The Geek Dad's Guide to Weekend Fun

The Geek Dad's Guide to Weekend Fun

Author: Ken Denmead

Publisher: Penguin

Published: 2011-05-03

Total Pages: 240

ISBN-13: 1101528605

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The wildly popular DIY dad follows up his instant New York Times bestseller with a fresh batch of geeky weekend science projects for the whole family to enjoy. Ken Denmead struck a chord with parents and kids across America with his GeekDad blog on Wired.com, which receives more than one million page views per month. His debut book, Geek Dad, was on bestseller lists and in its seventh printing just two months after hitting store shelves. With The Geek Dad's Guide to Weekend Fun, he keeps the nerdtastic novelties coming, with projects that teach readers how to: •Build homemade robots from scratch •Write and direct simple stop-motion movies •Hack into mechanical toys to add cool electronic twists, and more United by the premise that to really understand science and how something works you must design and build it yourself or remake it better, Geek Parents everywhere will celebrate this latest installment of weekend workshop wonders. Watch a Video


Geek Dad

Geek Dad

Author: Ken Denmead

Publisher: Penguin

Published: 2010-05-04

Total Pages: 240

ISBN-13: 1101404310

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The ultimate DIY project guide for techie dads raising kids in their own geeky image, in the spirit of The Dangerous Book for Boys Today's generation of dads grew up more tech-savvy than ever. Rather than joining the Little League team, many grew up playing computer games, Dungeons and Dragons, and watching Star Wars. Now with kids of their own, these digital-age dads are looking for fresh ways to share their love of science and technology, and help their kids develop a passion for learning and discovery. Enter supergeek, and father of two, Ken Denmead. An engineer and editor of the incredibly popular GeekDad blog on wired.com, Ken has created the ultimate, idea-packed guide guaranteed to help dads and kids alike enjoy the magic of playtime together and tap into the infinite possibility of their imagination. With illustrations throughout, this book offers projects for all ages to suit any timeframe or budget. With Denmead's expert guidance, you and your child can: •Fly a night-time kite ablaze with lights or launch a video camera with balloons •Construct the "Best Slip n' Slide Ever," a guaranteed thrill ride •Build a working lamp with LEGO bricks and CDs •Create a customized comic strip or your own board game •Transform any room into a spaceship •Make geeky crafts like cyborg jack-o'-lanterns or Ethernet cuff links Brimming with endlessly fun and futuristic tidbits on everything from gaming to gadgets, GeekDad helps every tech-savvy father unleash his inner kid-and bond with the next generation of brainiacs. Watch a Video


Geek Dad

Geek Dad

Author: Ken Denmead

Publisher: Penguin

Published: 2010-05-04

Total Pages: 242

ISBN-13: 1592405525

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The ultimate DIY project guide for techie dads raising kids in their own geeky image, in the spirit of The Dangerous Book for Boys Today's generation of dads grew up more tech-savvy than ever. Rather than joining the Little League team, many grew up playing computer games, Dungeons and Dragons, and watching Star Wars. Now with kids of their own, these digital-age dads are looking for fresh ways to share their love of science and technology, and help their kids develop a passion for learning and discovery. Enter supergeek, and father of two, Ken Denmead. An engineer and editor of the incredibly popular GeekDad blog on wired.com, Ken has created the ultimate, idea-packed guide guaranteed to help dads and kids alike enjoy the magic of playtime together and tap into the infinite possibility of their imagination. With illustrations throughout, this book offers projects for all ages to suit any timeframe or budget. With Denmead's expert guidance, you and your child can: •Fly a night-time kite ablaze with lights or launch a video camera with balloons •Construct the "Best Slip n' Slide Ever," a guaranteed thrill ride •Build a working lamp with LEGO bricks and CDs •Create a customized comic strip or your own board game •Transform any room into a spaceship •Make geeky crafts like cyborg jack-o'-lanterns or Ethernet cuff links Brimming with endlessly fun and futuristic tidbits on everything from gaming to gadgets, GeekDad helps every tech-savvy father unleash his inner kid-and bond with the next generation of brainiacs. Watch a Video


The Geek Dad Book for Aspiring Mad Scientists

The Geek Dad Book for Aspiring Mad Scientists

Author: Ken Denmead

Publisher: Penguin

Published: 2011-11-01

Total Pages: 242

ISBN-13: 1101558849

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Fans of the New York Times bestselling Geek Dad and The Geek Dad's Guide to Weekend Fun will flock to the 3.0 version, The Geek Dad Book for Aspiring Mad Scientists. As Ken Denmead explains, most kids lack an understanding of science and an awareness of how it influences our everyday lives. What kids today need is a fun way to learn scientific concepts. This book will help scientists-in-the- making discover how our world works with creative project ideas, including how to: Grow crystals to power your Stargate and set your room aglow Extract your own DNA and decode your genes Build a MacGyver radio from nothing but cast-off electrical and office supplies Chock-full of instructional illustrations throughout, The Geek Dad Book for Aspiring Mad Scientists puts the fun back in science.


Maker Dad

Maker Dad

Author: Mark Frauenfelder

Publisher: Houghton Mifflin Harcourt

Published: 2014

Total Pages: 227

ISBN-13: 054411454X

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The first DIY book to use cutting-edge (and affordable) technology in appealing projects for fathers and daughters to do together.


Make Cute Stuff with Polymer Clay

Make Cute Stuff with Polymer Clay

Author: Shelley Kommers

Publisher: Walter Foster

Published: 2021-12-07

Total Pages: 130

ISBN-13: 1600589405

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Art Makers: Make Cute Stuff with Polymer Clay features step-by-step projects and tips for making adorable items from polymer clay.


Best STEM Resources for NextGen Scientists

Best STEM Resources for NextGen Scientists

Author: Jennifer L. Hopwood

Publisher: Bloomsbury Publishing USA

Published: 2015-06-30

Total Pages: 291

ISBN-13: 1610697227

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Intended to support the national initiative to strengthen learning in areas of science, technology, engineering, and mathematics, this book helps librarians who work with youth in school and public libraries to build better collections and more effectively use these collections through readers' advisory and programming. A versatile and multi-faceted guide, Best STEM Resources for NextGen Scientists: The Essential Selection and User's Guide serves as a readers' advisory and collection development resource for youth services and school librarians seeking to bring STEM-related titles into their collections and introduce teachers and young readers to them. This book not only guides readers to hundreds of the best STEM-related titles—fiction and non-fiction printed materials as well as apps, DVDs, websites, and games—it also includes related activities or programming ideas to help promote the use of the collection to patrons or students in storytime, afterschool programs, or passive library programs. After a detailed discussion of the importance of STEM and the opportunities librarians have for involvement, the book lists and describes best STEM resources for young learners. Resources are organized according to the reading audiences for which they are intended, from toddlers through teens, and the book includes annotated lists of both fiction and nonfiction STEM titles as well as graphic novels, digital products, and online resources. In addition, the author offers a selection of professional readings for librarians and media specialists who wish to further expand their knowledge.


UNBORED Adventure

UNBORED Adventure

Author: Joshua Glenn

Publisher: Bloomsbury Publishing USA

Published: 2015-10-06

Total Pages: 178

ISBN-13: 1632860961

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"It's a book! It's a guide! It's a way of life!"* The exciting new book in the acclaimed, bestselling, award-winning UNBORED series: Here comes "UNBORED Adventure."


The Comic Book Guide to Growing Food

The Comic Book Guide to Growing Food

Author: Joseph Tychonievich

Publisher: Ten Speed Graphic

Published: 2021-02-02

Total Pages: 178

ISBN-13: 1984857274

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The first graphic novel guide to growing a successful raised bed vegetable garden, from planning, prepping, and planting, to troubleshooting, care, and harvesting. “A fun read packed with practical advice, it’s the perfect resource for new gardeners, guiding you through every step to plant, grow, and harvest a thriving and productive food garden.”—Joe Lamp’l, founder and creator of the Online Gardening Academy Like having your own personal gardening mentor at your side, The Comic Book Guide to Growing Food is the story of Mia, an eager young professional who wants to grow her own vegetables but doesn't know where to start, and George, her retired neighbor who loves gardening and walks her through each step of the process. Throughout the book, "cheat sheets" sum up George's key facts and techniques, providing a handy quick reference for anyone starting their first vegetable garden, including how to find the best location, which vegetables are easiest to grow, how to pick out the healthiest plants at the store, when (and when not) to water, how to protect your plants from pests, and what to do with extra produce if you grow too much. If you are a visual learner, beginning gardener, looking for something new, or have struggled to grow vegetables in the past, you'll find this unique illustrated format ideal because many gardening concepts--from proper planting techniques to building raised beds--are easier to grasp when presented visually, step by step. Easy and entertaining, The Comic Book Guide to Growing Food makes homegrown vegetables fun and achievable.


Mazes for Programmers

Mazes for Programmers

Author: Jamis Buck

Publisher: Pragmatic Bookshelf

Published: 2015-07-15

Total Pages: 385

ISBN-13: 1680503960

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Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.