Identifies the technological innovations of the middle ages, noting how such ubiquitous items as eyeglasses, books, arabic numbers, underwear, banks, the game of chess, clocks, and domesticated cats came into being during the period.
Comprehensive and illustrated study of the horse in the mediaeval and early Tudor period. Ann Hyland discusses the working horse, warhorse, horse breeding and trading and the whole infrastructure of grooms, farriers, wheelwrights and cordwainers which kept the mediaeval equine world running.
This sweeping, illustrated panorama of horse-related history and lore will appeal to readers of all ages. Starting with the miniature Eohippus, the work follows the evolution of the horse through Greek mythology, the Middle Ages, the American West, and beyond, profiling race horses, working and war horses, and much more.
This book explores the role of music in the some five hundred feature-length films on the Middle Ages produced between the late 1890s and the present day. Haines focuses on the tension in these films between the surviving evidence for medieval music and the idiomatic tradition of cinematic music. The latter is taken broadly as any musical sound occurring in a film, from the clang of a bell off-screen to a minstrel singing his song. Medieval film music must be considered in the broader historical context of pre-cinematic medievalisms and of medievalist cinema’s main development in the course of the twentieth century as an American appropriation of European culture. The book treats six pervasive moments that define the genre of medieval film: the church-tower bell, the trumpet fanfare or horn call, the music of banquets and courts, the singing minstrel, performances of Gregorian chant, and the music that accompanies horse-riding knights, with each chapter visiting representative films as case studies. These six signal musical moments, that create a fundamental visual-aural core central to making a film feel medieval to modern audiences, originate in medievalist works predating cinema by some three centuries.
"In this bestselling book, Barbara H. Rosenwein integrates the history of three medieval civilizations (European, Byzantine, and Islamic) in a dynamic narrative that is complemented by exquisite illustrations and maps. In the new edition, Rosenwein makes significant additions to the Islamic and Mediterranean material as well as to the coverage of Eurasian connections. The maps now show topographical differences as well as changes over time, eighteen new plates highlight the art and architecture of the Islamic and Byzantine worlds, and genealogies and the plans for a mosque are now included. New essays have also been added in order to introduce readers to the analysis of material culture."--
Now reissued in an updated paperback edition, this groundbreaking account of the Medieval Revival movement examines the ways in which the style of the medieval period was re-established in post-Enlightenment England—from Walpole and Scott, Pugin, Ruskin, and Tennyson to Pound, Tolkien, and Rowling. “Medievalism . . . takes a panoramic view of the ‘recovery’ of the Medieval in English literature, visual arts and culture. . . . Ambitious, sweeping, sometimes idiosyncratic, but always interesting.”—Rosemary Ashton, Times Literary Supplement “Deeply researched and stylishly written, Medievalism is an unalloyed delight that will instruct and amuse a wide readership.”—Edward Short, Books & Culture
Praise for the first edition: "...a brave and fascinating exploration of an area that has so far been rather neglected by both historical and literary critics. The Beast Within provides extremely valuable information on the legal and cultural background of the human-animal relationship..." -- Studies in the Age of Chaucer This important book offers a unique exploration of the use of and attitude towards animals from the 4th to the 14th centuries. The Beast Within explores the varying roles of animals as property, food and sexual objects, and the complex relationship that this created with the people and world around them. Joyce E. Salisbury takes an interdisciplinary approach to the subject, weaving a historical narrative that includes economic, legal, theological, literary and artistic sources. The book shows how by the end of the Middle Ages the lines between humans and animals had blurred completely, making us recognise the beast that lay within us all. This new edition has been brought right up to date with current scholarship, and includes a brand new chapter on animals on trial and animals as human companions, as well as expanded and updated discussions on fables and saints, and a new section on ‘bestial humans’. This important and provocative book remains a key work on the historical study of animals, as well as in the field of environmental history more generally, and also provides crucial context to ongoing debates on animal rights and the environment.
Jan Huizinga and Roger Caillois have already taught us to realize how important games and play have been for pre-modern civilization. Recent research has begun to acknowledge the fundamental importance of these aspects in cultural, religious, philosophical, and literary terms. This volume expands on the traditional approach still very much focused on the materiality of game (toys, cards, dice, falcons, dolls, etc.) and acknowledges that game constituted also a form of coming to terms with human existence in an unstable and volatile world determined by universal randomness and fortune. Whether considering blessings or horse fighting, falconry or card games, playing with dice or dolls, we can gain a much deeper understanding of medieval and early modern society when we consider how people pursued pleasure and how they structured their leisure time. The contributions examine a wide gamut of approaches to pleasure, considering health issues, eroticism, tournaments, playing music, reading and listening, drinking alcohol, gambling and throwing dice. This large issue was also relevant, of course, in non-Christian societies, and constitutes a critical concern both for the past and the present because we are all homines ludentes.
This book investigates relations between humans and animals over several centuries with a focus on the Middle Ages, since important features of our perceptions regarding animals have been rooted in that period. Elucidating various aspects of medieval human-animal relationships requires transdisciplinary discourse, and so this book aims to reconcile the materiality of animals with complex cultural systems illustrating their subtle transitions 'between body and mind'.