Guide to Teaching Computer Science

Guide to Teaching Computer Science

Author: Orit Hazzan

Publisher: Springer

Published: 2015-01-07

Total Pages: 306

ISBN-13: 1447166302

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This textbook presents both a conceptual framework and detailed implementation guidelines for computer science (CS) teaching. Updated with the latest teaching approaches and trends, and expanded with new learning activities, the content of this new edition is clearly written and structured to be applicable to all levels of CS education and for any teaching organization. Features: provides 110 detailed learning activities; reviews curriculum and cross-curriculum topics in CS; explores the benefits of CS education research; describes strategies for cultivating problem-solving skills, for assessing learning processes, and for dealing with pupils’ misunderstandings; proposes active-learning-based classroom teaching methods, including lab-based teaching; discusses various types of questions that a CS instructor or trainer can use for a range of teaching situations; investigates thoroughly issues of lesson planning and course design; examines the first field teaching experiences gained by CS teachers.


Computer-Assisted Foreign Language Teaching and Learning: Technological Advances

Computer-Assisted Foreign Language Teaching and Learning: Technological Advances

Author: Zou, Bin

Publisher: IGI Global

Published: 2013-01-31

Total Pages: 356

ISBN-13: 1466628227

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Educational technologies continue to advance the ways in which we teach and learn. As these technologies continue to improve our communication with one another, computer-assisted foreign language learning has provided a more efficient way of communication between different languages. Computer-Assisted Foreign Language Teaching and Learning: Technological Advances highlights new research and an original framework that brings together foreign language teaching, experiments and testing practices that utilize the most recent and widely used e-learning resources. This comprehensive collection of research will offer linguistic scholars, language teachers, students, and policymakers a better understanding of the importance and influence of e-learning in second language acquisition.


Your First Year Teaching Computer Science

Your First Year Teaching Computer Science

Author: Chris Gregg

Publisher:

Published: 2021-01-15

Total Pages: 340

ISBN-13: 9781735810720

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Your First Year Teaching Computer Science is a comprehensive guide to teaching computer science geared to new instructors in the field. It can be used as a guide and a reference, and it provides multiple examples of how to construct teaching materials, how to prepare lectures, how to write assignments, how to train TAs, and how to advise students, among many other topics. It is both motivational and instructive, and it provides a foundation on which to become a great CS instructor. Teaching computer science involves more than just "teaching the material," and this book details all of the other parts of teaching that you will need to know to do the job. If you are wondering where to begin as a computer science teacher, this is the book for you.Features-Serves as a comprehensive guide to teaching introductory computer science for new teachers, and experienced teachers can refer to it on specific points. -Provides examples of teaching materials, grading guides, multiple lists, and other valuable resource for helping new teachers to launch their first computer science courses. -Includes information about training TAs, holding office hours, advising students, and many other practical information that is not specifically about the technical part of teaching computer science. -Written in a conversational tone and is premised on the belief that teaching should be rewarding, fun, and engaging.


Computer Science in K-12

Computer Science in K-12

Author: Shuchi Grover

Publisher:

Published: 2020-04

Total Pages:

ISBN-13: 9781734662702

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Coding teaches our students the essence of logical thinking and problem solving while also preparing them for a world in which computing is becoming increasingly pervasive. While there's excitement and enthusiasm about programming becoming an intrinsic part of K-12 curricula the world over, there's also growing anxiety about preparing teachers to teach effectively at all grade levels.This book strives to be an essential, enduring, practical guide for every K-12 teacher anywhere who is either teaching or planning to teach computer science and programming at any grade level. To this end, readers will discover:? An A-to-Z organization that affords comprehensive insight into teaching introductory programming.? 26 chapters that cover foundational concepts, practices and well-researched pedagogies related to teaching introductory programming as an integral part of K-12 computer science. Cumulatively these chapters address the two salient building blocks of effective teaching of introductory programming-what content to teach (concepts and practices) and how to teach (pedagogy).? Concrete ideas and rich grade-appropriate examples inspired by practice and research for classroom use.? Perspectives and experiences shared by educators and scholars who are actively practicing and/or examiningthe teaching of computer science and programming in K-12 classrooms.


Computational Thinking Education in K-12

Computational Thinking Education in K-12

Author: Siu-Cheung Kong

Publisher: MIT Press

Published: 2022-05-03

Total Pages: 285

ISBN-13: 0262543478

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A guide to computational thinking education, with a focus on artificial intelligence literacy and the integration of computing and physical objects. Computing has become an essential part of today’s primary and secondary school curricula. In recent years, K–12 computer education has shifted from computer science itself to the broader perspective of computational thinking (CT), which is less about technology than a way of thinking and solving problems—“a fundamental skill for everyone, not just computer scientists,” in the words of Jeanette Wing, author of a foundational article on CT. This volume introduces a variety of approaches to CT in K–12 education, offering a wide range of international perspectives that focus on artificial intelligence (AI) literacy and the integration of computing and physical objects. The book first offers an overview of CT and its importance in K–12 education, covering such topics as the rationale for teaching CT; programming as a general problem-solving skill; and the “phenomenon-based learning” approach. It then addresses the educational implications of the explosion in AI research, discussing, among other things, the importance of teaching children to be conscientious designers and consumers of AI. Finally, the book examines the increasing influence of physical devices in CT education, considering the learning opportunities offered by robotics. Contributors Harold Abelson, Cynthia Breazeal, Karen Brennan, Michael E. Caspersen, Christian Dindler, Daniella DiPaola, Nardie Fanchamps, Christina Gardner-McCune, Mark Guzdial, Kai Hakkarainen, Fredrik Heintz, Paul Hennissen, H. Ulrich Hoppe, Ole Sejer Iversen, Siu-Cheung Kong, Wai-Ying Kwok, Sven Manske, Jesús Moreno-León, Blakeley H. Payne, Sini Riikonen, Gregorio Robles, Marcos Román-González, Pirita Seitamaa-Hakkarainen, Ju-Ling Shih, Pasi Silander, Lou Slangen, Rachel Charlotte Smith, Marcus Specht, Florence R. Sullivan, David S. Touretzky


Teaching and Learning Computer Programming

Teaching and Learning Computer Programming

Author: Richard E. Mayer

Publisher: Routledge

Published: 2013-12-16

Total Pages: 369

ISBN-13: 1135433372

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The influx of computer technology into classrooms during the past decade raises the questions -- how can we teach children to use computers productively and what effect will learning to program computers have on them? During this same period, researchers have investigated novice learning of computer programming. Teaching and Learning Computer Programming unites papers and perspectives by respected researchers of teaching and learning computer science while it summarizes and integrates major theoretical and empirical contributions. It gives a current and concise account of how instructional techniques affect student learning and how learning of programming affects students' cognitive skills. This collection is an ideal supplementary text for students and a valuable reference for professionals and researchers of education, technology and psychology, computer science, communication, developmental psychology, and industrial organization.


Teaching, Learning, and Leading With Computer Simulations

Teaching, Learning, and Leading With Computer Simulations

Author: Qian, Yufeng

Publisher: IGI Global

Published: 2019-09-20

Total Pages: 358

ISBN-13: 1799800067

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Computer simulation, a powerful technological tool and research-proven pedagogical technique, holds great potential to enhance and transform teaching and learning in education and is therefore a viable tool to engage students in deep learning and higher-order thinking. With the advancement of simulation technology (e.g., virtual reality, artificial intelligence, machine learning) and the expanded disciplines where computer simulation is being used (e.g., data science, cyber security), computer simulation is playing an increasingly significant role in leading the digital transformation in K-12 schools and higher education institutions, as well as training and professional development in corporations, government, and the military. Teaching, Learning, and Leading With Computer Simulations is an important compilation of research that examines the recent advancement of simulation technology and explores innovative ways to utilize advanced simulation programs for the enhancement of teaching and learning outcomes. Highlighting a range of topics such as pedagogy, immersive learning, and social sciences, this book is essential for educators, higher education institutions, deans, curriculum designers, school administrators, principals, IT specialists, academicians, researchers, policymakers, and students.


Cooperative/Collaborative Learning

Cooperative/Collaborative Learning

Author: Robyn M. Gillies

Publisher: Mdpi AG

Published: 2022-01-26

Total Pages: 220

ISBN-13: 9783036529714

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This book brings together a diverse range of international scholars to highlight recent developments in research on collaborative learning. The emphasis is on research that has a strong evidence base for the work that is presented and includes empirical studies, best evidence synthesis of the relevant research, case studies, and theoretical reports. It also highlights how different technologies have been used to facilitate group interaction, dialogue, and learning. There is much to be gained by sharing and learning about what happens in different disciplines and contexts and how different collaborative pedagogies can be implemented when needed to promote understanding and learning. This book will have strong appeal to pre-service and experienced teachers and researchers who are interested in how different collaborative pedagogies can be embedded in course curricula to promote student engagement and learning.


Teaching Computing Unplugged in Primary Schools

Teaching Computing Unplugged in Primary Schools

Author: Helen Caldwell

Publisher: Learning Matters

Published: 2016-10-18

Total Pages: 234

ISBN-13: 1473988225

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Teaching primary computing without computers? The Computing curriculum is a challenge for primary school teachers. The realities of primary school resources mean limited access to computer hardware. But computing is about more than computers. Important aspects of the fundamental principles and concepts of computer science can be taught without any hardware. Children can learn to analyse problems and computational terms and apply computational thinking to solve problems without turning on a computer. This book shows you how you can teach computing through ‘unplugged’ activities. It provides lesson examples and everyday activities to help teachers and pupils explore computing concepts in a concrete way, accelerating their understanding and grasp of key ideas such as abstraction, logic, algorithms and data representation. The unplugged approach is physical and collaborative, using kinaesthetic learning to help make computing concepts more meaningful and memorable. This book will help you to elevate your teaching, and your children′s learning of computing beyond the available hardware. It focuses on the building blocks of understanding required for computation thinking.