Identity and History in Non-Anglophone Comics

Identity and History in Non-Anglophone Comics

Author: Harriet E.H. Earle

Publisher: Taylor & Francis

Published: 2023-04-24

Total Pages: 300

ISBN-13: 1000872130

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This book explores the historical and cultural significance of comics in languages other than English, examining the geographic and linguistic spheres which these comics inhabit and their contributions to comic studies and academia. The volume brings together texts across a wide range of genres, styles, and geographic locations, including the Netherlands, Colombia, Greece, Mexico, Poland, Finland, Portugal, Ireland, and the Czech Republic, among others. These works have remained out of reach for speakers of languages other than the original and do not receive the scholarly attention they deserve due to their lack of English translations. This book highlights the richness and diversity these works add to the corpus of comic art and comic studies that Anglophone comics scholars can access to broaden the collective perspective of the field and forge links across regions, genres, and comic traditions. Part of the Global Perspectives in Comics Studies series, this volume spans continents and languages. It will be of interest to researchers and students of comics studies, literature, cultural studies, popular culture, art and design, illustration, history, film studies, and sociology.


Comic Art and Feminism in the Baltic Sea Region

Comic Art and Feminism in the Baltic Sea Region

Author: Kristy Beers Fägersten

Publisher: Routledge

Published: 2021-07-01

Total Pages: 272

ISBN-13: 1000404595

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This edited collection explores how the relationship between comic art and feminism has been shaped by global, transnational, and local trends, curating analyses of multinational comic art that encompass themes of gender, sexuality, power, vulnerability, assault, abuse, taboo, and trauma. The chapters illuminate in turn the defining features of the aesthetics, materiality, and thematic content of their source material – often expressed with humorous undertones of self-reflection or social criticism – as well as recurring strategies of visualising and narrating female experiences. Broadening the research perspective of feminist comics to include national comics cultures peripheral to the cultural centers of Anglo-American, Franco-Belgian, and Japanese comics, the anthology explores how the dominant narrative or history of canonical works can be challenged or deconstructed by local histories of comics and feminism and their transnational connections, and how local histories complement or challenge the current understanding of the relationship between feminism and comic art. This is an essential collection for scholars and students in comics studies, women and gender studies, media studies, and literature.


Language Play in Contemporary Swedish Comic Strips

Language Play in Contemporary Swedish Comic Strips

Author: Kristy Beers Fägersten

Publisher: Walter de Gruyter GmbH & Co KG

Published: 2020-06-08

Total Pages: 212

ISBN-13: 150150505X

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This book focuses on the unexplored context of contemporary Swedish comic strips as sites of innovative linguistic practices, where humor is derived from language play and creativity, often drawing from English and other European languages as well as social and regional dialects of Swedish. The overall purpose of the book is to highlight linguistic playfulness in Swedish comic strips, as an example of practices as yet unobserved and unaccounted for in theories of linguistic humor as applied to comics scholarship. The book familiarizes the reader with the Swedish language and linguistic culture as well as contemporary Swedish comic strips, with chapters focusing on specific strategies of language play and linguistic humor, such as mocking Swedish dialects and Swedish-accented foreign language usage, invoking English language popular culture, swearing in multiple languages, and turn-final code-switching to English to signal the punchline. The book will appeal to readers interested in humor, comics, or how linguistic innovation, language play, and language contact each can further the modern development of language, exemplified by the case of Swedish.


Seeing Comics through Art History

Seeing Comics through Art History

Author: Maggie Gray

Publisher: Springer Nature

Published: 2022-06-17

Total Pages: 354

ISBN-13: 3030935078

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This book explores what the methodologies of Art History might offer Comics Studies, in terms of addressing overlooked aspects of aesthetics, form, materiality, perception and visual style. As well as considering what Art History proposes of comic scholarship, including the questioning of some of its deep-rooted categories and procedures, it also appraises what comics and Comics Studies afford and ask of Art History. This book draws together the work of international scholars applying art-historical methodologies to the study of a range of comic strips, books, cartoons, graphic novels and manga, who, as well as being researchers, are also educators, artists, designers, curators, producers, librarians, editors, and writers, with some undertaking practice-based research. Many are trained art historians, but others come from, have migrated into, or straddle other disciplines, such as Comparative Literature, American Literature, Cultural Studies, Visual Studies, and a range of subjects within Art & Design practice.


Encyclopedia of Comic Books and Graphic Novels [2 volumes]

Encyclopedia of Comic Books and Graphic Novels [2 volumes]

Author: M. Keith Booker

Publisher: Bloomsbury Publishing USA

Published: 2010-05-11

Total Pages: 807

ISBN-13: 0313357471

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The most comprehensive reference ever compiled about the rich and enduring genre of comic books and graphic novels, from their emergence in the 1930s to their late-century breakout into the mainstream. At a time when graphic novels have expanded beyond their fan cults to become mainstream bestsellers and sources for Hollywood entertainment, Encyclopedia of Comic Books and Graphic Novels serves as an exhaustive exploration of the genre's history, its landmark creators and creations, and its profound influence on American life and culture. Encyclopedia of Comic Books and Graphic Novels focuses on English-language comics—plus a small selection of influential Japanese and European works available in English—with special emphasis on the new graphic novel format that emerged in the 1970s. Entries cover influential comic artists and writers such as Will Eisner, Alan Moore, and Grant Morrison, major genres and themes, and specific characters, comic book imprints, and landmark titles, including the pulp noir 100 Bullets, the post-apocalyptic Y: The Last Man, the revisionist superhero drama, Identity Crisis, and more. Key franchises such as Superman and Batman are the center of a constellation of related entries that include graphic novels and other imprints featuring the same characters or material.


Comics and Power

Comics and Power

Author: Rikke Platz Cortsen

Publisher: Cambridge Scholars Publishing

Published: 2015-02-05

Total Pages: 355

ISBN-13: 1443875058

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Many introductions to comics scholarship books begin with an anecdote recounting the author’s childhood experiences reading comics, thereby testifying to the power of comics to engage and impact youth, but comics and power are intertwined in a numbers of ways that go beyond concern for children’s reading habits. Comics and Power presents very different methods of studying the complex and diverse relationship between comics and power. Divided into three sections, its 14 chapters discuss how comics interact with, reproduce, and/or challenge existing power structures – from the comics medium and its institutions to discourses about art, subjectivity, identity, and communities. The contributors and their work, as such, represent a new generation of comics research that combines the study of comics as a unique art form with a focus on the ways in which comics – like any other medium – participate in shaping the societies of which they are part.


The Cambridge Companion to the Graphic Novel

The Cambridge Companion to the Graphic Novel

Author: Stephen E. Tabachnick

Publisher: Cambridge University Press

Published: 2017-07-03

Total Pages: 246

ISBN-13: 1108239080

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Since the graphic novel rose to prominence half a century ago, it has become one of the fastest growing literary/artistic genres, generating interest from readers globally. The Cambridge Companion to the Graphic Novel examines the evolution of comic books into graphic novels and the distinct development of this art form both in America and around the world. This Companion also explores the diverse subgenres often associated with it, such as journalism, fiction, historical fiction, autobiography, biography, science fiction and fantasy. Leading scholars offer insights into graphic novel adaptations of prose works and the adaptation of graphic novels to films; analyses of outstanding graphic novels, like Maus and The Walking Man; an overview which distinguishes the international graphic novel from its American counterpart; and analyses of how the form works and what it teaches, making this book a key resource for scholars, graduate students and undergraduate students alike.


Art History for Comics

Art History for Comics

Author: Ian Horton

Publisher: Springer Nature

Published: 2022-09-20

Total Pages: 249

ISBN-13: 3031073533

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This book looks at comics through the lens of Art History, examining the past influence of art-historical methodologies on comics scholarship to scope how they can be applied to Comics Studies in the present and future. It unearths how early comics scholars deployed art-historical approaches, including stylistic analysis, iconography, Cultural History and the social history of art, and proposes how such methodologies, updated in light of disciplinary developments within Art History, could be usefully adopted in the study of comics today. Through a series of indicative case studies of British and American comics like Eagle, The Mighty Thor, 2000AD, Escape and Heartbreak Hotel, it argues that art-historical methods better address overlooked aspects of visual and material form. Bringing Art History back into the interdisciplinary nexus of comics scholarship raises some fundamental questions about the categories, frameworks and values underlying contemporary Comics Studies.


Contexts of Violence in Comics

Contexts of Violence in Comics

Author: Ian Hague

Publisher: Routledge

Published: 2019-08-01

Total Pages: 237

ISBN-13: 1351051849

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This book is part of a nuanced two-volume examination of the ways in which violence in comics is presented in different texts, genres, cultures and contexts. Contexts of Violence in Comics asks the reader to consider the ways in which violence and its representations may be enabled or restricted by the contexts in which they take place. It analyzes how structures and organising principles, be they cultural, historical, legal, political or spatial, might encourage, demand or prevent violence. It deals with the issue of scale: violence in the context of war versus violence in the context of an individual murder, and provides insights into the context of war and peace, ethnic and identity-based violence, as well as examining issues of justice and memory. This will be a key text and essential reference for scholars and students at all levels in Comics Studies, and Cultural and Media Studies more generally.


Comics through Time [4 volumes]

Comics through Time [4 volumes]

Author: M. Keith Booker

Publisher: Bloomsbury Publishing USA

Published: 2014-10-28

Total Pages: 2803

ISBN-13:

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Focusing especially on American comic books and graphic novels from the 1930s to the present, this massive four-volume work provides a colorful yet authoritative source on the entire history of the comics medium. Comics and graphic novels have recently become big business, serving as the inspiration for blockbuster Hollywood movies such as the Iron Man series of films and the hit television drama The Walking Dead. But comics have been popular throughout the 20th century despite the significant effects of the restrictions of the Comics Code in place from the 1950s through 1970s, which prohibited the depiction of zombies and use of the word "horror," among many other rules. Comics through Time: A History of Icons, Idols, and Ideas provides students and general readers a one-stop resource for researching topics, genres, works, and artists of comic books, comic strips, and graphic novels. The comprehensive and broad coverage of this set is organized chronologically by volume. Volume 1 covers 1960 and earlier; Volume 2 covers 1960–1980; Volume 3 covers 1980–1995; and Volume 4 covers 1995 to the present. The chronological divisions give readers a sense of the evolution of comics within the larger contexts of American culture and history. The alphabetically arranged entries in each volume address topics such as comics publishing, characters, imprints, genres, themes, titles, artists, writers, and more. While special attention is paid to American comics, the entries also include coverage of British, Japanese, and European comics that have influenced illustrated storytelling of the United States or are of special interest to American readers.