Scooby-Doo and the Mystery Inc. gang are on the Case of the Spinning Spook. He's been stealing the mixers at the cooking competition. Can Scooby and the gang solve the mystery in time and uncover the true villain? Or will the Spinning Spook continue to terrorize the contest in Crystal Cove?
The Picture Clue books are based on the traditional "rebus Reader" - using a picture as a tool for learning a word. On the sample spread, you can see where a picture is substituted for a word. This gives a young reader a sense of pride that she is "reading" the story. All pictures and vocabulary are on flashcards at the end of the book.Can ((Scooby)) find a missing ((dog))? Will he have to face a ((wolfman))? Time to look for clues because there's a mystery to solve!
Scooby-Doo and the Mystery Inc. gang are on the Case of the Spinning Spook. He's been stealing the mixers at the cooking competition. Can Scooby and the gang solve the mystery in time and uncover the true villain? Or will the Spinning Spook continue to terrorize the contest in Crystal Cove?
The Dark Knight teams up with Scooby-Doo and the sleuths of Mystery Inc. in a series of adventures and mysteries! It all starts when Batman discovers his original purple gloves are missing--Velma, Shaggy, and Scooby-Doo will have to go back in time to solve the case! And when a ghost starts haunting the Batcave, there's no one like Scooby-Doo and Mystery Inc. to help Batman get to the bottom of it! Even if the ghost turns out to be fake....how did someone get into the Batcave to create a phony phantom? Catch these adventures and more in The Batman & Scooby-Doo Mystery Vol. 1, collecting The Batman & Scooby-Doo Mysteries #1-12!
For use in schools and libraries only. Dressing up as knights while accompanying the rest of the Mystery, Inc. gang on an overnight visit to an old-fashioned castle, Scooby and Shaggy become terrified when they learn that a vampire is haunting the castle.