new micro-RPGs created by experts across the gaming world. From space exploration to jungle dungeon crawlers this book has everything you need to pick up and play today. With these quick-start games, you can create your own adventures, alone or with friends, without any prep, and with minimal set up and pieces. Whether you’re new to RPGs or working towards your level 20 mage, this collection is a great way to try out different games and systems, and test your roleplay skills on different character types and situations.


Heart

Heart

Author: Grant Howitt

Publisher:

Published: 2020-06

Total Pages:

ISBN-13: 9780996376570

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Roleplaying game set in a strange undercity that warps to match your heart's desire.


Into the Odd

Into the Odd

Author: Chris McDowall

Publisher:

Published: 2015-01-10

Total Pages: 48

ISBN-13: 9781506196589

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Into the Odd contains everything you need to create a character and explore an industrial world of cosmic meddlers and horrific hazards. This is a fast, simple game, to challenge your wits rather than your understanding of complex rules.You seek Arcana, strange devices hosting unnatural powers beyond technology. They range from the smallest ring to vast machines, with powers from petty to godlike. Beside these unnatural items that they may acquire, your characters remain grounded as mortals in constant danger.The game is 48 pages, containing:Original artwork from Jeremy Duncan, Levi Kornelsen, and others.The fastest character creation out there, getting you playing as soon as possible.Player rules that fit on a single page, keeping a focus on exploration, problem solving, and fast, deadly combat.The complete guide to running the game as Referee. From making the most of the rules to creating your own monsters and Arcana. Sample monsters, arcanum, traps, and hazards.Character advancement from Novice to Master Rules for running your own Company, and taking it to war with an original mass combat system.Complete guide to the Odd World, from the cosmopolitan city of Bastion and its hidden Underground, through to backwards Deep Country, the unexplored Golden Lands.The Iron Coral, sample expedition site to test the players' survival skills.The Fallen Marsh, a deadly wilderness to explore.Hopesend Port, a settlement to regroup and sail on to further adventure.Thirteen bonus pages of tools and random tables from the Oddpendium.


Princess of the Wild Sea

Princess of the Wild Sea

Author: Megan Frazer Blakemore

Publisher: Bloomsbury Publishing USA

Published: 2023-01-24

Total Pages: 323

ISBN-13: 1547609575

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A curse will fall . . . A hero will rise . . . Princess Harbor Rose is cursed. She's lived her whole life hidden away on a remote island with her magical aunts, following all the rules for being a princess. Now it is only one more year until thirteenth birthday, when a hero will finally arrive to save her from her curse. But as with any story, there are two sides . . . and the curse told of much more than a single princess's uncertain fate. It told of a dangerous foe rooted in powerful magic. It told of a terrible war that could destroy everything if a young hero didn't arrive in time. It told of a magic imbued with hope that could save everyone, but only if they believe. With her beloved kingdom and island at grave risk, Harbor Rose has a choice: Should she wait for the hero, or take matters into her own hands?


Ultraviolet Grasslands: 2E

Ultraviolet Grasslands: 2E

Author: Luka Rejec

Publisher:

Published: 2023-02

Total Pages: 0

ISBN-13:

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Welcome to Ultraviolet Grasslands: 2E the roleplaying game of heroes on a strange trip through mythic steppes in search of lost time, broken space, and deep riffs.Ultraviolet Grasslands is a tabletop role-playing game book, half setting, half adventure, and half epic trip; inspired by psychedelic heavy metal, the Dying Earth genre, and classic Oregon Trail games. It leads a group of 'heroes' into the depths of a vast and mythic steppe filled with the detritus of time and space and fuzzy riffs.


Mythras (Hardback)

Mythras (Hardback)

Author: Pete Nash

Publisher:

Published: 2021-02-06

Total Pages: 304

ISBN-13: 9781989028155

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Mythras Core rules Mythras is the acclaimed roleplaying game from The Design Mechanism. For those new to the game, Mythras is a straightforward, roll-under percentile system. In Mythras your characters are defined by their culture, career, community, background, comrades, skills, magic and cults. Progression is through skill advancement - not levels or similarly abstract concepts. As your characters adventure and quest, their capabilities improve and their relationships deepen and strengthen. Players and Games Masters have complete flexibility over what can be achieved, and the way characters develop is entirely dependent on choices players make, depending on their characters' aspirations and motivations. Games Masters receive a huge amount of support through the Mythras rules. All the concepts and game mechanics are explained clearly with options and considerations explored and presented for ease of use. You need only this rulebook for many years of exciting and imaginative play. Mythras contains everything needed for play, except for dice and friends. It includes five magic systems, innovative combat, over 60 creatures, and copious guidance on how to use the rules and run Mythras games! Come and try one of the best roleplaying systems around...


Owl Hoot Trail

Owl Hoot Trail

Author: Clinton R. Nixon

Publisher: Pelgrane Press

Published: 2018-09

Total Pages: 134

ISBN-13: 9781908983503

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Owl Hoot Trail is a fantasy steampunk Western game (reviewed here and here) published by Pelgrane in 2013. Clinton R. Nixon wrote the core of the game that Matt Breen and I developed. Our aim wasnt to make a Western-flavored fantasy game that felt like D&D with spurs; it was to make a game just as deadly and cinematic as your favorite Clint Eastwood movie, except with giant steampunk monstrosities, gun-slinging Orcs, Dwarvish prospectors, and blandly smiling grifters who demolish you in a hand of poker while they chat secretly with each other in Elvish. If we ended up with female halfling marshals gunning down owlbear rustlers at high noon, we were hitting our design goals.