Java Servlet Programming

Java Servlet Programming

Author: Jason Hunter

Publisher: "O'Reilly Media, Inc."

Published: 2001

Total Pages: 780

ISBN-13: 0596000405

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This book is a great introduction to Java servlets and their various communications mechanisms. It includes deep and comprehensive coverage of the Java Servlet API, and also of HTTP, non-HTTP socket communications, Remote Method Invocation (RMI), and more. Throughout, the authors present illustrative codes and explain why things work the way they do. (Computers--Languages/Programming)


Mobile Agents

Mobile Agents

Author: A. Genco

Publisher: WIT Press

Published: 2008

Total Pages: 305

ISBN-13: 1845640608

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Mobile agents are intelligent agents with advanced mobility capabilities. A mobile agent must be provided with the so called strong mobility, a feature which allows it to carry its status with it and accomplish its mission by migrating from site to site in the Internet. A mobile agent can complete in a site what it started in another site.Starting from the mobile agent concept, this book provides the reader with a suitably detailed discussion on mobile agent principles of operation, as for instance, migration, communication, co-ordination, interoperability, fault tolerance and security. As an example of mobile agents application fields, this book discusses how they can be effective in implementing data mining and information retrieval systems.


Mobile Agents

Mobile Agents

Author: Kurt Rothermel

Publisher: Springer Science & Business Media

Published: 1998-08-26

Total Pages: 302

ISBN-13: 9783540649595

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Content Description #Includes bibliographical references and index.


Professional Microsoft Robotics Developer Studio

Professional Microsoft Robotics Developer Studio

Author: Kyle Johns

Publisher: John Wiley & Sons

Published: 2009-02-10

Total Pages: 867

ISBN-13: 0470500182

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Microsoft Robotics Developer Studio (MRDS) offers an exciting new wayto program robots in the Windows environment. With key portions of the MRDS code available in source form, it is readily extensible and offers numerous opportunities for programmers and hobbyists. This comprehensive book illustrates creative ways to use the tools and libraries in MRDS so you can start building innovative new robotics applications. The book begins with a brief overview of MRDS and then launches into MRDS concepts and takes a look at fundamental code patterns that can be used in MRDS programming. You'll work through examples—all in C#—of common tasks, including an examination of the physics features of the MRDS simulator. As the chapters progress, so does the level of difficulty and you'll gradually evolve from navigating a simple robot around a simulated course to controlling simulated and actual robotic arms, and finally, to an autonomous robot that runs with an embedded PC or PDA. What you will learn from this book How to program in the multi-threaded environment provided by the concurrency and coordination runtime Suggestions for starting and stopping services, configuring services, and packaging your services for deployment Techniques for building new services from scratch and then testing them How to build your own simulated environments and robots using the Visual Simulation Environment What robots are supported under MRDS and how to select one for purchase Who this book is for This book is for programmers who are interested in becoming proficient in the rapidly growing field of robotics. All examples featured in the book are in C#, which is the preferred language for MRDS.


The Practice of Prolog

The Practice of Prolog

Author: Leon Sterling

Publisher: MIT Press

Published: 1990

Total Pages: 352

ISBN-13: 9780262193016

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Addressed to readers at different levels of programming expertise, The Practice ofProlog offers a departure from current books that focus on small programming examples requiringadditional instruction in order to extend them to full programming projects. It shows how to designand organize moderate to large Prolog programs, providing a collection of eight programmingprojects, each with a particular application, and illustrating how a Prolog program was written tosolve the application. These range from a simple learning program to designing a database formolecular biology to natural language generation from plans and stream data analysis.Leon Sterlingis Associate Professor in the Department of Computer Engineering and Science at Case Western ReserveUniversity. He is the coauthor, along with Ehud Shapiro, of The Art of Prolog.Contents: A SimpleLearning Program, Richard O'Keefe. Designing a Prolog Database for Molecular Biology, Ewing Lusk,Robert Olson, Ross Overbeek, Steve Tuecke. Parallelizing a Pascal Compiler, Eran Gabber. PREDITOR: AProlog-Based VLSI Editor, Peter B. Reintjes. Assisting Register Transfer Level Hardware Design, PaulDrongowski. Design and Implementation of aPartial Evaluation System, Arun Lakhotia, Leon Sterling.Natural Language Generation from Plans, Chris Mellish. Stream Data Analysis in Prolog, Stott Parker.


Pro Android UI

Pro Android UI

Author: Wallace Jackson

Publisher: Apress

Published: 2014-03-05

Total Pages: 565

ISBN-13: 1430249870

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If you’re an Android application developer, chances are you’re using fixed, scrolling, swipe-able, and other cutting-edge custom UI Designs in your Android development projects. These UI Design approaches as well as other Android ViewGroup UI layout containers are the bread and butter of Pro Android User Interface (UI) design and Android User Experience (UX) design and development. Using a top down approach, Pro Android UI shows you how to design and develop the best user interface for your app, while taking into account the varying device form factors in the increasingly fragmented Android environment. Pro Android UI aims to be the ultimate reference and customization cookbook for your Android UI Design, and as such will be useful to experienced developers as well as beginners. With Android’s powerful UI layout classes, you can easily create everything from the simplest of lists to fully tricked-out user interfaces. While using these UI classes for boring, standard user interfaces can be quite simple, customizing a unique UI design can often become extremely challenging.


Mastering XPages

Mastering XPages

Author: Martin Donnelly

Publisher: Pearson Education

Published: 2014

Total Pages: 1168

ISBN-13: 0133373371

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A complete and practical guide to XPages development, this book is a programmer's guide to utilizing this breakthrough technology.


Eclipse Plug-ins

Eclipse Plug-ins

Author: Eric Clayberg

Publisher: Pearson Education

Published: 2008-12-11

Total Pages: 1340

ISBN-13: 0321619501

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Producing a commercial-quality plug-in means going above and beyond the minimal requirements needed to integrate with Eclipse. It means attending to all those details that contribute to the “fit and polish” of a commercial offering. This comprehensive guide covers the entire process of plug-in development, including all the extra steps needed to achieve the highest quality results. Building on two internationally best-selling previous editions, Eclipse Plug-ins, Third Edition, has been fully revised to reflect the powerful new capabilities of Eclipse 3.4. Leading Eclipse experts Eric Clayberg and Dan Rubel present detailed, practical coverage of every aspect of plug-in development, as well as specific, proven solutions for the challenges developers are most likely to encounter. All code examples, relevant API listings, diagrams, and screen captures have been thoroughly updated to reflect both the Eclipse 3.4 API and the latest Java syntax. In addition, Clayberg and Rubel have completely revamped their popular Favorites View case study, reworking much of its content and recreating its code from scratch. The authors carefully cover new functionality added to existing Eclipse features, such as views and editors, and fully explain brand-new features such as Commands, GEF, and PDE Build. This extensively revised edition Thoroughly covers Eclipse’s new preferences Illuminates the powerful new Eclipse Command Framework, which replaces Eclipse’s older Action Framework Presents extensive new discussions of using commands with views and editors Introduces Mylyn, the new task-focused interface that reduces information overload and simplifies multi-tasking Contains an all-new chapter on using the Graphical Editing Framework (GEF) to build dynamic, interactive graphical user interface elements Walks you step by step through the entire PDE Build process Shows how to create update sites with p2, which replaces Eclipse’s old Update Manager This book is designed for every experienced developer interested in extending the Eclipse platform, the Rational Software Development Platform, or any other platform that supports Eclipse plug-ins.


Adobe Flex 3

Adobe Flex 3

Author: Jeff Tapper

Publisher: Peachpit Press

Published: 2008

Total Pages: 697

ISBN-13: 0321529189

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Part of the Adobe Training from the Source series, the official curriculum from Adobe, developed by experienced trainers. Using project-based tutorials, this book/CD volume is designed to teach the techniques needed to create sophisticated, professional-level projects. Each book includes a CD that contains all the files used in the lessons, plus completed projects for comparison. In the course of the book, the reader will build several Web applications using Flex Builder incorporating MXML and ActionScript 3.0. This title covers the component framework for Rich Internet Applications, Adobe Flex 3.0. New Flex 3 features covered in this edition are: the advanced DataGrid, Data Connectivity Wizards, Modularizing the Flex application, and options for deploying your Flex project with AIR (Adobe Integrated Runtime).