The Doom Box

The Doom Box

Author: Greg Farshtey

Publisher: Scholastic Paperbacks

Published: 2012

Total Pages: 0

ISBN-13: 9780545465168

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The heroes of Hero Factory must find Core Hunter, an escaped prisoner, before he recovers the components of Doom Box, a super-weapon that can destroy an entire galaxy.


The Doom Box

The Doom Box

Author: Greg Farshtey

Publisher: Turtleback Books

Published: 2012-09

Total Pages: 0

ISBN-13: 9780606267687

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For use in schools and libraries only. The heroes receive dire news: Core, Voltix, XT4, and Thornaxx stole four components of what is said to be a devastating super-weapon called "The Doom Box.


The Doom Box

The Doom Box

Author: Greg Farshtey

Publisher:

Published: 2012-01-01

Total Pages: 135

ISBN-13: 9780329942625

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For use in schools and libraries only. The heroes receive dire news: Core, Voltix, XT4, and Thornaxx stole four components of what is said to be a devastating super-weapon called "The Doom Box.


Masters of Doom

Masters of Doom

Author: David Kushner

Publisher: Random House

Published: 2003-04-24

Total Pages: 394

ISBN-13: 1588362892

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Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams


Jeremy Fink and the Meaning of Life

Jeremy Fink and the Meaning of Life

Author: Wendy Mass

Publisher: Little, Brown Books for Young Readers

Published: 2010-11-30

Total Pages: 201

ISBN-13: 031618036X

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In one month Jeremy Fink will turn thirteen. But does he have what it takes to be a teenager? He collects mutant candy, he won't venture more than four blocks from his apartment if he can help it, and he definitely doesn't like surprises. On the other hand, his best friend, Lizzy, isn't afraid of anything, even if that might get her into trouble now and then. Jeremy's summer takes an unexpected turn when a mysterious wooden box arrives in the mail. According to the writing on the box, it holds the meaning of life! Jeremy is supposed to open it on his thirteenth birthday. The problem is, the keys are missing, and the box is made so that only the keys will open it without destroying what's inside. Jeremy and Lizzy set off to find the keys, but when one of their efforts goes very wrong, Jeremy starts to lose hope that he'll ever be able to open the box. But he soon discovers that when you're meeting people named Oswald Oswald and using a private limo to deliver unusual objects to strangers all over the city, there might be other ways of finding out the meaning of life. Lively characters, surprising twists, and thought-provoking ideas make Wendy Mass's latest novel an unforgettable read.


Game Engine Black Book: DOOM

Game Engine Black Book: DOOM

Author: Fabien Sanglard

Publisher: Software Wizards

Published:

Total Pages: 432

ISBN-13:

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It was early 1993 and id Software was at the top of the PC gaming industry. Wolfenstein 3D had established the First Person Shooter genre and sales of its sequel Spear of Destiny were skyrocketing. The technology and tools id had taken years to develop were no match for their many competitors. It would have been easy for id to coast on their success, but instead they made the audacious decision to throw away everything they had built and start from scratch. Game Engine Black Book: Doom is the story of how they did it. This is a book about history and engineering. Don’t expect much prose (the author’s English has improved since the first book but is still broken). Instead you will find inside extensive descriptions and drawings to better understand all the challenges id Software had to overcome. From the hardware -- the Intel 486 CPU, the Motorola 68040 CPU, and the NeXT workstations -- to the game engine’s revolutionary design, open up to learn how DOOM changed the gaming industry and became a legend among video games.


Restricted Data

Restricted Data

Author: Alex Wellerstein

Publisher: University of Chicago Press

Published: 2021-04-09

Total Pages: 558

ISBN-13: 022602038X

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"Nuclear weapons, since their conception, have been the subject of secrecy. In the months after the dropping of the atomic bombs on Hiroshima and Nagasaki, the American scientific establishment, the American government, and the American public all wrestled with what was called the "problem of secrecy," wondering not only whether secrecy was appropriate and effective as a means of controlling this new technology but also whether it was compatible with the country's core values. Out of a messy context of propaganda, confusion, spy scares, and the grave counsel of competing groups of scientists, what historian Alex Wellerstein calls a "new regime of secrecy" was put into place. It was unlike any other previous or since. Nuclear secrets were given their own unique legal designation in American law ("restricted data"), one that operates differently than all other forms of national security classification and exists to this day. Drawing on massive amounts of declassified files, including records released by the government for the first time at the author's request, Restricted Data is a narrative account of nuclear secrecy and the tensions and uncertainty that built as the Cold War continued. In the US, both science and democracy are pitted against nuclear secrecy, and this makes its history uniquely compelling and timely"--


Noodleheads Fortress of Doom

Noodleheads Fortress of Doom

Author: Tedd Arnold

Publisher: Holiday House

Published: 2019-09-03

Total Pages: 50

ISBN-13: 082344001X

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Mac and Mac may be noodles with empty heads, but they have big ideas: building a fortress! This vibrantly colorful graphic novel for easy readers hits the nail on the head with comedy. The Noodlehead brothers are back from the library with a joke book, a fantasy novel, and a dream: to build their very own Fortress of Doom. If they can stop bickering for long enough. And if they can defend it from their wily friend Meatball. Jump right in with this fourth title in an easy-to-read graphic novel series about more than two hollow pastas trying to have fun. Award-winning storytellers Mitch Weiss and Martha Hamilton join Tedd Arnold, author of the Fly Guy series, to create a masterpiece of hilarity. This easy-to-read series, including the Geisel Honor book Noodleheads See the Future, is an accessible introduction to stories of fools, and a great next read for fans of the Fly Guy books. With short, funny chapters full of wordplay, jokes, and slapstick humor, the Noodleheads series is sure to delight. Based on traditional world folktales and stories of fools, the Noodleheads also encourage critical thinking, inviting kids to use their noodles- spotting the holes in the brothers' grand plans, and anticipating how things will go awry. An ILA-CBC Children's Choice!


The Box in the Woods

The Box in the Woods

Author: Maureen Johnson

Publisher: HarperCollins

Published: 2021-06-15

Total Pages: 335

ISBN-13: 0063032627

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After solving the case of Truly Devious, Stevie Bell investigates her first mystery outside of Ellingham Academy in this spine-chilling and hilarious stand-alone mystery from New York Times bestselling author Maureen Johnson. Amateur sleuth Stevie Bell needs a good murder. After catching a killer at her high school, she’s back at home for a normal (that means boring) summer. But then she gets a message from the owner of Sunny Pines, formerly known as Camp Wonder Falls—the site of the notorious unsolved case, the Box in the Woods Murders. Back in 1978, four camp counselors were killed in the woods outside of the town of Barlow Corners, their bodies left in a gruesome display. The new owner offers Stevie an invitation: Come to the camp and help him work on a true crime podcast about the case. Stevie agrees, as long as she can bring along her friends from Ellingham Academy. Nothing sounds better than a summer spent together, investigating old murders. But something evil still lurks in Barlow Corners. When Stevie opens the lid on this long-dormant case, she gets much more than she bargained for. The Box in the Woods will make room for more victims. This time, Stevie may not make it out alive. * Cosmopolitan Best YA Books of 2021 * People Magazine Best Books of Summer 2021*