When Trina's bike is stolen Marty and Remi gear up to solve the case. When Marty discovers he and Remi share the same feelings toward Trina, things get complicated. For Marty friendship, loyalty and trusts don't seems as simple when the mystery of girls is involved.
When Trina's bike is stolen Marty and Remi gear up to solve the case. When Marty discovers he and Remi share the same feelings toward Trina, things get complicated. For Marty friendship, loyalty and trusts don't seems as simple when the mystery of girls is involved.
Franny K. Stein is not your average girl—she’s a mad scientist. She prefers poison ivy to daisies, and when Franny jumps rope, she uses her pet snake. The kids in Franny’s class think she’s weird, wacky, and just plain creepy. Tired of being stared at, Franny decides to attempt her most dangerous experiment yet—she’s going to fit in. But when a giant Monstrous Fiend attacks the class, everyone knows only a true mad scientist can save the day. But has Franny lost her creepy, crawly ways?
Franny's faithful lab assistant, Igor, has swallowed a doomsday device that is ready to go off at any moment! For any regular scientist, there is only one way to get the device out -- um...make that two ways. But Franny K. Stein is no ordinary scientist, so she concocts her own way to get the device back and save her friend. With her miniaturization machine, Franny shrinks herself to the size of a pin and goes on a field trip like no other...through the body of a ticking time-dog! Fasten your seatbelts, it's going to be a bumpy ride!
Marty and Remi are investigating a cyber bully who is targeting their classmates, but after a plan to catch the bully backfires and hurts their relationship, Marty must think of another way to expose the culprit and win back Remi's trust.
Mad Libs is the world’s greatest word game and a great gift for anyone who likes to laugh! Write in the missing words on each page to create your own hilariously funny stories all about teachers. Sharpen your PLURAL NOUN and get ready for hours of wacky fun with Teachers Rule! Mad Libs. With 21 “fill-in-the-blank” stories about teacher’s pets, homework excuses, more—all told from the teacher’s perspective—this book is a perfect appreciation gift for your favorite educator. Play alone, in a group, or with a study buddy! Mad Libs are a fun family activity recommended for ages 8 to NUMBER.
Playing on the popularity of benign monsters and mad scientists, Creature vs. Teacher is a gently irreverent book of rhymes with a deft narrative and a theme that is perfect for Halloween.
Ted Wragg is well-known for his writing on all the essential issues in education and over the last thirty years contributed over forty books and a thousand articles to the field. This book offers a personal selection of his key writings in one volume for the first time. With a specially written introduction, this internationally renowned author contextualises his work and gives an overview of his career. The broad-ranging subjects covered include: classroom teaching and learning training new and experienced teachers curriculum in action educational policy and its implementation communicating with professional and lay people. This is the ideal book for those who want to have what Ted Wragg considered to be his best pieces in one place.
Discover the true genius behind history's greatest "madmen". From Dr. Frankenstein to Dr. Jekyll, the image of the mad scientist surrounded by glass vials, copper coils, and electrical apparatus remains a popular fixture. In films and fiction, he's comically misguided, tragically misunderstood, or pathologically evil. But the origins of this stereotype can be found in the sometimes-eccentric real life men and women who challenged our view of the world and broke new scientific frontiers. They Called Me Mad recounts the amazing true stories of such historical luminaries as Archimedes, the calculator of pi and creator of the world's first death ray; Isaac Newton, the world's first great scientist and the last great alchemist; Nikola Tesla, who built the precursors of robots, fluorescent lighting, and particle beam weapons before the turn of the twentieth century-and more.
THE MYSTERY OF THE MEANEST TEACHER: A JOHNNY CONSTANTINE GRAPHIC NOVEL is a comedic middle grade graphic novel about two kids with developing magical powers trying to figure out if their schoolteacher is really, secretly, a witch. After angering a number of hostile spirits in England, 13-year-old magician Johnny Constantine has to find a way out of the country. Persuading his parents to send him to America, John arrives at the Junior Success Boarding School in Salem, Massachusetts. But once there,he finds himself to be something of an outcast. And he is also convinced that his homeroom teacher really has it in for him. Worse, he's convinced that's she's really a witch. Fortunately, John is able to find one kindred spirit at school with whom he's able to form an alliance--another misfit named Anna, who also happens to have her own developing magical powers. John recruits Anna in his efforts to uncover the truth about Ms. Kayla and expose the Meanest Teacher's real identity to the world. Joined by a friendly demon named Etrigan, these two amateur sleuths will uncover clues and stumble upon forces beyond their control in a humorous series of misadventures.