Putting A Face on Things, digital original edition

Putting A Face on Things, digital original edition

Author: B. Coleman

Publisher: MIT Press

Published: 2015-03-16

Total Pages: 27

ISBN-13: 0262327902

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A crucial aspect of our cultural shift from analog to digital is the continuum between online and off-, the “x-reality” that crosses between the virtual and the real. Our avatars are not just the animated figures that populate our screens but the gestalt of images, text, and multimedia that make up our online identities. In this BIT, B. Coleman looks at the research history in HCI of putting a face on things, the consequences of virtual embodiment, and our perception of simulation.


The Face-to-Face Book

The Face-to-Face Book

Author: Edward B. Keller

Publisher: Simon and Schuster

Published: 2012-05-22

Total Pages: 306

ISBN-13: 1451640064

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The world's preeminent word-of-mouth marketing experts demonstrate how in-person social networking, not online marketing, is the secret to soaring revenues.


Stage Setting, digital original edition

Stage Setting, digital original edition

Author: Anthony Chemero

Publisher: MIT Press

Published: 2014-01-10

Total Pages: 62

ISBN-13: 0262318652

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While philosophers of mind have been arguing over the status of mental representations in cognitive science, cognitive scientists have been quietly engaged in studying perception, action, and cognition without explaining them in terms of mental representation. In this BIT, Anthony Chemero maps the evolution of a nonrepresentational, dynamical, ecological cognitive science and introduces radical embodied cognition.


Sophie's World

Sophie's World

Author: Jostein Gaarder

Publisher: Farrar, Straus and Giroux

Published: 2007-03-20

Total Pages: 599

ISBN-13: 1466804270

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A page-turning novel that is also an exploration of the great philosophical concepts of Western thought, Jostein Gaarder's Sophie's World has fired the imagination of readers all over the world, with more than twenty million copies in print. One day fourteen-year-old Sophie Amundsen comes home from school to find in her mailbox two notes, with one question on each: "Who are you?" and "Where does the world come from?" From that irresistible beginning, Sophie becomes obsessed with questions that take her far beyond what she knows of her Norwegian village. Through those letters, she enrolls in a kind of correspondence course, covering Socrates to Sartre, with a mysterious philosopher, while receiving letters addressed to another girl. Who is Hilde? And why does her mail keep turning up? To unravel this riddle, Sophie must use the philosophy she is learning—but the truth turns out to be far more complicated than she could have imagined.


Digital Photos, Movies, and Music Gigabook For Dummies

Digital Photos, Movies, and Music Gigabook For Dummies

Author: Mark L. Chambers

Publisher: John Wiley & Sons

Published: 2004-08-13

Total Pages: 963

ISBN-13: 0764578537

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Introducing the most complete digital media reference available-more than 900 pages of fun and easy instructions and tips on digital photography, digital video, digital music, and CD and DVD recording At under $35, this value-priced book is the only single-volume digital media reference that covers such topics as choosing a digital camera, taking great pictures, and editing digital pictures Covers printing and sharing pictures, selecting a camcorder, capturing good film footage, and importing video clips Provides coverage of editing videos, buying music online, using playlists, syncing an iPod or MP3 player, and burning CDs and DVDs Includes exclusive Dummies Man reusable peel-and-stick reference tabs that readers can use to mark their favorite pages


Don't Know Much About... Well Anything, Really..., digital original edition

Don't Know Much About... Well Anything, Really..., digital original edition

Author: Danny Oppenheimer

Publisher: MIT Press

Published: 2014-01-10

Total Pages: 51

ISBN-13: 0262318164

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Voters often make irrational decisions based on inaccurate and irrelevant information. Politicians are often inept, corrupt, or out of touch with the will of the people. This BIT examines how democracy can lead to successful outcomes even when the defining characteristic of democracy, elections, is flawed.


Losers, digital original edition

Losers, digital original edition

Author: Timothy J. Brittain-Catlin

Publisher: MIT Press

Published: 2015-04-01

Total Pages: 45

ISBN-13: 0262329271

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The usual history of architecture is a grand narrative of soaring monuments and heroic makers. It rarely acknowledges the personal failures and disappointments of architects. In this BIT, Timothy Brittain-Catlin writes about the losers. These are architects who were excited by big ideas and inspiring buildings, wanted to re-create in their own work this feeling of greatness, but lacked the talent and the luck to make it happen—Cecil Corwin, for example, Frank Lloyd Wright's friend and professional partner, who was so overwhelmed by Wright's genius that he had to stop designing.


Exposure Digital Field Guide, Borders Edition

Exposure Digital Field Guide, Borders Edition

Author: Alan Hess

Publisher: John Wiley and Sons

Published: 2010-11-17

Total Pages: 156

ISBN-13: 1118035712

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Exposure Digital Field Guide, Borders Edition is a condensed e-book version of the printed book Exposure Digital Field Guide. It walks you through the basics of good exposure, achieved by adjusting ISO, aperture, and shutter speed in different combinations to create the perfect image. Then it shows you how to achieve perfectly exposed portraits, event and action shots, nature images, and nighttime photos.


Digital Art Masters

Digital Art Masters

Author:

Publisher: Taylor & Francis

Published: 2005

Total Pages: 290

ISBN-13: 0240520858

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50+ artists and 900 stunning color images show the best in today's digital art


Alice in Wonderland

Alice in Wonderland

Author: Lewis Carroll

Publisher: Seven Books

Published: 2024-09-25

Total Pages: 102

ISBN-13: 3988655856

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Alice's Adventures in Wonderland is an 1865 English children's novel by Lewis Carroll, a mathematics don at the University of Oxford. It details the story of a girl named Alice who falls through a rabbit hole into a fantasy world of anthropomorphic creatures. It is seen as an example of the literary nonsense genre. The artist John Tenniel provided 42 wood-engraved illustrations for the book.It received positive reviews upon release and is now one of the best-known works of Victorian literature; its narrative, structure, characters and imagery have had a widespread influence on popular culture and literature, especially in the fantasy genre. It is credited as helping end an era of didacticism in children's literature, inaugurating an era in which writing for children aimed to "delight or entertain". The tale plays with logic, giving the story lasting popularity with adults as well as with children. The titular character Alice shares her name with Alice Liddell, a girl Carroll knewscholars disagree about the extent to which the character was based upon her.