A beginner's introduction to programming in general and Visual Basic in particular, this book's friendly format combines solid instructions with a light-hearted style that allows readers to follow along from start to finish. Extensively cross-referenced, this tutorial/reference lets readers get familiar with the basics while helping them avoid or solve problems with OOPS! troubleshooting tips.
Yours"re no idiot, of course. You know no programming language is easy, but yours"ve heard Visual Basic .NET is friendlier than others. Still, just the thought of tangling with all those strings of code makes you feel computer-illiterate. Now yours"ll be fluent in no time! The Complete Idiotrs"s Guidereg; to Visual Basic .NET explains all the essential concepts in a series of easy-to-understand lessons. In this Complete Idiotrs"s Guidereg;, you get: --Step-by-step instructions for creating a simple Windowsreg; application. --Complete information on new I/) class libraries of Visual Basic .NET. --A comprehensive list of the controls available in Visual Basic .NET. --Foolproof information on object-oriented programming-and how itrs"s implemented using Visual Basic .NET.
bull; Demystifies aspects of Visual Basic .NET that are difficult to master, such as remoting, multithreading, reflection, security, and COM interoperability. bull; Contains in-depth coverage of topics barely touched upon in other books. bull; Author is a well-known and respected guru in the Microsoft programming community.
VB Programmers: Get in Step with .NET With the introduction of Visual Basic .NET, VB transcends its traditional second-class status to become a full-fledged citizen of the object-oriented programming, letting you access the full power of the Windows platform for the first time. Written bythe author of the best-selling Mastering Visual Basic 6 this all-new edition is the resource you need to make a successful transition to .NET. Comprising in-depth explanations, practical examples, and handy reference information, its coverage includes: Mastering the new Windows Forms Designer and controls Building dynamic forms Using powerful Framework classes such as ArrayLists and HashTables Persisting objects to disk files Handling graphics and printing Achieving robustness via structured exception handling and debugging Developing your own classes and extending existing ones via inheritance Building custom Windows controls Building menus and list controls with custom-drawn items Using ADO.NET to build disconnected, distributed applications Using SQL queries and stored procedures with ADO.NET Facilitating database programming with the visual database tools Building web applications with ASP.NET and the rich web controls Designing web applications to access databases Using the DataGrid and DataList web controls Building XML web services to use with Windows and web applications Special topics like the Multiple Document Interface and powerful recursive programming techniques Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Create your own custom Visual Basic programs fast for Windows 95, Windows 98, and Windows NT! If you want to develop business applications for Windows, then Microsoft's Visual Basic 6 programming environment is for you. With its powerful and friendly object-oriented interface, Visual Basic 6 is the ideal tool for creating easy-to-use and attractive interfaces of your own. Whether you want to build original programs from the ground up or take advantage of existing wizards, Visual Basic 6 For Dummies will help you design and debug your work - and accomplish all your goals! Covers using Visual Basic 6 with Windows 95, Windows 98, and Windows NT Walks you through the ins and outs of object-oriented programming in Visual Basic and using the Visual Basic toolset Shows you how to make use of menus and submenus, write subprograms that everyone can share, save and retrieve information in databases, integrate ActiveX controls into your applications, and build attractive user interfaces with buttons, boxes, and scroll bars From the fundamentals of writing BASIC code to the thrill of distributing your very own custom applications, Visual Basic 6 For Dummies brings a fresh perspective to programming in Visual Basic 6 that everyone can understand.
This inexpensive--yet complete--Visual Basic resource includes something for everyone: tutorials, advanced tips and tricks, and a complete reference section to VB functions and commands. Chapters range from the basics of the development environment to interactive Web programming with ASP.NET and database programming with ADO.NET.
While no one questions that the human body gives off important signals - signals that provide a key to our emotions and sensations - finding an easy-to-understand and up-to-date source of information on the subject of body language is difficult. Enter The Complete Idiot's Guide to Body Language, the first new comprehensive book for the general public on the subject of body language to be published in years. Packed full of information, The Complete Idiot s Guide to Body Languageprovides all the information anyone would ever want to know about this fascinating topic.
Designed as a beginner's tutorial to the latest version of Visual Basic, this informative guide discusses the most important features of the language and teaches how to use the .NET Framework. Written with clarity and readability in mind, it introduces important programming concepts and explains the process of building real-world applications, both desktop and web-based. With the most comprehensive coverage possible in a book for beginners, it includes such topics as VB language syntax, object-oriented programming, working with numbers and dates, error handling, input output, generics, annotations, database access, security, and application deployment.
"Sams Teach Yourself Game Programming with Visual Basic in 21 Days" teaches the reader the art of game programming from the ground up. The reader is assumed to have basic programming knowledge that he wishes to apply to the creation of basic games. Upon completion of the book readers will have learned to build eight games including card games, puzzles, and strategy games, each focusing on a specific task and building the reader's knowledge and skill level. The final week is a culmination of the skills learned in the first two weeks where the reader builds a complete game incorporating sound, animation, etc.
Reselman, a senior software engineer at Gateway 2000, has written an easy-to-use reference format that allows novice users to find information quickly. Web site contains the source code and completed applications from the book.