Michael Paris arrives in Raven's Hollow to sell a piece of property he inherited from his grandfather, but changes his mind when he gets to know the undead inhabitants of the cemetery he now owns--a place the townspeople are determined to raze.
On October 12, 2003, five US embedded tactical trainers (ETTs) working with the fledgling Afghan National Army, are ambushed at a derelict former Soviet tank park called "the Bone Yard" by militia of a local warlord. Outnumber 10 to 1, the US soldiers must clover around their vehicles--except for their commander, LTC Tom Brewer, who is cut off from them, and wounded--and fight it out until help arrives over an hour later. The Bone Yard gives an example of combat in the early years of the Afghanistan War.
Trample on the dust of the Dead lightly...This sentiment, held by old-time Hoodoos and traditional Rootworkers, is a subtle reminder of the importance of observing certain behaviors while in a graveyard. Knock before entering. Be careful where you walk. Don't step on graves or sit on tombstones. Always ask before taking anything-even stones, flowers, sticks and leaves. Never leave trash, always greet the gatekeeper and always come prepared with a pocket full of pennies, silver dimes and a bottle of rum or whiskey. The important thing to remember is that you never just walk in and take something. You must always treat the spirits with respect; both the spirits of the deceased, as well as the guardians of the cemeteries and the psychopomps. Workin' in da Boneyard is a primer for conjurers seeking a tangible connection to their past, their ancestors and the Spirit World by working with graveyards and graveyard dirt. From practical issues of safety, choosing a cemetery, locating ancestral graves, reading gravestone signs and symbols, avoiding haints and hauntings, to gathering graveyard dirt and making goofer dust, Workin' in da Boneyard has the information needed for working effective graveyard conjure, as well as words of caution for the ill-prepared.
Overwhelmed by a series of losses, including an accident that left his brother in a wheelchair, his father's abuse, and his mother's departure, sixteen-year-old Tosh escapes into a video game, but soon the game becomes much more real than his life.
After leaving the military, the Boneyard Brotherhood took me in and gave me purpose.My life was now about my bike, my brothers, and my freedom.That all changed once I laid eyes on Madi.She was meek, conservative, and shy.But with her curves, subdued smile, and the way her face flushed when I called her Sweetcheeks?I instantly knew I had to have her.She doesn't know it yet, but I'll do whatever it takes to make Madi mine.