Bring your next Western roleplaying campaign to life with The Cowtown Creator, a universal source-book featuring over 200 pages of descriptions, maps, floor plans, period photographs, character profiles, lists, and scenario ideas taken directly from the annals of the Old West and presented in Knuckleduster's signature "truth-is-stranger-than-fiction" style. For use with any roleplaying game. Additional materials provided for Deadlands(TM), Deadlands D20 (TM), and Fudge (TM).
Shooting Iron is an exciting wild west role-playing game for two or more people ages 10 years and up. Easy to learn and easy to play all you need are a set of polyhedral dice and this rulebook to play. Players take on the roles of various inhabitants of the Wild West. Characters travel through the magnificent vistas of the West experiencing adventure, danger, and excitement. Gunfights, wagon trains, cattle drives, and more await you inside these pages.
FLAMES OF FREEDOM is an American Gothic horror tabletop role-playing game, based on the award-winning ZWEIHÄNDER RPG. It is the dawn of the American Revolutionary War of 1776. A tangled web of conspiracy spans North America. It does not matter what your creed, color, culture, faith or gender is—all stand together in the war for survival. Every Rebel patriot holds Thomas Paine’s Common Sense aloft as they take up arms against the British Empire. The city of Boston is occupied by the Red Coats, surrounded by Rebel militias. But as the revolution has begun, something far more mysterious stirs. Agents of the occult entreat both the Continental Army and British Empire. Freemasons conspire in the City of Brotherly Love. Maryland is in the throes of a witch hunt by the Knights Templar. Amid the chaos, other grim fairy tales have emerged. Ghouls have been tunneling beneath Boston. There are sightings of witches in the Great Dismal Swamp. Indigenous sachem speak of devils who walk among the living. The Leeds Devil haunts the Pine Barrens of New Jersey. And worse still, a shadowy collective called “The Mandoag” seeks to consume all, Loyalists and Rebels alike. In this game, most people have either chosen to deny the supernatural or rationalize it away. A rare few accept it for what it is to act. You are among those heroes and destined for greatness… or death. This alternative history game includes most of what you need to play: a player’s handbook, a game master’s guide, a bestiary, and an introductory adventure set in Boston. All that’s left are a few friends, pencils and a handful of dice. FLAMES OF FREEDOM is an American Gothic horror tabletop role-playing game, based on the award-winning ZWEIHÄNDER RPG.
To have Billy Connolly as a personal tour guide through some of the world's most dramatic landscapes in the vast wilderness of the Arctic is to enjoy a once-in-a-lifetime experience only he can offer. In his own quintessential way, this much-loved Scottish comedian, actor, musician and self-proclaimed 'citizen of the world' takes us zig-zagging from the Atlantic to the Pacific Ocean via Newfoundland, Canada, the Yukon and the Northwest Passage in an epic adventure only recently made possible through global warming. With his infectious enthusiasm and idiosyncratic humour, Billy goes searching for the beauty of ordinariness and bumps into all manner of weird and wonderful people along the way. He learns how to be a bear whisperer, pans for gold with prospectors, learns how to square dance, kayaks through ice floes between fishing trips, runs bare-assed into a sweat lodge, and attempts the finer complexities of the Inuit language. He jams with fiddlers, kisses a cod, goes hunting for Big Foot, and invokes the spirit of the ancients while iceberg-harvesting. With as many laugh-out-loud moments as they are poignant ones, Journey to the Edge of the World is more than just an informative and entertaining travel guide - it is time spent exclusively in the company of an irascible national treasure.
Bud Osborn's point of reference is the street of the disenfranchised – literally, the street corners bordered by Main and Hastings on Vancouver's notorious East Side, known as "Hundred Block Rock"--the poorest neighbourhood in Canada. While this area is well-known for its drug users, criminals, and prostitutes, it is also home to recovering addicts, single mothers, and those whom society has cast aside. As a poet who has known the nightmare of addiction and poverty himself, Bud Osborn sheds light on the unforgiving darkness of Hundred Block Rock, putting faces and names to those who somehow find ways and means to survive there. These poems are direct confessionals that speak valiantly and movingly of the community of the street: from detox centres and the wail of ambulance sirens to the poignant instances of junkies dancing in alleys, or the sound of jazz after midnight. They bring to life the squalid intensity of Hundred Block Rock, while at the same time articulating the redemptive spirit of survival that nurtures and sustains its habitués. Many of the poems in Hundred Block Rock are also featured on a CD available from Festival Distribution.
Deadlands: The Weird West, Pinnacle's award-winning game of supernatural horror in the Old West continues to roll along. In 2000, new products allow players to take on the role of operatives for the Agency, wrestle with the curses of lycanthropy and vampirism, and learn the secrets of the latest developments in the New Science. Mad Scientists and their weird gizmos are the focus of this jam-packed sourcebook done in the format of a certain famous catalog of yesteryear. Alongside traditional weapons and equipment, player's can find rules for fantastic devices and the madmen (um, geniuses) who create them.