Sport Education

Sport Education

Author: Peter Hastie

Publisher: Routledge

Published: 2011-09-08

Total Pages: 241

ISBN-13: 1136660453

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Sport Education: International Perspectives presents a series of studies of the innovative pedagogical model that has taken the physical education world by storm. Since the emergence of the Sport Education model in the mid-1990s it has been adopted and adapted in physical education programs around the world and a new research literature has followed in its wake. With contributions from leading international scholars and practitioners from the US, Europe and Asia, this book offers a more thoughtful and critical set of perspectives on Sport Education than any other. It is essential reading for any student, pre-service teacher, classroom teacher or university instructor working in SE, PE, youth sport, sports coaching or related disciplines.


Teaching Games for Understanding

Teaching Games for Understanding

Author: Linda L. Griffin

Publisher: Human Kinetics

Published: 2005

Total Pages: 252

ISBN-13: 9780736045940

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Presents a comprehensive guide for teachers and coaches that details the history, theory, research, and practice of the Teaching Games for Understanding model, and how to incorporate it in both elementary and secondary curriculum.


The Constraints-Led Approach

The Constraints-Led Approach

Author: Ian Renshaw

Publisher: Routledge

Published: 2019-02-11

Total Pages: 293

ISBN-13: 1351591800

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For the last 25 years, a constraints-based framework has helped to inform the way that many sport scientists seek to understand performance, learning design and the development of expertise and talent in sport. The Constraints-Led Approach: Principles for Sports Coaching and Practice Design provides students and practitioners with the theoretical knowledge required to implement constraints-led approaches in their work. Seeking to bridge the divide between theory and practice, the book sets out an ‘environment design framework’, including practical tools and guidance for the application of the framework in coaching and skill acquisition settings. It includes chapters on constraints-led approaches in golf, athletics and hockey, and provides applied reading for undergraduate and postgraduate students of motor learning, skill acquisition and developing sport expertise. Providing a thorough grounding in the theory behind constraints-led approaches to skill acquisition, and a foundational cornerstone in the Routledge Studies in Constraints-Based Methodologies in Sport series, this is a vital pedagogical resource for students and practising sports coaches, physical education teachers and sport scientists alike.


Game Sense

Game Sense

Author: Richard Lawrence Light

Publisher: Routledge

Published: 2013

Total Pages: 258

ISBN-13: 0415532876

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Game Sense is an exciting and innovative approach to coaching and physical education that places the gameat the heart of the session. It encourages the player to develop skills in a realistic context, to become more tactically aware, to make better decisions and to have more fun. Game Senseis a comprehensive, research-informed introduction to the Game Sense approach that defines and explores key concepts and essential pedagogical theory, and that offers an extensive series of practical examples and plans for using Game Sense in real teaching and coaching situations. The first section of the book helps the reader to understand how learning occurs and how this informs player-centred pedagogy.It also explains the relationship between Game Sense and other approaches to Teaching Games for Understanding. The second section of the book demonstrates how the theory can be applied in practice, providing a detailed, step-by-step guide to using Game Sense in eleven sports, including soccer, basketball, field hockey and softball. No other book explores the Game Sense approach in such depth, or combines theory and innovative practical techniques. Game Senseis invaluable reading for all students of physical education or sports coaching, any in-service physical education teacher or any sports coach working with children or young people.


Teaching Sport Concepts and Skills

Teaching Sport Concepts and Skills

Author: Stephen A. Mitchell

Publisher: Human Kinetics

Published: 2020-10-02

Total Pages: 721

ISBN-13: 1492590916

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This worldwide top-selling text on the tactical games approach is stronger than ever. The fourth edition of Teaching Sport Concepts and Skills: A Tactical Games Approach adds four new chapters, more lesson and unit plans, and more detailed guidance in addressing broad ranges of student abilities than ever before. It offers the same stellar foundation for understanding the principles behind the approach, and instruction in applying the approach, to help students learn the concepts and develop the skills involved in a variety of sports. Elementary school teachers will use games to teach the basic concepts and tactics of invasion sports, net and wall sports, striking and fielding sports, and target sports. Middle school and high school instructors will guide students in developing sport-specific technical skills for 12 sports, including soccer, lacrosse, flag football, tennis, basketball, and volleyball. The book has four new chapters that will help you do the following: Align the tactical games approach to content standards in the United States and other countries Use technology in tactical games teaching and assessment Use the games to teach social justice Develop approaches to teaching social and emotional learning (SEL) through tactical games Teaching Sport Concepts and Skills offers more than 350 detailed lesson and unit plans that can be used as is or be easily modified and incorporated into an existing curriculum. More than 240 diagrams throughout the lessons make it easy to set up and execute the games. There are 14 video clips, delivered on HKPropel, that show some lessons in action—for example, the volleyball segments show complete question-and-answer sessions, highlighting an effective way to make sure students are understanding the lesson. Also available on HKPropel are reproducible forms, including a team contract, assessments, and game scenario worksheets for tactical problem solving. (For each thumbnail reproducible worksheet shown in the book, readers can download the full-size versions from HKPropel.) These resources will help teachers put concepts from the text into use with their students. Teaching Sport Concepts and Skills is organized into three parts: Part I offers a thorough understanding of the tactical games approach—preparing and teaching students, transferring tactical knowledge, planning the curriculum, assessing learner performance, using games to teach social justice and to take social emotional learning into account, and more. Part II provides lesson plans for varying levels of complexity—with modifications and progressions—for invasion games, net and wall games, striking and fielding games, and target games, all at the elementary school level. The authors take great care in helping readers understand how to individualize instruction for novice, developing, and advanced performers by either reducing or increasing the challenges involved with the tasks. In part III, secondary-level teachers can choose from lesson plans for various levels of play in 12 sports. Teaching Sport Concepts and Skills offers expert instruction and an array of multilevel games that provide an exciting and interactive environment for learning in all domains. Current and future teachers will learn how to structure positive and engaging learning experiences that set the stage for students to improve their performance, develop problem-solving skills, and enhance their lifelong enjoyment of sport. Note: A code for accessing HKPropel is not included with this ebook but may be purchased separately.


Handbook of Research on Using Motor Games in Teaching and Learning Strategy

Handbook of Research on Using Motor Games in Teaching and Learning Strategy

Author: Gil-Madrona, Pedro

Publisher: IGI Global

Published: 2022-05-06

Total Pages: 511

ISBN-13: 1799896226

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Motor games are incredibly useful in enhancing education and developing critical skills; they can entertain, produce pleasant emotions, improve moods, and increase the level of relationships. Motor games allow social, emotional, and cognitive development as well as the acquisition of motor skills such as knowledge and mastery of body, postural control and adjustment, and improvement of coordination. However, it is essential to select the appropriate game for each context to achieve the desired learning in all students. Further research on the opportunities, challenges, and future directions of motor games in education is necessary to successfully implement them. The Handbook of Research on Using Motor Games in Teaching and Learning Strategy presents significant advances in motor game education and collects research evidence that uncovers the certainties and testifies to the educational power of motor games in various situations and specific contexts that promote the learning of participants. Covering topics such as emotional physical education and educational mediation, this major reference work is ideal for researchers, academicians, educators, practitioners, and students.


Models-based Practice in Physical Education

Models-based Practice in Physical Education

Author: Ashley Casey

Publisher: Routledge

Published: 2020-12-13

Total Pages: 132

ISBN-13: 1000298868

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This book offers a comprehensive synthesis of over 40 years of research on models in physical education to suggest Models-based Practice (MbP) as an innovative future approach to physical education. It lays out the ideal conditions for MbP to flourish by situating pedagogical models at the core of physical education programs and allowing space for local agency and the co-construction of practice. Starting from the premise that true MbP does not yet exist, the book makes a case for the term "pedagogical model" over alternatives such as curriculum model and instructional model, and explains how learners’ cognitive, social, affective and psychomotor needs should be organised in ways that are distinctive and unique to each model. It examines the core principles underpinning the pedagogical models that make up MbP, including pedagogical models as organising centres for program design and as design specifications for developing local programs. The book also explores how a common structure can be applied to analyse pedagogical models at macro, meso and micro levels of discourse. Having created a language through which to talk about pedagogical models and MbP, the book concludes by identifying the conditions - some existing and some aspirational - under which MbP can prosper in reforming physical education. An essential read for academics, doctoral and post-graduate students, and pre-service and in-service teachers, Models-based Practice in Physical Education is a vital point of reference for anyone who is interested in pedagogical models and wants to embrace this potential future of physical education.


TGfU

TGfU

Author: Nicholas Stratigopoulos

Publisher: Createspace Independent Publishing Platform

Published: 2014-12-10

Total Pages: 0

ISBN-13: 9781505308341

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TGfU was developed to help physical and health education professionals incorporate fun in lessons aimed at keeping children active. TGfU combines technology, education, and fun to create an environment where children enjoy learning. Whether you are a physical education teacher, camp counselor, activity specialist, animator or any other professional dedicated to keeping school-aged children active, TGfU is a must-have book to include in your curriculum. KEY FEATURES *Comprehensive Collection of Games TGfU includes more than 200 games to keep children active! There is sure to be a favorite for everyone. *Wide Variety of Skill Levels The games available in TGfU are targeted for children in kindergarten to sixth grade; an age group that is very receptive to the TGfU model. *Broad Categories of Games and Activities The book includes 4 categories of games and activities that are based on the TGfU curriculum model: Invasion & Territorial, Net & Wall, Striking & Fielding, and Target. Pursuit & Evade category is also included as an additional game category that is popular among youth.


Reconceptualizing Physical Education through Teaching Games for Understanding

Reconceptualizing Physical Education through Teaching Games for Understanding

Author: Joy Butler

Publisher: Lulu.com

Published: 2012-08-08

Total Pages: 315

ISBN-13: 1105993701

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By using Teaching Games for Understanding (TGfU) as a catalyst for thinking about ontological and epistemological issues in Physical Education, the teachers, researchers, and authors of this book have become ambassadors for new ideas that challenge some of our entrenched educational values. We are proud to be able to share some of their pioneering research, which we believe will be of great interest to others in the field who are interested in constructivist, student-centred, and holistic approaches to teaching and learning in games education.