An intriguing portrait of Holy Roman Emperor Rudolf II, heir to the Habsburg empire, focuses on the thirty-six-year reign and the extraordinary mathematicians, alchemists, artists, astronomers, and philosophers who made up his court--including Johannes Kepler, Tycho Brahe, Francis Bacon, and others--and made Prague the artistic and scientific center of Europe. 25,000 first printing.
Rudolf II-Habsburg heir, Holy Roman Emperor, king of Hungary, Germany, and the Romans-is one of history's great characters, and yet he remains largely an unknown figure. His reign (1576-1612) roughly mirrored that of Queen Elizabeth I of England, and while her famous court is widely recognized as a sixteenth century Who's Who, Rudolf 's collection of mathematicians, alchemists, artists, philosophers and astronomers-among them the greatest and most subversive minds of the time-was no less prestigious and perhaps even more influential. Driven to understand the deepest secrets of nature and the riddle of existence, Rudolf invited to his court an endless stream of genius-Danish astronomer Tycho Brahe, German mathematician Johannes Kepler, English magus John Dee, Francis Bacon, and mannerist painter Giuseppe Archimboldo among many others. Prague became the artistic and scientific center of the known world-an island of intellectual tolerance between Catholicism, Protestantism, and Islam. Combining the wonders and architectural beauty of sixteenth century Prague with the larger than-life characters of Rudolf 's court, Peter Marshall provides an exciting new perspective on the pivotal moment of transition between medieval and modern, when the foundation was laid for the Scientific Revolution and the Enlightenment.
In the late sixteenth century the greatest philosophers, alchemists, astronomers, painters and mathematicians flocked to Prague to work under the patronage of the Holy Roman Emperor Rudolf II - an emperor more interested in the great minds of his times than in the exercise of his immense power. Rarely leaving Prague Castle, he gathered around himself a galaxy of celebrated figures: among them the painter Arcimboldo, thee astronomer Tycho Brahe, the mathematician Johannes Kepler, the philosopher Giordano Bruno and the magus John Dee. Fascinated by the new Renaissance learning, Rudolf found it nearly impossible to make decisions of state. Like Faust, he was prepared to risk all in the pursuit of magical knowledge and the Philosopher's Stone which would turn base metals into gold and prolong life indefinitely. But he also faced threats: religious discord, the Ottoman Empire, his own deepening melancholy and an ambitious younger brother. As a result he lost his empire and nearly his sanity. But he enabled Prague to enjoy a golden age of peace and creativity before Europe was engulfed in the Thirty Years' War. Filled with angels and devils, high art and low cunning, talismans and stars, The Mercurial Emperor offers a captivating perspective on a pivotal moment in the history of Western civilisation. 'An admirable and fascinating book.' Alex Butterworth, Observer 'An entertaining description of life at the heart of a Europe stained by the clash of new and old ideas...an enjoyable description of an extraordinary epoch.' Greg Neale, BBC History Magazine
This study explores the survival of Roman Catholic doctrine and visual imagery in the alchemical treatises composed by members of the Lutheran and Anglican confessions during the Renaissance and Early Modern periods. It discusses the reasons for such unexpected confessional survivals in a time of extreme Protestant iconoclasm and religious reform. The book presents an analysis of the manner in which Catholic doctrines concerning the Virgin Mary, the Holy Trinity and the Eucharist were an essential factor in the development of alchemical theory and illustration from the medieval period to the seventeenth century. The role of the Joachimites, radical members of the Franciscan Order, in the history of alchemy is an important issue. The Apocalypse of St. John (the Book of Revelation) and other scriptural texts and specifically Roman Catholic Marian devotions are also considered regarding their influences on late medieval alchemy and on the sixteenth and seventeenth century alchemical literature composed by Protestants. Additional issues explored here include the role played by alchemy in strengthening the leaders of the European defence against the invading Ottoman Turks, as well as the importance of the figure of the Virgin Mary as the Apocalyptic Woman in the same cause. Special consideration is given to the role played by the apocalyptic Mary within alchemical texts and pictures as an emblem of the mercurial quintessence and also in her form as the Bride of the scriptural Wisdom books which also entered alchemical discourse. Additional issues discussed in this book include the little-regarded problem of “confessional” alchemy, namely, whether there were distinct “Protestant” and “Roman Catholic” types of alchemy. The treatises under consideration include the Buch der Heiligen Dreifaltigkeit (1419; 1433), the Rosarium Philosophorum (1550), Reusner’s Pandora (1582; 1588) and the Pandora of Faustius (1706), as well as the work of Michael Maier, Robert Fludd, Johann Daniel Mylius, Jacob Boehme and pseudo-Nicolas Flamel, among many others. Their works are contextualised within the religious reforms instigated by Martin Luther, as well as within the unorthodox radical theology devised by Paracelsus and his alchemical followers. The Marian theology of Paracelsus is also of particular interest here.
Why do we play games and why do we play them on computers? The contributors of »Games and Rules« take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a »Magic Circle«, whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games. This anthology contains individual essays by experts and authors with backgrounds in Game Design and Game Studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world - among them Miguel Sicart and Carlo Fabricatore.
The #1 New York Times bestselling second installment in the All Souls series, from the author of The Discovery of Witches and The Black Bird Oracle. Look for the hit series “A Discovery of Witches,” now streaming on AMC+, Sundance Now, and Shudder! Picking up from A Discovery of Witches’ cliffhanger ending, Shadow of Night takes reluctant witch Diana Bishop and vampire geneticist Matthew Clairmont on a trip through time to Elizabethan London, where they are plunged into a world of spies, magic, and a coterie of Matthew's old friends, the School of Night. As the search for Ashmole 782—the lost and enchanted manuscript whose mystery first pulled Diana and Matthew into one another's orbit—deepens and Diana seeks out a witch to tutor her in magic, the net of Matthew's past tightens around them. Together they find they must embark on a very different—and vastly more dangerous—journey. “A captivating and romantic ripping yarn,”* Shadow of Night confirms Deborah Harkness as a master storyteller, able to cast an “addictive tale of magic, mayhem and two lovers”(Chicago Tribune).