The Essential Guide to User Interface Design

The Essential Guide to User Interface Design

Author: Wilbert O. Galitz

Publisher: John Wiley & Sons

Published: 2007-04-10

Total Pages: 888

ISBN-13: 0470146222

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Bringing together the results of more than 300 new design studies, an understanding of people, knowledge of hardware and software capabilities, and the author’s practical experience gained from 45 years of work with display-based systems, this book addresses interface and screen design from the user’s perspective. You will learn how to create an effective design methodology, design and organize screens and Web pages that encourage efficient comprehension and execution, and create screen icons and graphics that make displays easier and more comfortable to use.


New Perspectives in Information Systems and Technologies, Volume 2

New Perspectives in Information Systems and Technologies, Volume 2

Author: Álvaro Rocha

Publisher: Springer Science & Business Media

Published: 2014-03-19

Total Pages: 493

ISBN-13: 3319059483

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This book contains a selection of articles from The 2014 World Conference on Information Systems and Technologies (WorldCIST'14), held between the 15th and 18th of April in Funchal, Madeira, Portugal, a global forum for researchers and practitioners to present and discuss recent results and innovations, current trends, professional experiences and challenges of modern Information Systems and Technologies research, technological development and applications. The main topics covered are: Information and Knowledge Management; Organizational Models and Information Systems; Intelligent and Decision Support Systems; Software Systems, Architectures, Applications and Tools; Computer Networks, Mobility and Pervasive Systems; Radar Technologies; Human-Computer Interaction; Health Informatics and Information Technologies in Education.


Human Aspects of IT for the Aged Population. Design for Everyday Life

Human Aspects of IT for the Aged Population. Design for Everyday Life

Author: Jia Zhou

Publisher: Springer

Published: 2015-07-20

Total Pages: 560

ISBN-13: 3319209132

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The two LNCS volume set 9193-9194 constitutes the refereed proceedings of the First International Conference on Human Aspects of IT for the Aged Population, ITAP 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCII 2015, held in Los Angeles, CA, USA, in August 2015, jointly with 15 other thematically conferences. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences were carefully reviewed and selected from 4843 submissions. These papers of the two volume set address as follows: LNCS 9193, Design for Aging (Part I), addressing the following major topics: HCI design and evaluation methods for the elderly; ICT use and acceptance; aging, the web and social media; and the elderly and mobile devices and LNCS 9194, Design for Everyday Life (Part II), addressing the following major topics: health care technologies and services for the elderly; home and work support; smart environment and AAL; and communication, games, and entertainment.


Algorithms and Computational Techniques Applied to Industry

Algorithms and Computational Techniques Applied to Industry

Author: Jorge Luis García Alcaraz

Publisher: Springer Nature

Published: 2022-06-21

Total Pages: 460

ISBN-13: 3031008561

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This book presents algorithms and computational applications integrated in software that are being applied in the industry. It shows how companies using these tools are more competitive and efficient in the use and resources management. The book is organized in three sections, depending on the supply chain stage: procurement, including contact with costumers and product design; Production process, including relationship with suppliers and among departments; and Distribution, including logistics and transportation.


Design, User Experience, and Usability. Design Philosophy and Theory

Design, User Experience, and Usability. Design Philosophy and Theory

Author: Aaron Marcus

Publisher: Springer

Published: 2019-07-10

Total Pages: 620

ISBN-13: 303023570X

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The four-volume set LNCS 11583, 11584, 11585, and 11586 constitutes the proceedings of the 8th International Conference on Design, User Experience, and Usability, DUXU 2019, held as part of the 21st International Conference, HCI International 2019, which took place in Orlando, FL, USA, in July 2019. The total of 1274 papers and 209 posters included in the 35 HCII 2019 proceedings volumes was carefully reviewed and selected from 5029 submissions. DUXU 2019 includes a total of 167 regular papers, organized in the following topical sections: design philosophy; design theories, methods, and tools; user requirements, preferences emotions and personality; visual DUXU; DUXU for novel interaction techniques and devices; DUXU and robots; DUXU for AI and AI for DUXU; dialogue, narrative, storytelling; DUXU for automated driving, transport, sustainability and smart cities; DUXU for cultural heritage; DUXU for well-being; DUXU for learning; user experience evaluation methods and tools; DUXU practice; DUXU case studies.


Design, User Experience, and Usability: Understanding Users and Contexts

Design, User Experience, and Usability: Understanding Users and Contexts

Author: Aaron Marcus

Publisher: Springer

Published: 2017-06-28

Total Pages: 828

ISBN-13: 3319586408

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The three-volume set LNCS 10288, 10289, and 10290 constitutes the proceedings of the 6th International Conference on Design, User Experience, and Usability, DUXU 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, in Vancouver, BC, Canada, in July 2017, jointly with 14 other thematically similar conferences. The total of 1228 papers presented at the HCII 2017 conferences were carefully reviewed and selected from 4340 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 168 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. LNCS 10288: The 56 papers included in this volume are organized in topical sections on design thinking and design philosophy; aesthetics and perception in design; user experience evaluation methods and tools; user centered design in the software development lifecycle; DUXU education and training. LNCS 10289: The 56 papers included in this volume are organized in topical sections on persuasive and emotional design; mobile DUXU; designing the playing experience; designing the virtual, augmented and tangible experience; wearables and fashion technology. LNCS 10290: The 56 papers included in this volume are organized in topical sections on information design; understanding the user; DUXU for children and young users; DUXU for art, culture, tourism and environment; DUXU practice and case studies.


Managing the Lifecycle of Open Innovation Platforms

Managing the Lifecycle of Open Innovation Platforms

Author: Stefan H. Hallerstede

Publisher: Springer Science & Business Media

Published: 2013-05-13

Total Pages: 269

ISBN-13: 3658025085

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​Innovations are a critical success factor for organizations to survive. Nowadays possibilities of information and communication technologies facilitate the use of IT-based tools for the integration of external innovators into the innovation process of organizations. These tools, like innovation communities, innovation contests, innovation toolkits, and innovation market places, are subsumed under the term open innovation platforms (OIPs). The skills required to design and manage OIPs differ significantly from those for a default website. Hence, typical lifecycle models cannot be applied. Stefan Hallerstede addresses this gap and develops a dedicated lifecycle management approach for OIPs. In doing so, information systems and open innovation literature are merged as well as the major players in the market are introduced. He builds on three in-depth cases of professional OIP lifecycle management, and compiles guidelines for managing each phase of an OIP’s lifecycle. Thereby, challenges in the lifecycle of OIPs are identified and mechanisms to overcome them are developed. Concluding, Stefan Hallerstede provides important insights for all, who are interested in, involved in, or designers and managers of open innovation platforms.


Handbook of Conceptual Modeling

Handbook of Conceptual Modeling

Author: David W. Embley

Publisher: Springer Science & Business Media

Published: 2012-04-23

Total Pages: 597

ISBN-13: 364215865X

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Conceptual modeling is about describing the semantics of software applications at a high level of abstraction in terms of structure, behavior, and user interaction. Embley and Thalheim start with a manifesto stating that the dream of developing information systems strictly by conceptual modeling – as expressed in the phrase “the model is the code” – is becoming reality. The subsequent contributions written by leading researchers in the field support the manifesto's assertions, showing not only how to abstractly model complex information systems but also how to formalize abstract specifications in ways that let developers complete programming tasks within the conceptual model itself. They are grouped into sections on programming with conceptual models, structure modeling, process modeling, user interface modeling, and special challenge areas such as conceptual geometric modeling, information integration, and biological conceptual modeling. The Handbook of Conceptual Modeling collects in a single volume many of the best conceptual-modeling ideas, techniques, and practices as well as the challenges that drive research in the field. Thus it is much more than a traditional handbook for advanced professionals, as it also provides both a firm foundation for the field of conceptual modeling, and points researchers and graduate students towards interesting challenges and paths for how to contribute to this fundamental field of computer science.


Geoheritage

Geoheritage

Author: Emmanuel Reynard

Publisher: Elsevier

Published: 2017-12-05

Total Pages: 484

ISBN-13: 0128095423

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For the last 20 years there has been a growing interest in the geosciences for topics related to geoheritage: geoconservation, geotourism and geoparks. Geoheritage: Assessment, Protection, and Management is the first and only reference book to cover these main topics as well as the relationship of geoheritage to other subjects such as landscapes, conservation, and tourism. The book also includes methodologies for assessment, mapping, and visualisation, along with case studies and colour images of some of the most important global geosites. This book is an essential resource for geoscientists, park and geopark managers, tourism and regional planning managers, as well as university students interested in geoheritage, geosites, geomorphosites, geoconservation, and geotourism. It also includes critical information on UNESCO's Global Geoparks, World Heritage and Biosphere Reserve sites, national parks and protected areas in general, land-use planning and nature conservation policies, and in the general contribution of geodiversity for sustainable development. - Winner of the 2019 AESE Award for Outstanding Publication - Written by a panel of 46 authors from 14 countries in all continents - Based on conceptual, methodological, and applied research carried out by academics and practitioners - Includes 160 colour images and maps of geoheritage sites - Features six case studies from sites in Africa, Asia, Australia, Europe, North America and South America


Moral Codes

Moral Codes

Author: Alan F. Blackwell

Publisher: MIT Press

Published: 2024-08-06

Total Pages: 239

ISBN-13: 0262548712

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Why the world needs less AI and better programming languages. Decades ago, we believed that robots and computers would take over all the boring jobs and drudgery, leaving humans to a life of leisure. This hasn’t happened. Instead, humans are still doing boring jobs, and even worse, AI researchers have built technology that is creative, self-aware, and emotional—doing the tasks humans were supposed to enjoy. How did we get here? In Moral Codes, Alan Blackwell argues that there is a fundamental flaw in the research agenda of AI. What humanity needs, Blackwell argues, is better ways to tell computers what we want them to do, with new and better programming languages: More Open Representations, Access to Learning, and Control Over Digital Expression, in other words, MORAL CODE. Blackwell draws on his deep experiences as a programming language designer—which he has been doing since 1983—to unpack fundamental principles of interaction design and explain their technical relationship to ideas of creativity and fairness. Taking aim at software that constrains our conversations with strict word counts or infantilizes human interaction with likes and emojis, Blackwell shows how to design software that is better—not more efficient or more profitable, but better for society and better for all people. Covering recent research and the latest smart tools, Blackwell offers rich design principles for a better kind of software—and a better kind of world.