Symbaroum Advanced Player's Guide

Symbaroum Advanced Player's Guide

Author: Modiphius

Publisher: Modiphius

Published: 2017-07

Total Pages:

ISBN-13: 9789187915208

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The chanting of the cultists came drifting with the breeze. Dorael-Ri had tracked them all the way from the settlement of Merel, at the border of Davokar. A small, human child one of few to survive the massacre had asked how he dared to travel the woods alone. In Davokar you are never alone, he had answered. Not me, nor you, no one Aided by mystical rituals Dorael had managed to follow the cold tracks, but now the enemy was close enough for his friend and servant, the owl Strigi, to take over the hunt. He raised his black sword, took a deep breath and placed the Horn Mask over his face; vengeful spirits immediately flocked around him, veiling him from the world. The sword quivered in his hand, hungering for tainted flesh and blood. Soon my dear, soon, he whispered. For this enemy, simpler steel will do. He put the hallowed sword back in its scabbard and drew the shorter blade that had belonged to his sister. Soon he lunged through the forest, with Strigi soaring at his side. The first enemy fell before any of the cultists realized that the avenger had come. The Advanced Players Guide expands on every aspect of the Players Guide section in the Symbaroum Core Rulebook and is equally useful for players and Game Masters. The book is brimming with new races, occupations, abilities, powers and rituals, also with lots of new equipment that will influence how the game is played. Moreover, if you take all optional rules in regard, along with its contribution to the expansion of the game world, it is hardly any doubt that the Advanced Players Guide is a must for everyone who cannot wait to walk further into the shadowy halls of Davokar! Featured content Five new playable races, in the form of Elf, Abducted Human, Dwarf, Troll and Undead. About twenty new occupations, o


Symbaroum

Symbaroum

Author: Martin Bergstrom

Publisher: Symbaroum

Published: 2016-04-01

Total Pages: 261

ISBN-13: 9789187915055

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Come join the adventure in Symbaroum, the acclaimed Swedish roleplaying game! Explore the vast Forest of Davokar in the hunt for treasure, lost wisdom and eternal fame. Visit the barbarian clans to trade or to plunder their treasuries. Establish a base of power among princes, guilds or rebellious refugees in the capital city of Yndaros. Or survive encounters with Arch Trolls, dark-minded Blight Beasts and undead warlords. But whatever you do, never ignore the warnings spoken by the wardens of the forest: tread carefully and do not disturb the ruins of old, for the dark deep of Davokar is about to awaken. Made in Sweden


Symbaroum - Thistle Hold - Wrath of the Warden

Symbaroum - Thistle Hold - Wrath of the Warden

Author: Modiphius

Publisher: Modiphius

Published: 2017-07

Total Pages:

ISBN-13: 9789187915178

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They avoided eye-contact, both of them focused on the flickering flame that struggled for its life on the table between them. It wouldnt be long before the darkness reigned supreme in their booth at the Salons of Symbaroum.


Symbaroum

Symbaroum

Author: Modiphius

Publisher: Modiphius

Published: 2017-07

Total Pages:

ISBN-13: 9789187915161

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A nation on the run. A homeland ravaged and barren. To stay would mean certain death. Going back is only considered by the foolish and those who have vowed to die on their native soil. Under these circumstances the people must be considered blessed to have such an amazingly beautiful, abundantly rich, so warmly welcoming destination ahead Ambria, the promised land of Queen Korinthia.


Iron Falcon Rules for Classic Fantasy Role-Playing

Iron Falcon Rules for Classic Fantasy Role-Playing

Author: Chris Gonnerman

Publisher:

Published: 2015-03-31

Total Pages: 144

ISBN-13: 9781511538008

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The earliest fantasy campaigns grew directly out of wargames. There was a point in the development of the first commercial role-playing game when the rules shed most of their wargame roots and assumed a form familiar to generations of players to come. Iron Falcon aims to be that game, reproducing its mechanics and style in all its raw and innovative glory, as it was before the advent of more "advanced" rules.


Sigil & Shadow

Sigil & Shadow

Author: R.E. Davis

Publisher: Bloomsbury Publishing

Published: 2021-07-22

Total Pages: 213

ISBN-13: 1472844807

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Set in a mirror of our own world, Sigil & Shadow is a roleplaying game of urban fantasy and occult horror in which players take on the roles of illuminated heroes and shadowed monsters to face the rising tide of supernatural forces. Ancient nightmares lurk behind the closed doors of board rooms, entities from beyond time prowl the city streets, forgotten rituals are reborn as viral memes. Do you take a stand against the encroaching shadows? Or do you seek their power for yourself? Powered by the highly accessible d00Lite system, Sigil & Shadow focuses squarely on the story rather than the mechanics – who the characters are and what they do, not how they do it. Easy to adopt to any mythos, campaigns can be built around a wide range of plots, with players taking the role of anything from paranormal investigators and monster hunters to members of occult cabals or secret societies. The setting offered sees a modern world buffeted by the tides of supernatural power, where beings of myth wake from their slumber while modern cults sacrifice to pop-culture gods and ancient cabals pursue their age-old schemes into the digital age.


Symbar - Mother of Darkness

Symbar - Mother of Darkness

Author: Free League Publishing

Publisher: Free League Publishing

Published: 2020-02-04

Total Pages:

ISBN-13: 9789188805324

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We wish you a warm welcome to the deadly depths of Davokar. This fourth episode in the Chronicle of the Throne of Thorns does not only feature the adventure Mother of Darkness; it also provides rules for you to stage your own expeditions to the wilder and darker parts of the forest. With this book as your guide, the time is finally here to embark on the journey of every fortune-hunter and explorer's dreams, to the place the witches call "the Mother of All Darkness." To Symbar. Featured content: The adventure Mother of Darkness, where the player characters get a chance to explore the ruined city of Symbar. If they survive the journey... A traveler's journal written by the expedition leader Vidina, meant to be read by both players and the Game Master.A comprehensive chapter for the Game Master, introducing the older history of the Davokar region and describing developments within and between the game world's factions. Two freestanding ruins with color maps, which may be explored as stand-alone adventure landscapes or encountered during the journey to Symbar. Rules and guidelines for expeditions into Davokar, to be used in order to design or randomly create thrilling treasure hunts and journeys of exploration.A chapter with rules for new traits, artifacts, creatures and an expanded version of the Bushcraft boon.


Symbaroum Adventure Pack 2

Symbaroum Adventure Pack 2

Author: Modiphius

Publisher: Modiphius

Published: 2017-07

Total Pages:

ISBN-13: 9789187915222

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The Davokar region has a grim, horrifying past, and that which has been forgotten by most is sometimes rediscovered by the curious and the greedy. This way, struggles that were laid to rest centuries ago can come to life and cause much grief and destruction, to both Ambrians and the barbarian clans; the hunger of a few awakes the famished powers of ancient times, and the common woman, man and child has to suffer.