The Door of the Unreal

The Door of the Unreal

Author: Gerald Biss

Publisher: Legare Street Press

Published: 2022-10-27

Total Pages: 0

ISBN-13: 9781015963627

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This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.


The Door of the Unreal (Classic Reprint)

The Door of the Unreal (Classic Reprint)

Author: Gerald Biss

Publisher: Forgotten Books

Published: 2017-10-13

Total Pages: 318

ISBN-13: 9780265273500

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Excerpt from The Door of the Unreal A man of modesty cannot but feel difiident in making his bow to another public thousands of miles across the sea, cousins and Allies though they be, especially when as well he is breaking entirely new ground in fiction, and essaying a sub ject of strange interest and peculiar fascination as yet untouched, so far as he is aware, by any other weaver of tales - romantic almost beyond the bounds of human credulity. I need, therefore, hardly say what a pleasure it is to me to cross the Atlantic in print, if not in person. About the Publisher Forgotten Books publishes hundreds of thousands of rare and classic books. Find more at www.forgottenbooks.com This book is a reproduction of an important historical work. Forgotten Books uses state-of-the-art technology to digitally reconstruct the work, preserving the original format whilst repairing imperfections present in the aged copy. In rare cases, an imperfection in the original, such as a blemish or missing page, may be replicated in our edition. We do, however, repair the vast majority of imperfections successfully; any imperfections that remain are intentionally left to preserve the state of such historical works.


The Door of the Unreal

The Door of the Unreal

Author: Gerald Biss

Publisher: Theclassics.Us

Published: 2013-09

Total Pages: 60

ISBN-13: 9781230375106

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This historic book may have numerous typos and missing text. Purchasers can usually download a free scanned copy of the original book (without typos) from the publisher. Not indexed. Not illustrated. 1920 edition. Excerpt: ... Ill THE DOWER HOUSE IN THE HOLLOW Thus, to my intense relief, it was arranged that Major Blenkinsopp should accompany us back to Clymping Manor in a semi-official capacity; and it was a proof that Scotland Yard did not regard me as a hopeless lunatic or a weaver of wild fantasies. Had it turned out otherwise, I had had the fullest intention of acting upon my own responsibility and taking the risk, so convinced was I that I was right, and that this grave danger not only to sleepy Sussex, but to Great Britain in general, must be extirpated at all costs. Under such circumstances, however, there would at the least have been the fullest inquiries and much unpleasant publicity throughout the length and breadth of the world, if no worse consequences, whereas now I was hopeful that, skilfully managed, it might be 14 209 hushed up by official consent in the public interest --a thing by no means unknown in certain cases. We went with Blenkinsopp back to his room, where he had ordered lunch--cold chicken and ham, followed by bread and cheese, with beer in tankards. "Rough and ready," he said, "but it saves time. I have to be back with the Chief at two, which doesn't leave too much time. I knew that I could neither take you fellows out to lunch nor go out with you; so I thought we had better lunch here. You can have whisky and soda, if you prefer it: it's in the cupboard." "Beer for me," said Manders in his usual cheerful way, which was worth its weight in radium at times of crises. "A meal for the gods; and I'm jolly hungry after being in the witness-box so long. Change of air induces appetite. I wonder if my little efforts always make my victims equally voracious, if not veracious?" And he laughed a trifle ironically as we sat down. "I can't...


The Door of the Unreal - Scholar's Choice Edition

The Door of the Unreal - Scholar's Choice Edition

Author: Gerald Biss

Publisher: Scholar's Choice

Published: 2015-02-19

Total Pages: 314

ISBN-13: 9781296267629

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This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work was reproduced from the original artifact, and remains as true to the original work as possible. Therefore, you will see the original copyright references, library stamps (as most of these works have been housed in our most important libraries around the world), and other notations in the work. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.


Game Development and Simulation with Unreal Technology

Game Development and Simulation with Unreal Technology

Author: Alireza Tavakkoli

Publisher: CRC Press

Published: 2015-08-18

Total Pages: 734

ISBN-13: 1498706258

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Game Development and Simulation with Unreal Technology explores the use of Unreal Engine 4 (UE4) for the development of real-time digital interactive contents to be used in computerized games or simulations. The engine is considered in three main iterations: from the basic use of the engine to build games and simulation content out of the box, to i


Mastering Unreal Technology, Volume I

Mastering Unreal Technology, Volume I

Author: Jason Busby

Publisher: Pearson Education

Published: 2009-07-21

Total Pages: 909

ISBN-13: 0768688973

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Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3 is your start-to-finish guide to modding and level design with the world’s hottest new gaming engine: Unreal Engine 3. Here’s everything you need to know to jumpstart your skills and create stunning new content and games for consoles and PCs alike! Your authors aren’t just the world’s #1 Unreal game development trainers: They’ve even built the training modules that shipped with Unreal Tournament 3: Limited Collector’s Edition. Now, working with the full cooperation of Unreal Engine 3’s creators, Epic Games, they introduce every facet of game development—from simple level creation to materials, lighting, and terrain...even advanced level optimization and streaming! Packed with tips, hands-on tutorials, and expert techniques, Mastering Unreal Technology, Volume I is all you need to create levels that look spectacular and work brilliantly...levels that gamers just can’t stop playing! You’ll find expert tips on Understanding the game development process from start to finish Planning projects for greater efficiency, faster delivery, and better quality Crafting worlds with stunning beauty and clarity Bringing amazing realism to characters, objects, and props Making the most of Unreal Engine 3’s massively upgraded lighting system Scripting complex gameplay quickly and easily with Unreal Kismet Building animated game assets with Unreal Matinee Testing game performance during live gameplay Optimizing levels by improving the interaction between lights and surfaces Using advanced level streaming to create vast, rich, highly playable levels Winner of the Front Line Award for best game development book of 2009!