JavaScript Sourcebook

JavaScript Sourcebook

Author: Gordon McComb

Publisher:

Published: 1996-08-03

Total Pages: 766

ISBN-13:

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The JavaScript SourceBook is a complete tutorial and reference for using JavaScript, teaching developers how to create JavaScripts and integrate them into HTML pages. With up-to-the-minute tips on creating JavaScript applications that take full advantage of new features in NetScape 3.0, the book explores JavaScript basics and features extensive discussions of advanced techniques, including JavaScript workarounds and Java applet construction for JavaScript. Includes CD-ROM with... A library of ready to use JavaScript Applications and routines, plus a selection of reusable Java Components that readers can build into their JavaScript programs. JavaScript allows programmers to build Web sites nearly as sophisticated as a Java Web site without having to do the actual programming. This will enable non-programmers to create Web sites with animation, 3D graphics, and more.


The HTML Sourcebook

The HTML Sourcebook

Author: Ian S. Graham

Publisher:

Published: 1996-02-09

Total Pages: 708

ISBN-13:

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Much more than a tutorial, this sourcebook contains a comprehensive description of HTML commands, techniques, and tools necessary to create professional-quality Web page documents. Includes complete coverage of HTML 3.0 the Common Gateway Interface (CGI) Standard, experimental HTML features such as Netscape extensions, and Web document design. (Communications/Networking)


HTML and CSS

HTML and CSS

Author: Jon Duckett

Publisher: John Wiley & Sons

Published: 2011-11-08

Total Pages: 514

ISBN-13: 1118008189

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Jon Duckett’s best-selling, full color introduction to HTML and CSS—making complex topics simple, accessible, and fun! Learn HTML and CSS from the book that has inspired hundreds of thousands of beginner-to-intermediate coders. Professional web designers, developers, and programmers as well as new learners are looking to amp up their web design skills at work and expand their personal development—yet finding the right resources online can be overwhelming. Take a confident step in the right direction by choosing the simplicity of HTML & CSS: Design and Build Websites by veteran web developer and programmer Jon Duckett. Widely regarded for setting a new standard for those looking to learn and master web development through his inventive teaching format, Jon Duckett has helped global brands like Philips, Nike, and Xerox create innovative digital solutions, designing and delivering web and mobile projects with impact and the customer at the forefront. In HTML & CSS, Duckett shares his real-world insights in a unique and highly visual style: Introduces HTML and CSS in a way that makes them accessible to everyone―from students to freelancers, and developers, programmers, marketers, social media managers, and more Combines full-color design graphics and engaging photography to explain the topics in an in-depth yet straightforward manner Provides an efficient and user-friendly structure that allows readers to progress through the chapters in a self-paced format Is perfect for anyone looking to update a content management system, run an e-commerce store, or redesign a website using popular web development tools HTML & CSS is well-written and readable, providing organized instruction in ways that other online courses, tutorials, and books have yet to replicate. For readers seeking a comprehensive yet concise guide to HTML and CSS, look no further than this one-of-a-kind guide. HTML & CSS is also available as part of two hardcover and paperback sets depending on your web design and development needs: Web Design with HTML, CSS, JavaScript, and jQuery Set Paperback: 9781118907443 Hardcover: 9781119038634 Front-End Back-End Development with HTML, CSS, JavaScript, jQuery, PHP, and MySQL Set Paperback: 9781119813095 Hardcover: 9781119813088


HTML 4.0 Sourcebook

HTML 4.0 Sourcebook

Author: Ian S. Graham

Publisher:

Published: 1998-04-27

Total Pages: 660

ISBN-13:

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Your total guide to online publishing using HTML The HTML Sourcebook is an indispensable resource for authors, publishers, marketers, educators, and virtually anyone interested in publishing on the World Wide Web. Written by the author of one of the most accessed HTML online tutorials, it provides all the essentials for preparing character-based, as well as graphically based, hypertext documents for online publication. With the help of Ian S. Graham's clear, step-by-step guidelines and priceless pointers you'll quickly learn how to: * Master all HTML commands and the URL syntax * Create and edit HTML documents for Mosaic, Netscape, Lynx, and all other WWW browsers * Translate documents from other formats such as Word or WordPerfect into HTML documents * Link your hypertext documents to graphics, video, and sound files * Choose hypertext servers for UNIX, Macintosh, and PC platforms * Construct "cgi-bin" programs to create sophisticated interactive documents * Access and use all the browsers, editors, translators, and other valuable World Wide Web tools currently available online The HTML Sourcebook also features an array of examples taken from business, education, science, and other fields. Including both code and screen captures of the resulting pages as they appear on the Web, the examples let you see firsthand what well-designed hypertext documents and their underlying HTML structures look like. Whether you want to deliver online documentation for software packages, distribute sales catalog information, access library databases, or expand the audience for a hypertext comic strip, The HTML Sourcebook is your complete guide to composing and distributing documents on the World Wide Web.


The WebGPU Sourcebook

The WebGPU Sourcebook

Author: Matthew Scarpino

Publisher: CRC Press

Published: 2024-10-02

Total Pages: 385

ISBN-13: 1040124763

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The WebGPU Sourcebook: High-Performance Graphics and Machine Learning in the Browser explains how to code web applications that access the client’s graphics processor unit, or GPU. This makes it possible to render graphics in a browser at high speed and perform computationally intensive tasks such as machine learning. By taking advantage of WebGPU, web developers can harness the same performance available to desktop developers. The first part of the book introduces WebGPU at a high level, without graphics theory or heavy math. The chapters in the second part are focused on graphical rendering and the rest of the book focuses on compute shaders. This book walks through several examples of WebGPU usage. It also: Discusses the classes and functions defined in the WebGPU API and shows how they’re used in practice Explains the theory of graphical rendering and shows how to implement rendering inside a web application Examines the theory of neural networks (machine learning) and shows how to create a web application that trains and executes a neural network


PC Mag

PC Mag

Author:

Publisher:

Published: 1995-08

Total Pages: 610

ISBN-13:

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PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.


📚 Awesome HTML Book: HyperText Markup Language (HTML)

📚 Awesome HTML Book: HyperText Markup Language (HTML)

Author: Daniel Danielecki

Publisher: Daniel Danielecki

Published: 2024-10-28

Total Pages: 111

ISBN-13:

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⌛️ Short and to the point; why should you take the book: 1. Always happy to answer your questions 😊 2. Unhappy? Please raise a refund; we'll always accept it 💸 3. Learn about topics, such as 😱 - Introduction to HTML; - Basic Structure of an HTML Document: -- Anatomy of an HTML Document (``, ``, ``, ``); - Essential HTML Tags: -- Headings (`

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