Lots of amazing mazes set in space, each one completely different from the one before. Many of the mazes contain extra puzzles to solve and challenges to complete en route, and the mazes get gradually more and more difficult throughout the book, pushing children to develop their problem-solving and visual recognition skills.
Open your eyes to a world of discovery with this amazing fact-packed book all about space from Roger Priddy. From the Solar System to the Milky Way, from Mars to Mercury, from UFOs to the Space Shuttle, Smart Kids Space is an ideal first guide to the mysteries and wonders of our incredible universe. Written in an accessible and fun style, the informative text is perfectly complemented by visually stunning, large-sized, full-color photography. Perfect book to introduce children aged three and over to the fascinating world above us.
A Little Piece Of Ground will help young readers understand more about one of the worst conflicts afflicting our world today. Written by Elizabeth Laird, one of Great Britain’s best-known young adult authors, A Little Piece Of Ground explores the human cost of the occupation of Palestinian lands through the eyes of a young boy. Twelve-year-old Karim Aboudi and his family are trapped in their Ramallah home by a strict curfew. In response to a Palestinian suicide bombing, the Israeli military subjects the West Bank town to a virtual siege. Meanwhile, Karim, trapped at home with his teenage brother and fearful parents, longs to play football with his friends. When the curfew ends, he and his friend discover an unused patch of ground that’s the perfect site for a football pitch. Nearby, an old car hidden intact under bulldozed building makes a brilliant den. But in this city there’s constant danger, even for schoolboys. And when Israeli soldiers find Karim outside during the next curfew, it seems impossible that he will survive. This powerful book fills a substantial gap in existing young adult literature on the Middle East. With 23,000 copies already sold in the United Kingdom and Canada, this book is sure to find a wide audience among young adult readers in the United States.
This book explores what games and play can tell us about contemporary processes of urbanization and examines how the dynamics of gaming can help us understand the interurban competition that underpins the entrepreneurialism of the smart and creative city. Games and Play in the Creative, Smart and Ecological City is a collection of chapters written by an interdisciplinary group of scholars from game studies, media studies, play studies, architecture, landscape architecture and urban planning. It situates the historical evolution of play and games in the urban landscape and outlines the scope of the various ways games and play contribute to the city’s economy, cultural life and environmental concerns. In connecting games and play more concretely to urban discourses and design strategies, this book urges scholars to consider their growing contribution to three overarching sets of discourses that dominate urban planning and policy today: the creative and cultural economies of cities; the smart and playable city; and ecological cities. This interdisciplinary work will be of great interest to students and scholars of game studies, play studies, landscape architecture (and allied design fields), urban geography, and art history. Chapter 3 of this book is freely available as a downloadable Open Access PDF under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license available at http://www.taylorfrancis.com/books/e/9781003007760
The war for survival of the planet Lusitania will be fought in the heart of a child named Gloriously Bright. On Lusitania, Ender found a world where humans and pequininos and the Hive Queen could all live together; where three very different intelligent species could find common ground at last. Or so he thought. Lusitania also harbors the descolada, a virus that kills all humans it infects, but which the pequininos require in order to become adults. The Starways Congress so fears the effects of the descolada, should it escape from Lusitania, that they have ordered the destruction of the entire planet, and all who live there. The Fleet is on its way, a second xenocide seems inevitable. Xenocide is the third novel in Orson Scott Card's The Ender Saga. THE ENDER UNIVERSE Ender series Ender’s Game / Ender in Exile / Speaker for the Dead / Xenocide / Children of the Mind Ender’s Shadow series Ender’s Shadow / Shadow of the Hegemon / Shadow Puppets / Shadow of the Giant / Shadows in Flight Children of the Fleet The First Formic War (with Aaron Johnston) Earth Unaware / Earth Afire / Earth Awakens The Second Formic War (with Aaron Johnston) The Swarm /The Hive Ender novellas A War of Gifts /First Meetings At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
The world's longest maze in a book! A-MAZE-ING. Not just a maze––the book itself is a maze! A portal opens on the front cover, and the maze continues through every page, making this the world's longest maze in a book. Every spread is a journey through an imaginative world: there's Robot World and Butterfly World, Ski World and Underwater World, Dragon World and Skyscraper World. Filled with hypnotic details, hidden surprises, fun facts, and bright, swirling, richly-colored details, every page is a compelling adventure.
Solve toddler challenges with eight key mindshifts that will help you parent with clarity, calmness, and self-control. In Why is My Child in Charge?, Claire Lerner shows how making critical mindshifts—seeing children’s behaviors through a new lens —empowers parents to solve their most vexing childrearing challenges. Using real life stories, Lerner unpacks the individualized process she guides parents through to settle common challenges, such as throwing tantrums in public, delaying bedtime for hours, refusing to participate in family mealtimes, and resisting potty training. Lerner then provides readers with a roadmap for how to recognize the root cause of their child’s behavior and how to create and implement an action plan tailored to the unique needs of each child and family. Why is My Child in Charge? is like having a child development specialist in your home. It shows how parents can develop proven, practical strategies that translate into adaptable, happy kids and calm, connected, in-control parents.
Discover the mysteries of science with Future Geniuses! Come along with Valentina, the astronaut, on this incredible journey to Mars and become a space genius! Up past the exosphere, thermosphere, and mesosphere, we will find outer space and learn the answers to some big questions. What is the ozone layer? What is gravity? Which countries have successfully traveled into space? What are the parts of rockets called, and what does each part do? What is space like? Future Geniuses is a collection that will help families spend a lot of time reading and learning together. Through simple text and fun illustrations, author and scientist Carlos Pazos makes the subjects of space and space travel approachable and easy to understand for even the smallest scientists.
An exciting interactive title chock-full of stars, planets, aliens, and everything out of this world brings National Geographic Kids signature content to a sticker and activity book format. For kids who love our universe, this book features the coolest science kids can't get enough of: our planet Earth, cool asteroids, fun aliens, comets, and so much more. Packed with mazes, spelling and pattern games, drawing activities, and more, kids are sure to love these pages loaded with fun.