Technology, Design and the Arts - Opportunities and Challenges

Technology, Design and the Arts - Opportunities and Challenges

Author: Rae Earnshaw

Publisher: Springer Nature

Published: 2020-06-22

Total Pages: 392

ISBN-13: 3030420973

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This open access book details the relationship between the artist and their created works, using tools such as information technology, computer environments, and interactive devices, for a range of information sources and application domains. This has produced new kinds of created works which can be viewed, explored, and interacted with, either as an installation or via a virtual environment such as the Internet. These processes generate new dimensions of understanding and experience for both the artist and the public’s relationships with the works that are produced. This has raised a variety of interdisciplinary opportunities and issues, and these are examined. The symbiotic relationship between artistic works and the cultural context in which they are produced is reviewed. Technology can provide continuity by making traditional methods and techniques more efficient and effective. It can also provide discontinuity by opening up new perspectives and paradigms. This can generate new ideas, and produce a greater understanding of artistic processes and how they are implemented in practice. Tools have been used from the earliest times to create and modify artistic works. For example, naturally occurring pigments have been used for cave paintings. What has been created provides insight into the cultural context and social environment at the time of creation. There is an interplay between the goal of the creator, the selection and use of appropriate tools, and the materials and representations chosen. Technology, Design and the Arts - Opportunities and Challenges is relevant for artists and technologists and those engaged in interdisciplinary research and development at the boundaries between these disciplines.


Art and Design Education

Art and Design Education

Author: Aaron Manning

Publisher: Nova Science Publishers

Published: 2017

Total Pages: 0

ISBN-13: 9781536109191

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This book reviews new research on art and design education. The first chapter helps to understand the arts as a common, specific and specialised field of education. Chapter Two examines diverse fan art communities and remixes pertaining to The Hunger Games major motion pictures and novels as art education contexts that explore overlapping roles of race, class, and community. Chapter Three discusses the designing of a creative dance program for non-dance majors.


Technology, Design and the Arts - Opportunities and Challenges

Technology, Design and the Arts - Opportunities and Challenges

Author: Rae Earnshaw

Publisher: Springer

Published: 2020-07-01

Total Pages: 387

ISBN-13: 9783030420963

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This Open Access book details the relationship between the artist and their created works, using tools such as information technology, computer environments, and interactive devices, for a range of information sources and application domains. This has produced new kinds of created works which can be viewed, explored, and interacted with, either as an installation or via a virtual environment such as the Internet. These processes generate new dimensions of understanding and experience for both the artist and the public’s relationships with the works that are produced. This has raised a variety of interdisciplinary opportunities and issues, and these are examined. The symbiotic relationship between artistic works and the cultural context in which they are produced is reviewed. Technology can provide continuity by making traditional methods and techniques more efficient and effective. It can also provide discontinuity by opening up new perspectives and paradigms. This can generate new ideas, and produce a greater understanding of artistic processes and how they are implemented in practice. Tools have been used from the earliest times to create and modify artistic works. For example, naturally occurring pigments have been used for cave paintings. What has been created provides insight into the cultural context and social environment at the time of creation. There is an interplay between the goal of the creator, the selection and use of appropriate tools, and the materials and representations chosen. Technology, Design and the Arts - Opportunities and Challenges is relevant for artists and technologists and those engaged in interdisciplinary research and development at the boundaries between these disciplines.


Design Things

Design Things

Author: Thomas Binder

Publisher: MIT Press

Published: 2011-09-30

Total Pages: 257

ISBN-13: 0262297329

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A new perspective on design thinking and design practice: beyond products and projects, toward participatory design things. Design Things offers an innovative view of design thinking and design practice, envisioning ways to combine creative design with a participatory approach encompassing aesthetic and democratic practices and values. The authors of Design Things look at design practice as a mode of inquiry that involves people, space, artifacts, materials, and aesthetic experience, following the process of transformation from a design concept to a thing. Design Things, which grew out of the Atelier (Architecture and Technology for Inspirational Living) research project, goes beyond the making of a single object to view design projects as sociomaterial assemblies of humans and artifacts—“design things.” The book offers both theoretical and practical perspectives, providing empirical support for the authors' conceptual framework with field projects, case studies, and examples from professional practice. The authors examine the dynamics of the design process; the multiple transformations of the object of design; metamorphing, performing, and taking place as design strategies; the concept of the design space as “emerging landscapes”; the relation between design and use; and the design of controversial things.


Creativity in Art, Design and Technology

Creativity in Art, Design and Technology

Author: Susan Liggett

Publisher: Springer Nature

Published: 2023-03-31

Total Pages: 131

ISBN-13: 3031248694

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This is an open access book. Creativity is a difficult concept, how can it best be defined, understood, applied, and practiced? This book provides important answers to these questions. Technology can enable artists to be more creative. Scientific and artistic thinking give us two complementary tools to understand the complexity of the world, with science reducing subjective experience to essential principles and art intensifying and expanding our experiences. These examples also show how artists can push the boundaries of technology into exciting new realms that have not been explored before. The impact that art and art practice can have on culture, society, and social responsibility is explored in detail through examples and case studies. In addition, the book presents how artists are creating and reflecting cultural and societal resonance in their work. Can other disciplines help artists to be more creative? All are part of an interrelated wider society and enables artists to develop artwork fit for highly interfaced and conceptually broad contemporary contexts. This is illustrated with examples which show exciting and challenging results. Creativity in Art, Design and Technology is relevant for artists, designers, scientists and technologists. All can benefit in a major way from a greater understanding of creativity, and the ways in which mutual interaction and collaboration enables all areas to develop. The potential for the future is immense and this book signposts the way forward.


LEAP Dialogues

LEAP Dialogues

Author: Mariana Amatullo

Publisher: Designmatters at Art Center College of Design

Published: 2016

Total Pages: 0

ISBN-13: 9780996196420

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The role of design and designers in society and the marketplace is changing. This book is about why these changes are happening, what is needed to support these new practices, and how designers can pursue these emerging career pathways.


College Guide for Visual Arts Majors

College Guide for Visual Arts Majors

Author: Peterson's

Publisher: Peterson's

Published: 2009-09-14

Total Pages: 410

ISBN-13: 0768926998

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Describes undergraduate and graduate programs in the visual arts, providing information on tuition expenses, financial aid, scolarships, enrollment, and portfolio presentation.


The Engineering Design Challenge

The Engineering Design Challenge

Author: Charles Dolan

Publisher: Springer Nature

Published: 2022-05-31

Total Pages: 129

ISBN-13: 3031793579

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The Engineering Design Challenge addresses teaching engineering design and presents design projects for first-year students and interdisciplinary design ventures. A short philosophy and background of engineering design is discussed. The organization of the University of Wyoming first-year Introduction to Engineering program is presented with an emphasis on the first-year design challenges. These challenges are presented in a format readily incorporated in other first-year programs. The interdisciplinary design courses address the institutional constraints and present organizational approaches that resolve these issues. Student results are summarized and briefly assessed. A series of short intellectual problems are included to initiate discussion and understanding of design issues. Sample syllabi, research paper requirements, and oral presentation evaluation sheets are included.