Some call them ghost sharks, the oldest and strangest looking creatures in the sea. Marine biologist Brad Whitley has studied chimaera fish all his life. He thought he knew everything about them. He was wrong. Warming ocean temperatures free legions of prehistoric chimaera fish from their methane ice suspended animation. Now, in a corner of the Bermuda Triangle, the ocean waters run red. The 400 million year old massive killing machines know no mercy, destroying everything in their path. It will take Whitley, his climatologist ex-wife and the entire US Navy to stop them in the bloodiest battle ever seen on the high seas.
The Hunter's Game reveals that early wildlife conservation was driven not by heroic idealism, but by the interests of recreational hunters and the tourist industry. As American wildlife populations declined at the end of the nineteenth century, elite, urban sportsmen began to lobby for game laws that would restrict the customary hunting practices of immigrants, Indians, and other local hunters.
The USA Today bestselling author tempts success in this stunning debut novel. National bestselling author Eileen Wilks draws readers into a bold new world where the magical and mundane co-exist in an uneasy alliance--and a cop balanced on her own knife-edged struggle is their only hope against a cold-blooded killer.
In this classic study, Elliott Leyton challenges the conventional idea of serial murderers as deranged madmen. He explores the twisted – but comprehensible – motives of a half-dozen notorious killers: Edmund Emil Kemper, Theodore Robert Bundy, Albert DeSalvo (“The Boston Strangler”), David Richard Berkowitz (“Son of Sam”), Mark James Robert Essex, and Charles Starkweather. In the process of describing their crimes Leyton exposes the cold rationality that underlies their apparent pointlessness. The result is startling: a revelatory text on a deeply troubling topic.
The New York Times bestseller with more than 1 million copies sold worldwide | Now a Hulu limited series starring Joey King and Logan Lerman Inspired by the incredible true story of one Jewish family separated at the start of World War II, determined to survive—and to reunite—We Were the Lucky Ones is a tribute to the triumph of hope and love against all odds. “Love in the face of global adversity? It couldn't be more timely.” —Glamour It is the spring of 1939 and three generations of the Kurc family are doing their best to live normal lives, even as the shadow of war grows closer. The talk around the family Seder table is of new babies and budding romance, not of the increasing hardships threatening Jews in their hometown of Radom, Poland. But soon the horrors overtaking Europe will become inescapable and the Kurcs will be flung to the far corners of the world, each desperately trying to navigate his or her own path to safety. As one sibling is forced into exile, another attempts to flee the continent, while others struggle to escape certain death, either by working grueling hours on empty stomachs in the factories of the ghetto or by hiding as gentiles in plain sight. Driven by an unwavering will to survive and by the fear that they may never see one another again, the Kurcs must rely on hope, ingenuity, and inner strength to persevere. An extraordinary, propulsive novel, We Were the Lucky Ones demonstrates how in the face of the twentieth century’s darkest moment, the human spirit can endure and even thrive.
She shot him just above the belt and left him for dead. Then they torched the house, with Parker in it, and took the money he had helped them steal. It all went down just the way they'd planned, except for one thing: Parker didn't die. In The Hunter, the first volume in the Parker series, our ruthless antihero roars into New York City, seeking revenge on the woman who betrayed him and on the man who took his money, stealing and scamming his way to redemption. The volume that kickstarted Parker's forty-plus-year career of larceny—and inspired the 1967 motion picture Point Blank, starring Lee Marvin—The Hunter is back, ready to thrill a new generation of noir fans.
Beloved by fans the world over, the Monster Hunter series takes players on an epic quest to hunt the most dangerous and fantastic creatures imaginable. Monster Hunter Illustrations is back with this new, leviathan-sized, artwork collection! Monster Hunter Illustrations 3 covers all the fourth generation Monster Hunter game Monster Hunter 4 Ultimate. Featured are creature designs, character designs, armor, weapons, tons of rough sketches, and more!
THE HUNTER After two years, Kane Winter still doesn’t know what really happened the night his bounty hunting partner was murdered. What he does know is that there was a mysterious woman at the scene, and he won’t rest until he finds her... THE PREY Kendall is accustomed to vampire games. After all, she is one herself—part of an elite group of warriors who keep the other vamps in line by destroying the ones who prey on the weak and innocent. But now she’s the one being stalked... THE PASSION When all trails lead to Kendall, Kane is consumed by a desire greater than vengeance—a hunger to possess this woman for himself. Together, they will travel down a dangerous path of seduction and surrender, until there are no rules left to break—and nowhere left to hide...
Drizzt and the Companions of the Hall join forces to rescue an old friend and battle drow intrigue in this new chapter in the New York Times–bestselling saga The beloved Companions of the Hall have been restored, thanks to the workings of the goddess Mielikki. With his most faithful friends at his side once more, Drizzt Do'Urden returns to Gauntlgrym to rescue Thibbledorf Pwent, Bruenor’s loyal shield dwarf-turned-vampire. But in order to return Pwent back to his mortal form, Drizzt and the Companions must first undertake a perilous journey through the Underdark—a journey made all the more dangerous by the political turmoil that has erupted among drow society. House Baenre, the most prestigious of the ruling drow houses, wants to increase its power over Menzoberranzan even further. While their leaders race to erect a sister city in Gauntlgrym, a Baenre noble seeks to tear down Drizzt Do'Urden once and for all. Night of the Hunter is the first book in the Companions Codex and the twenty-eighth book in the Legend of Drizzt series.
I Don’t Rent, I Rent is a how to book that describes the development process in detail. In this book, Preston Byrd briefly discusses his business background and lays out a step by step process for how to develop multifamily housing. The steps that are outlined in this book will equip you with the information you need to completely change your life from the way you know it today. This guide will give you an account of how he successfully entered into the world of real estate development. The reader will learn how taking time to develop a plan of action and what will work best for them is critical. Also, the importance of understanding the market and the housing needs that are of interested to you. Other key items that are discussed include: 1. Understanding how to structure the right legal entity 2. How to put together the best development team 3. Identifying a great site to build on 4. Getting your project financed 5. Managing the asset after development These tips will equip you with the tools you need to get a head start in the development business.