The Guitarist's Guide to Line 6 Studio Tools

The Guitarist's Guide to Line 6 Studio Tools

Author: Chris Buono

Publisher: Cengage Learning

Published: 2013

Total Pages: 0

ISBN-13: 9781435460447

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Annotation This title introduces guitarists of any experience level to the vast array of innovative hardware and software products available from Line 6. The guide introduces readers to the most exciting gear advances, from Line 6 stalwarts to their groundbreaking stompboxes, amps, digital wireless solutions, and recording options!


Six-String Mastery: The Ultimate Guide to Becoming an Amazing Guitarist

Six-String Mastery: The Ultimate Guide to Becoming an Amazing Guitarist

Author: Simone Boxall

Publisher: Field Books

Published:

Total Pages: 347

ISBN-13:

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Six-String Mastery is your roadmap to becoming an exceptional guitarist, whether you're a beginner or an experienced player looking to level up. This comprehensive guide breaks down essential techniques, from mastering chord progressions and fingerpicking to nailing solos and understanding music theory. Learn how to craft your own style, play with precision, and bring emotion into every note you play. Packed with step-by-step tutorials, creative exercises, and expert advice, this book will give you the tools and confidence to perform like a pro. If you're ready to take your guitar playing to new heights, Six-String Mastery will guide you on your journey to becoming the guitarist you've always dreamed of being.


Guitar

Guitar

Author: Nigel Osborne

Publisher: Chartwell Books

Published: 2016-10-24

Total Pages: 322

ISBN-13: 0785834389

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This is the most authoritative and comprehensive reference work on the full range of guitar designs and playing styles ever produced. An info-packed and intricately detailed, illustrated glossary that helps you 'talk guitar' with authority. Taking you all the way from deciding which instrument is best for you and your music to learning the essential techniques in ten of the most popular guitar styles and maximizing the potential of your guitar, effects, and amplifier, this book is a one-stop, fast track to fluency in all aspects of the most influential icon in the history of popular music. In this book, the world's leading specialists tell you what ingredients go into a vast range of guitars and amplifiers to make them sound the way that they do; coach you on making the most of your instruments, effects, and amps; tutor you in the essential playing skills of genres from Rock to Jazz to classical-and everything in between. Contributors include Dave Hunter, Tony Bacon, Robert Benedetto, Dave Burrluck, Walter Carter, Dough Chandler, Paul Day, James Stevenson, Kari Bannerman, David Braid, Carl Filipiak, Nestor Garcia, Martin Goulding, Lee Hodgson, Max Milligan, and Rikky Rooksby.


The Everything Guide to Digital Home Recording

The Everything Guide to Digital Home Recording

Author: Marc Schonbrun

Publisher: Simon and Schuster

Published: 2009-10-18

Total Pages: 299

ISBN-13: 1440501785

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Leona Lewis, Lily Allen, and Colbie Caillat all became famous after their self-produced music was posted on the Internet. And now anyone who’s ever practiced in front of the mirror for hours wants to try it too. This guide shows aspiring musicians how to turn their computers into a music studio. Professional musician Marc Schonbrun leads you step-by-step through the basics of home recording, including: Tips on how to make—and stick to—a recording budget The best digital recording software Microphones, mixers, and electronic hardware Recording for individual instruments and virtual instruments Mixing, mastering, and advanced recording techniques For a fraction of the cost of recording, you can become their own engineers. You’ll learn to create tracks complete with digital effects, virtual instruments, and sound quality that rival professional studios. In no time, you’ll be ready for your time in the spotlight!


Gruhn's Guide to Vintage Guitars

Gruhn's Guide to Vintage Guitars

Author: George Gruhn

Publisher: Hal Leonard Corporation

Published: 1999

Total Pages: 628

ISBN-13: 9780879304225

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The original version of this guide has sold over 30,000 copies. This new edition has been expanded by 25% and promises to become an invaluable resource. For collectors, dealers and players, this completely updated "field guide" provides specifications, serial numbers, and more for determining the originality of vintage American acoustic and electric fretted instruments. Detailing thousands of models by every major manufacturer, the book now includes expanded coverage of Martin, Guild, Mosrite, Dobro, Gibson banjos, Fender amps, Gibson amps, plus updates on the latest models from Fender, Gibson, Rickenbacker, and others since 1990.


Your Ableton Live Studio

Your Ableton Live Studio

Author: Chris Buono

Publisher: Course Technology

Published: 2011

Total Pages: 0

ISBN-13: 9781598638196

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YOUR ABLETON LIVE STUDIO will show you step-by-step how to use Ableton Live as the central component of your home-based audio-production studio. What's more, YOUR ABLETON LIVE STUDIO will help you create a mobile-based studio so you can take your music to the people. You'll discover what you need to do and buy to create your Ableton Live studio in both scenarios. Once you have your studio's computer in place, you've chosen the version of Live you want, and you've decided which audio interface will do your bidding, it's time to fill in the rest of the essential hardware. You'll look deeply into what kind of speakers you'll use to listen to your productions as well as what headphones you should have. You'll also learn about microphones, MIDI controllers, and the many little things that play a huge role such as cables, adapters, and much more. After your physical studio is set up, this book teaches you how to use Ableton Live to make and record music. Everything is covered, including Live's interface from top to bottom, MIDI, assembling and launching clips, audio manipulation, editing, and mixing, Live's built-in devices, automation, creating arrangements, exporting your production, ReWire, Max for Live, and much, much more. You'll even learn to set up a mobile studio and how to optimize Live and your computer for live performance.


Sight to Sound

Sight to Sound

Author: Leon White

Publisher: Alfred Music

Published: 1992-03-06

Total Pages: 100

ISBN-13: 9781457455322

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This thorough volume solves the problem of sight reading on the guitar by teaching it through single line playing.


Guitarist's Guide to Music Reading

Guitarist's Guide to Music Reading

Author: Chris Buono

Publisher: Hal Leonard Corporation

Published: 2013-11-01

Total Pages: 202

ISBN-13: 1480369195

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(Guitar Educational). The Guitarist's Guide to Music Reading features detailed step-by-step instruction, loads of sight-reading examples, invaluable tips and secrets from an industry pro, and over 600 audio files. "If you are reading this book I am excited for you. What you have in front of you is a powerful tool to help you understand the language of music. Chris Buono's explanations are sharply focused and designed for guitarists who have had minimal exposure to the concepts behind music notation. This is consistent with his approach to teaching guitar fundamentals. He has a gift for breaking down sophisticated musical concepts and replacing them with the salient points that kickstart your learning process." Dweezil Zappa


The Complete Guide to Game Audio

The Complete Guide to Game Audio

Author: Aaron Marks

Publisher: Taylor & Francis

Published: 2013-04-02

Total Pages: 333

ISBN-13: 1136140212

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This comprehensive guide gives readers with basic music compositional skills the information they need to become commercially viable artisans. In addition to providing a foundation of prerequisite technical skills, including basic audio considerations and sound file formats, the book teaches the business skills needed to work successfully as an audio technician in the game development business. How-to features take the reader step-by-step, from purchasing the right equipment, understanding the various game platforms, and composing music and creating sound effects specifically for games, to the ins and outs of marketing, producing demo reels, determining fees, bidding projects, and negotiating contracts.