In the eerily familiar future of our own Earth, there is a young naval lieutenant named Hal. Dewey-eyed and eager, Hal jumps at the chance to prove himself in the crucible of battle and explore the far reaches of space. But the world is not so simple, and in circumstances that echo the past, Hal will be forever changed.
A high school senior wins a space suit in a soap jingle contest, takes a last walk wearing "Oscar" before cashing him in for college tuition, and suddenly finds himself on a space odyssey.
Jamey Barlowe has been crippled since childhood, the result of being born on the Moon. He lives his life in a wheelchair, only truly free when he is in the water. But then Jamey's father sends him, along with five other kids, back to the Moon to escape a political coup d'etat that has occurred overnight in the United States. Moreover, one of the other five refugees is more than she appears. Their destination is the mining colony, Apollo. Jamey will have to learn a whole new way to live, one that entails walking for the first time in his life. It won't be easy and it won't be safe. But Jamey is determined to make it as a member of Lunar Search and Rescue, also known as the Rangers. This job is always risky, but could be even more dangerous if the new U.S. president makes good on her threat to launch a military invasion. Soon Jamey is front and center in a political and military struggle stretching from the Earth to the Moon. From the Hardcover edition.
"Every Pixar movie is connected. I explain how and possibly why." These are the words that began the detailed essay now known as "The Pixar Theory," which came out way back in 2013. It collected over 10 million views on Jon's blog alone, and was syndicated on Buzzfeed, Mashable, Huffpost, Entertainment Weekly, and more - generating over 100 million impressions and now translated into a dozen languages. Now, these thoughts and ideas first written by Jon Negroni have been fully realized inside this book, aptly named The Pixar Theory. In this book, you'll find an analysis of every single Pixar movie to date and how it tells a hidden story lurking behind these classic movies. You'll learn about how the toys of Toy Story secretly owe their existence to the events of The Incredibles. You'll learn about what truly happened to the civilization of cars from Cars before the events of WALL-E. And of course, you'll find out the possible truth for why "Boo" of Monsters Inc. is the most important Pixar character yet. Welcome to the Pixar Theory. Don't forget to fasten your imagination.
A new Starfleet Academy series for teens--filled with romance and adventure! In The Competitive Edge, Kirk finds out how much of a toll the intense training classes and grueling schedule of academy life is taking on all the cadets, including himself. But some recruits seem better equipped to handle the challenges. Is there something that is giving them an edge? Kirk is determined to find out, especially since one of the cadets with a little something extra is his new girlfriend.
Tamora Pierce meets George R. R. Martin in this smart, political, medieval fantasy-thriller. There is a new king on the throne of Tildor. Currents of political unrest sweep the country as two warring crime families seek power, angling to exploit the young Crown's inexperience. At the Academy of Tildor, the training ground for elite soldiers, Cadet Renee de Winter struggles to keep up with her male peers. But when her mentor, a notorious commander recalled from active duty to teach at the Academy, is kidnapped to fight in illegal gladiator games, Renee and her best friend Alec find themselves thrust into a world rife with crime, sorting through a maze of political intrigue, and struggling to resolve what they want, what is legal, and what is right.
A Shepherd to Fools is the second of Drew Mendelson’s trilogy of Vietnam War novels that began with Song Ba To and will conclude with Poke the Dragon. Shepherd: It is the ragged end of the Vietnam war. With the debacle of a failing South Vietnamese invasion of Northern Laos as background, A Shepherd to Fools tells the harrowing tale of a covert Hatchet Team of US soldiers and Montagnard mercenaries. They are ordered to find and capture or kill a band of American deserters, called Longshadows, before the world learns of their paralyzing rebellion. An earlier attempt to capture them failed disastrously, the facts of it buried. Captain Hugh Englander commands the Hatchet Team. He is a humorless bastard, sneering and discourteous to every regular army soldier. He cares little for the welfare of his own men and nothing for the lives of the deserters. The conflict between him and Captain David Weisman, the artillery officer assigned to the mission for artillery support, threatens to tear the team apart. Deep in the Laotian jungle, the team is caught in a final, horrific battle facing an enemy armed with Sarin nerve gas, the “worst of the worst” of the war’s clandestine weapons.
This engaging, collectible, miniature hardcover of the Orson Scott Card classic and worldwide bestselling novel, Ender's Game, makes an excellent gift for anyone's science fiction library. "Ender's Game is an affecting novel."--New York Times Book Review Once again, Earth is under attack. An alien species is poised for a final assault. The survival of humanity depends on a military genius who can defeat the aliens. But who? Ender Wiggin. Brilliant. Ruthless. Cunning. A tactical and strategic master. And a child. Recruited for military training by the world government, Ender's childhood ends the moment he enters his new home: Battle School. Among the elite recruits Ender proves himself to be a genius among geniuses. He excels in simulated war games. But is the pressure and loneliness taking its toll on Ender? Simulations are one thing. How will Ender perform in real combat conditions? After all, Battle School is just a game. Isn't it? THE ENDER UNIVERSE Ender series Ender's Game / Ender in Exile / Speaker for the Dead / Xenocide / Children of the Mind Ender's Shadow series Ender's Shadow / Shadow of the Hegemon / Shadow Puppets / Shadow of the Giant / Shadows in Flight Children of the Fleet The First Formic War (with Aaron Johnston) Earth Unaware / Earth Afire / Earth Awakens The Second Formic War (with Aaron Johnston) The Swarm /The Hive Ender novellas A War of Gifts /First Meetings
“What does it mean to be lonely?” Thomas Dumm asks. His inquiry, documented in this book, takes us beyond social circumstances and into the deeper forces that shape our very existence as modern individuals. The modern individual, Dumm suggests, is fundamentally a lonely self. Through reflections on philosophy, political theory, literature, and tragic drama, he proceeds to illuminate a hidden dimension of the human condition. His book shows how loneliness shapes the contemporary division between public and private, our inability to live with each other honestly and in comity, the estranged forms that our intimate relationships assume, and the weakness of our common bonds. A reading of the relationship between Cordelia and her father in Shakespeare’s King Lear points to the most basic dynamic of modern loneliness—how it is a response to the problem of the “missing mother.” Dumm goes on to explore the most important dimensions of lonely experience—Being, Having, Loving, and Grieving. As the book unfolds, he juxtaposes new interpretations of iconic cultural texts—Moby-Dick, Death of a Salesman, the film Paris, Texas, Emerson’s “Experience,” to name a few—with his own experiences of loneliness, as a son, as a father, and as a grieving husband and widower. Written with deceptive simplicity, Loneliness as a Way of Life is something rare—an intellectual study that is passionately personal. It challenges us, not to overcome our loneliness, but to learn how to re-inhabit it in a better way. To fail to do so, this book reveals, will only intensify the power that it holds over us.
Ever had ex-housemates you can't get rid of?When Killian and the rest of the Drake vampires kicked me out of their mansion without any explanation, I felt beyond betrayed?I was livid!But I refused to waste my energy thinking about them. Thanks to all the free training I got while living with vampires, I had the skills I needed to finally free my family. I even got my house back! Best yet, I can pass on the magic techniques and fighting skills I've learned to all the wizards in our group.As long as I ignore the rotating vampires standing watch on the corner across the street, life is normal again?until the fae risk injuring hundreds of supernaturals just to stage a surprise attack on Killian.There's no way I'm going to let the fae get away with this. I may be furious with Killian, but I hate bullies even more.But, big surprise, my good deed won't go unpunished. I knew I'd face a fallout for saving the most feared and lethal vampire in the Midwest-I just never imaged the lengths Killian would go through to protect me and win me back?