Maze Craze

Maze Craze

Author: Albrecht Zipfel

Publisher: Courier Corporation

Published: 1994-06

Total Pages: 68

ISBN-13: 0486280802

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Featuring a graphic excellence that makes them a pleasure to solve, these challenging mazes will test the patience and ingenuity of puzzle lovers of all levels of expertise. Find the center of a giant dice cube, reach mid-point of interlocking squares, navigate an ocean of raindrops, and more. Complete solutions are included.


United States Maze Craze

United States Maze Craze

Author: Viki Woodworth

Publisher: Dover Publications

Published: 2009-02-19

Total Pages: 0

ISBN-13: 9780486468310

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Take a tour of America without leaving home! This fun journey takes you through 50 full-page mazes, each created in the shape of a state and highlighted by the region's important landmarks. Solutions and complete U.S. map included.


Detective Mazes

Detective Mazes

Author: Don-Oliver Matthies

Publisher: Sterling Publishing Company, Inc.

Published: 2004

Total Pages: 44

ISBN-13: 9781402712937

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Help Detective Watts and his bloodhound Sniff search for clues and solve tricky cases.


The Maze Craze

The Maze Craze

Author: Sally Stone

Publisher: Learning Media Ltd

Published: 2003

Total Pages: 36

ISBN-13: 9780478277753

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Looks at various types of mazes around the world. Suggested level: primary.


Start to Finish: Mazes Grd K-1

Start to Finish: Mazes Grd K-1

Author: Kelly Mcmahon

Publisher: Teacher Created Resources

Published: 2006-01-20

Total Pages: 66

ISBN-13: 1420659901

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Know kids who just love one specific kind of activity? Give them just what they want, and make them happy! Answer keys are provided.


Magical Paths

Magical Paths

Author: Jeff Saward

Publisher: Mitchell Beazley

Published: 2006-07-01

Total Pages: 0

ISBN-13: 9781845334222

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Wind your way through a maze or a labyrinth: two symbolic journeys, both rooted in myth and mystery. But while labyrinths are flat, circulate pathways designed for the acquisition of inner peace, mazes feature patterns of barriers that challenge, confuse, and deceive the walker. After looking at the legends and evolution of these two kinds of complex, twisting paths, Jeff Saward considers the innovative ways today's land artists and garden designers have recreated labyrinths and the new "craze" for mazes-from maize mazes and mirror mazes to wood and water mazes and simple garden turf mazes. The diverse and stunning examples come from all around the world, and this breathtakingly photographed overview captures their visual excitement and unique inspiration.


Follow Finn

Follow Finn

Author: Peter Goes

Publisher: Gecko Press (Tm)

Published: 2018

Total Pages: 16

ISBN-13: 1776571851

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Finn and his dog chase goblins through a series of twelve mazes, populated with monsters and mythical creatures.


Math Starters for Every Day of the School Year

Math Starters for Every Day of the School Year

Author: Karen D. Mancuso

Publisher: Scholastic Inc.

Published: 2002

Total Pages: 18

ISBN-13: 9780439317535

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A daily-problem format makes it easy to coach students quickly on the math skills they need for standardized tests. Includes reproducibles.


Masters of Doom

Masters of Doom

Author: David Kushner

Publisher: Random House Trade Paperbacks

Published: 2004-05-11

Total Pages: 361

ISBN-13: 0812972155

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Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams


Map of the United States Sticker Picture

Map of the United States Sticker Picture

Author: Pat Stewart

Publisher: Courier Corporation

Published: 1997-06-30

Total Pages: 12

ISBN-13: 9780486296708

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Fun-filled learning aid invites youngsters to apply sticker illustrations of all 50 states and their capitals to a laminated background. Helpful clues for pre-schoolers and older.