Streaming Media Server Design

Streaming Media Server Design

Author: Ali E. Dashti

Publisher: Prentice Hall

Published: 2003

Total Pages: 426

ISBN-13:

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The book discusses the design of Streaming Media servers in single disk drive; multi-disk platforms; and heterogeneous disks platforms; covers distributed Streaming Media server design; discusses fault tolerance issues; illustrates the design of Streaming Media server software with the inclusion of Yima software. The CD-ROM includes the complete source code of YIMA.


Multimedia Servers

Multimedia Servers

Author: Dinkar Sitaram

Publisher: Morgan Kaufmann

Published: 1999-10-11

Total Pages: 324

ISBN-13: 9781558604308

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This book is a clear and comprehensive survey of multimedia system design for a networked world. It's also a perfect companion for multimedia server designers as well as the multimedia application developer ... or anyone building the 'best of breed' products and services that scale to the Internet. Dr. Eric Schmidt, Chairman and CEO Novell, Inc. This is a book on an extremely timely subject. With coming broadband access to the home, there will be an explosion in demand for multimedia streaming applications. This book will be a "must" read for anyone designing the servers that will support them. Don Towsley, Dept. of Computer Science University of Massachusetts- Amherst This book will undoubtedly satisfy the needs of application developers, server designers, integrators, and service providers, as it provides end-to-end, top-down coverage: from application-specific issues to low-level components. Inside, the authors offer specific design, development, and implementation approaches that take into account the complexity of the environments in which multimedia servers operate. You'll learn which techniques are best suited for different kinds of applications and different kinds of networks. You'll master the challenges associated with resource scheduling, collaborative computing, session set-up, and distributed storage. Most importantly, you'll discover how to put all of these solutions to work as part of a coherent strategy aimed at exploiting economies of scale and meeting quality of service requirements. Features Presents optimized design algorithms developed by the authors and other leading researchers. Deals comprehensively with the systems supporting the large-scale storage, retrieval, and distribution of audio and video data. Balances the coverage of current technologies with forward-looking discussions to help you devise a sustainable, evolvable solution. Covers key issues in video-on-demand and other multimedia systems: resource scheduling, local caching, interactivity, architectural strategies, and more.


IPTV Multimedia Networks

IPTV Multimedia Networks

Author: Mazen Al-Khatib

Publisher: Intl. Engineering Consortiu

Published: 2007

Total Pages: 176

ISBN-13: 9781931695602

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Discusses Internet protocol television (IPTV) and multimedia networks. This book points out the differences between this novel revolutionary technology and regular cable and satellite television services. It provides knowledge and design principles needed for the delivery of IPTV, along with examples from more than 25 technological companies.


Scalable Continuous Media Streaming Systems

Scalable Continuous Media Streaming Systems

Author: Jack Lee

Publisher: John Wiley & Sons

Published: 2005-11-01

Total Pages: 394

ISBN-13: 0470857641

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Continuous media streaming systems will shape the future of information infrastructure. The challenge is to design systems and networks capable of supporting millions of concurrent users. Key to this is the integration of fault-tolerant mechanisms to prevent individual component failures from disrupting systems operations. These are just some of the hurdles that need to be overcome before large-scale continuous media services such as video-on-demand can be deployed with maximum efficiency. The author places the subject in context, drawing together findings from the past decade of research whilst examining the technology’s present status and its future potential. The approach adopted is comprehensive, covering topics – notably the scalability and fault-tolerance issues - that previously have not been treated in depth. Provides an accessible introduction to the technology, presenting the basic principles for media streaming system design, focusing on the need for the correct and timely delivery of data. Explores the use of parallel server architectures to tackle the two key challenges of scalability and fault-tolerance. Investigates the use of network multicast streaming algorithms to further increase the scalability of very-large-scale media streaming systems. Illustrates all findings using real-world examples and case studies gleaned from cutting-edge worldwide research. Combining theory and practice, this book will appeal to industry specialists working in content distribution in general and continuous media streaming in particular. The introductory materials and basic building blocks complemented by amply illustrated, more advanced coverage provide essential reading for senior undergraduates, postgraduates and researchers in these fields.


A Beginner's Guide to Digital Video

A Beginner's Guide to Digital Video

Author: Peter Wells

Publisher: AVA Books (UK) Ltd.

Published: 2004-08

Total Pages: 156

ISBN-13: 9782884790376

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Lifting the lid on the potential of digital video, the author explains, from start to finish, how to make a movie. Fundamentals such as storytelling are explained and there is also an introduction to special effects. Finally, there is a guide to available camcorders and editing systems.


Innovative Computing and Information

Innovative Computing and Information

Author: Minli Dai

Publisher: Springer Science & Business Media

Published: 2011-09-06

Total Pages: 561

ISBN-13: 3642239978

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This six-volume-set (CCIS 231, 232, 233, 234, 235, 236) constitutes the refereed proceedings of the International Conference on Computing, Information and Control, ICCIC 2011, held in Wuhan, China, in September 2011. The papers are organized in two volumes on Innovative Computing and Information (CCIS 231 and 232), two volumes on Computing and Intelligent Systems (CCIS 233 and 234), and in two volumes on Information and Management Engineering (CCIS 235 and 236).


Intelligent Robotics and Applications

Intelligent Robotics and Applications

Author: Caihua Xiong

Publisher: Springer

Published: 2008-10-14

Total Pages: 1288

ISBN-13: 3540885188

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This two volumes constitute the refereed proceedings of the First International Conference on Intelligent Robotics and Applications, ICIRA 2008, held in Wuhan, China, in October 2008. The 265 revised full papers presented were thoroughly reviewed and selected from 552 submissions; they are devoted but not limited to robot motion planning and manipulation; robot control; cognitive robotics; rehabilitation robotics; health care and artificial limb; robot learning; robot vision; human-machine interaction & coordination; mobile robotics; micro/nano mechanical systems; manufacturing automation; multi-axis surface machining; realworld applications.


Learning Flash Media Server 3

Learning Flash Media Server 3

Author: William Sanders

Publisher: "O'Reilly Media, Inc."

Published: 2008-03-31

Total Pages: 273

ISBN-13: 0596515901

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If you're interested in recording and streaming media using Flash Media Server 3 (FMS3) and Adobe's Real-Time Messaging Protocol, this unique 267-page PDF-only book is the perfect primer. It is not a reference, but a systematic guide to developing FMS3 applications using ActionScript 3.0, with chapters that focus on specific aspects of the server and how they work. FMS3 is very different from regular web servers. Because its open-socket server technology stays connected until users quit the application, you can stream audio, video, text, and other media in real time. FMS3 is also quite different from previous versions, a fact that web developers familiar with Flash Media Server 2 or Flash Communication Server 1.5 will quickly discover. Don't worry. With Learning Flash Media Server 3 and a little experience with Flash CS3 and ActionScript 3.0, anyone can get up to speed in no time. You'll learn how to install FMS3, organize your development environment with Apache web server, and use the management console before diving into the whys and hows of: Recording and playing back streaming audio and video in VP6 and H.264 formats Using the new Flash Media Encoder to stream and record video Camera and microphone settings Non-persistent client-side remote shared objects Two-way audio-video communications Broadcasting and server-side bandwidth control Working with server-side files: the file class Server-side shared objects Server-side streams Setting up a software load handler using FMS3's new server-side NetStream Bringing in data and working with configuration files At the heart of every chapter is a core set of code that shows the minimum requirements needed for different procedures. Beyond that, Learning Flash Media Server 3 provides you with plenty of options for using FMS3's different versions -- the full-feature server, the streaming-only server, and the limited-user development server. It's a whole new world of media, and this book puts you right at the doorstep. Ready to enter?


Designing Web Audio

Designing Web Audio

Author: Josh Beggs

Publisher: "O'Reilly Media, Inc."

Published: 2001

Total Pages: 410

ISBN-13: 9781565923539

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"Sound Design for the Web" is loaded with informative, real-world case studies, interviews with some of the world's leading audio and Web producers, and step-by-step instructions on how to use the most popular Web audio formats.