This story is about an old sea captain who adopts a kitten that got washed off the boat during a storm. The kitten, named Skipjack, then sets out on adventures that take him and his new friends from the Chesapeake Bay to Key West and back again.
We travel to grow our Adventure Guides show you how. Experience the places you visit more directly, freshly, intensely than you would otherwise sometimes best done on foot, in a canoe, or through cultural adventures like art courses, cooking classes, learning the language, meeting the people, joining in the festivals and celebrations. This can make your trip life-changing, unforgettable. All of the detailed information you need is here about the hotels, restaurants, shopping, sightseeing. But we also lead you to new discoveries, turning corners you haven't turned before, helping you to interact with the world in new ways. That's what makes our Travel Adventure Guides unique. The author is fascinated with these islands and her passion comes across in the text, which is lively, revealing and a pleasure to read. Detailed town and regional maps make planning day-trips or city tours easy. Adventures covered range from town sightseeing tours and nature watching to sea kayaking and mountain climbing excursions. Travelers looking for a more relaxed vacation may want to sign up for dance lessons and take part in the local Carnaval or join a local cycling club and tackle some of the most scenic areas - these cultural adventures will introduce you to the people and afford you a truly unique travel experience. This guide focuses on Curaçao primarily and is based on material found in our larger book, Aruba, Bonaire & Curacao Pocket Adventures.
"When Santa's sled gets stuck in Tilghman Island mud, it takes an elf from the Eastern Shore to come up with a way to solve the problem in this delightful poem about one of the Bay's most popular annual visitors."--P. [4] of cover.
Continuing the definitive space opera anthology series. Today's most popular writers produce new stories in their most famous universes, alongside essential and seminal short fiction from past masters. The definitive collection of explorers and soldiers, charting the dark frontiers of our expanding universe. Amongst the infinite stars we find epic sagas of wars, tales of innermost humanity, and the most powerful of desires - our need to create a better world. The second volume of seminal short science fiction, featuring twenty-six new stories from series such as Wayfarers, Confederation, The Lost Fleet, Waypoint Kangaroo, Ender, Dream Park, the Polity and more. Alongside work from tomorrow's legends, revisit works by masters who helped define the genre: Arthur C. Clarke, Jack Campbell, Becky Chambers, Robert Heinlein, George R.R. Martin, Susan R. Matthews, Orson Scott Card, James Blish, E.E. "Doc" Smith, Tanya Huff, Curtis C. Chen, Seanan McGuire, Sharon Lee and Steve Miller, Larry Niven and Steven Barnes, Gardner Dozois, David Farland, Mike Shepherd, C.L. Moore, Neal Asher, Weston Ochse, Brenda Cooper, Alan Dean Foster, Kristine Kathryn Rusch, Kevin J. Anderson, David Weber and C.J. Cherryh. Infinite Stars: Dark Frontiers brings you the essential work from past, present, and future bestsellers as well as Grand Masters of science fiction.
In this sweeping, foundational work, Pulitzer Prize–winning historian David Hackett Fischer draws on extensive research to show how enslaved Africans and their descendants enlarged American ideas of freedom in varying ways in different regions of the early United States. African Founders explores the little-known history of how enslaved people from different regions of Africa interacted with colonists of European origins to create new regional cultures in the colonial United States. The Africans brought with them linguistic skills, novel techniques of animal husbandry and farming, and generations-old ethical principles, among other attributes. This startling history reveals how much our country was shaped by these African influences in its early years, producing a new, distinctly American culture. Drawing on decades of research, some of it in western Africa, Fischer recreates the diverse regional life that shaped the early American republic. He shows that there were varieties of slavery in America and varieties of new American culture, from Puritan New England to Dutch New York, Quaker Pennsylvania, cavalier Virginia, coastal Carolina, and Louisiana and Texas. This landmark work of history will transform our understanding of America’s origins.
Fishing Arkansas is a comprehensive guide to the angling opportunities that the Natural State offers to its 500,000–700,000 licensed fisherman as well as to visitors to the state. In addition to conveying the very drama and excitement of the fishing experience itself, the month-by-month organiziation of the book allows the reader a detailed look at the life histories of many Arkansas sport fish, the best lakes and streams in which to find them, and the most successful tactics and tackle to use. Enhanced by Sutton's excellent photographs, the guide includes twelve sections on popular game fish, such as largemouth and smallmouth bass, crappie, catfish, bluegill, and trout. It also provides an introduction to often-overlooked species like bowfin, gar, carp, paddlefish, and pickerel. Hundreds of valuable fishing tips gleaned from decades of on-the-water experience and interviews with dozens of guides, biologists, and expert anglers enhance the engaging narraive. From the glistening trout in the cold tailwaters of the White River, to feisty catfish on the muddy bayou bottoms of the Delta region, Keith Sutton has served up a tempting array of the fish that can be sought and caught on hook and line in the teeming waters of Arkansas.
When Ra-me, the Traveling Troubadour, is invited to attend the christening celebration of Fair Haven Village’s newest ship, he doesn’t know it will turn into a dangerous adventure. Lured to the village by the promise of a bag of gold and the sighting of a real, live mermaid, he joyfully accepts the invitation to play his piccolo and lute and lead the festival parade. When Merrylin, the mermaid, fails to break the bottle of sparkling water at the christening, a curse in the form of black clouds threaten, and a storm descends. The black clouds hide the arrival of Mudcat’s pirate ship, The Pirate’s Revenge. The sea god, Neptune, who brought the curse, must be appeased. When Captain Skip Jack finally broke the bottle, sharing half of its contents with the Neptune, the curse was lifted. But during the darkness, Mudcat the Pirate kidnapped the festival princess, Miss Lulu Belle, and sailed away. Ra-me is forced to go with the Captain to help find and rescue Lulu Belle. The pirate ship has sailed to the far coastline where many overhangs shelter hidden coves and caves. But the newly-christened ship, Good Ship Lightning Bolt, sails quickly in pursuit. When Ra-me finds Mudcat the Pirate, he must try to compose a siren’s song to make the pirate give up. His lute must play a magic tune. The plot takes a twist, and there is a surprise ending to this adventure.