It was just a game...until it wasn't. Will Cate discover the assassin before it's too late? Perfect for fans of teen mystery books! TAG. You're It... At Cate's isolated boarding school Killer is more than a game—it's an elite secret society. Members must avoid being "killed" during a series of thrilling pranks—and only the Game Master knows who the "killer" is. When Cate's finally invited to join The Guild of Assassins, she thinks it's her ticket to finally feeling like she belongs. But when the game becomes all too real, the school threatens to shut it down. Cate will do anything to keep playing and save The Guild. But can she find the real assassin—before she's the next target? "An intriguing, tightly wound mystery. The game is on!" —Hannah Jayne, author of Truly, Madly, Deadly and Twisted Perfect for those looking for: Teen books for girls ages 11–14 Secret societies in fiction Psychological thrillers
USA Today Best-Selling Author & Winner of Florida Book Award Silver Medal One Perfect Shot Will Change the Course of History Christine Palmer, a young American doctor sailing solo across the Atlantic, makes an incredible discovery—a man narrowly clinging to his life in the frigid waters. But there is much more to this desperate survivor than meets the eye. David Slaton is a Kidon—a highly-trained, highly-precise, and highly-dangerous assassin. The Kidon is both the hunter and the hunted, and he and Christine are in grave danger. Will they win in this race against time? With the precision of a sharpshooter, author Ward Larsen weaves an intricate tale of espionage and intrigue. The Bourne Identity meets The Day of the Jackal
The Assassins' Game never runs out of ammoor surprises, as Caleb Frost battles an evil cult of human traffickers and professional killers. If youre looking for action and suspense, Assassins' Game delivers! -Robert C. Yeager, New York Times writer and author of The Romanov Stone This gripping thriller takes us to the Asian underworld where Caleb Frost confronts his nemesis. With rich historical detail, the author immerses us in the scene so that were with the characters all the way. -Lucy Sanna, Author of The Cherry Orchard A Novel Caleb Frosts sixth sense tickled his brain as he approached his room in Caesars Octavius Tower. Regardless of the sources of the subconscious alarms, when they entered his conscious awareness, he did not question them. Training and experience responded to these stimuli. Something felt wrong. He knew it, but not what. He drew his P226, gripping it firmly in his hand. Sliding the plastic room card into the electronic key slot, he waited for the little light to shine green. Caleb pushed down on the ornate door handle and slammed the door open. He spun with his butt pressing the door flat against the interior wall as his two-handed grip on the Sig Sauer drew an arc across the room. On the second sweep, he saw it. Like a deadly nighttime chocolate on his bed
Steamy, heart-wrenching, and hilarious, the Nashville Assassins series isn’t just for hockey fans—readers of Rachel Gibson, Susan Elizabeth Phillips, and Molly O’Keefe will adore New York Times and USA Today bestselling author Toni Aleo’s sexy take on contemporary romance. Now all four novels and the companion novella are together in one can’t-miss eBook bundle: TAKING SHOTS TRYING TO SCORE EMPTY NET FALLING FOR THE BACKUP BLUE LINES The Assassins may be the hottest things on two legs and ice skates, but when the gloves come off, the chiseled men of this Nashville NHL team will do anything for the women they love: A reformed bad boy helps a charming, willful beauty face off against the demons of her past. . . . The league’s leading scorer pulls a power play to make things right with the one that got away. . . . A heartbroken rookie vows to turn a one-night stand into a happily ever after. . . . Looking for a second chance, a former superstar encounters the most distracting woman he’s ever met. . . . And one crazy-sexy night with a supposedly nice girl leads to a very big surprise: two blue lines on a pregnancy test. Praise for the Assassins series “Aleo melts the ice and hits it into the net.”—Award-winning author Jami Davenport “Taking Shots is really the whole package. You get romance, humor, steamy sex, drama, and then it all wraps up with a great conclusion. I am amazed that this is Toni’s first book. She has come out in a huge way. I can’t wait to read more from her. Don’t hesitate for a moment to grab this book.”—Guilty Pleasures Book Reviews “A little steamy, a little heartbreaking, and a whole lot of fanning yourself are in order this time around, readers. Are your cheeks feeling a little pink yet? Get used to the feeling.”—Dreaming in the Pages, on Trying to Score “Empty Net is an honest, heartwarming, endearing story. . . . Toni Aleo doesn’t just write a story. She gives you the ability to experience the journey of her characters right along with them. Her stories are enveloped with passion, emotion, humor, love; and let me tell you, that girl knows how to write a sex scene that just makes you sweat!”—Guilty Pleasures Book Reviews “Sexy and riveting . . . the perfect combination of love and lust.”—USA Today bestselling author Heidi McLaughlin, on Blue Lines “Funny, charming, sweet, sexy . . . [Falling for the Backup] has everything you want in a story.”—Blushing Reader
An oversized full-color hardcover that celebrates fifteen years of the iconic Assassin’s Creed video game saga! Discover the genesis of each Assassin’s Creed game and get an insider's look at the efforts that went into creating one the biggest franchises in the video game industry. In observance of Assassin’s Creed’s fifteen-year anniversary, Ubisoft and Dark Horse Books have teamed up to create an extensive examination into the creation of the award-winning Assassin’s Creed franchise. Featuring gorgeous art from over a decade-and-a-half of development, and detailed interviews with the games’ past and present creators, this is the perfect companion piece for any aspiring Assassin.
Featuring the space station that changed the destiny of an entire galaxy, the Babylon 5 RPG from Mongoose Publishing allows players to take on the role of characters from the award-winning TV series. This all new edition revisits one of the most successful sci-fi roleplaying games of recent years, bringing the game to an all new group of fans! Existing fans will not be disappointed, the rules have been tweaked so that the game is even better than before, and most importantly, is a stand-alone rulebook in its own right with no requirement for the use of another rulebook!
The open world role-playing Assassin’s Creed video game series is one of the most successful series of all time, praised for its in-depth use of historical characters and events, compelling graphics, and addictive gameplay. Assassin’s Creed games offer up the possibility of exploring history, mythology, and heritage immersively, graphically, and imaginatively. This collection of essays by architects archaeologists and historiansexplores the learning opportunities of playing, modifying, and extending the games in the classroom, on location, in the architectural studio, and in a museum.
Video game studies are a relative young but flourishing academic discipline. But within game studies, however, the perspective of religion and spirituality is rather neglected, both by game scholars and religion scholars. While religion can take different shapes in digital games, ranging from material and referential to reflexive and ritual, it is not necessarily true that game developers depict their in-game religions in a positive, confirming way, but ever so often games approach the topic critically and disavowingly. The religion criticisms found in video games can be categorized as follows: religion as (1) fraud, aimed to manipulate the uneducated, as (2) blind obedience towards an invisible but ultimately non-existing deity/ies, as (3) violence against those who do not share the same set of religious rules, as (4) madness, a deranged alternative for logical reasoning, and as (5) suppression in the hands of the powerful elite to dominate and subdue the masses into submission and obedience. The critical depictions of religion in video games by their developers is the focus of this special issue.
The 21st Century in 100 Games is an interactive public history of the contemporary world. It creates a ludological retelling of the 21st century through 100 games that were announced, launched, and played from the turn of the century. The book analyzes them and then uses the games as a means of entry to examine both key events in the 21st century and the evolution of the gaming industry. Adopting a tri-pronged perspective — the reviewer, the academic, and an industry observer — it studies games as ludo-narratological artefacts and resituates games in a societal context by examining how they affect and are engaged with by players, reviewers, the gaming community, and the larger gaming industry. This book will be a must read for readers interested in video games, new media, digital culture (s), culture studies, and history.
How could a game without an external connection work? He was going to grind monsters with 10,000 low-leveled accounts! The diaosi Li Feng who was poisoned by the computer actually had the ability to open small accounts without limit! Hot blooded Jianghu Player, WOW players, Questioning players, Conquering players and other old game players must see it!