Programming Languages: Principles and Paradigms

Programming Languages: Principles and Paradigms

Author: Maurizio Gabbrielli

Publisher: Springer Science & Business Media

Published: 2010-03-23

Total Pages: 450

ISBN-13: 1848829140

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This excellent addition to the UTiCS series of undergraduate textbooks provides a detailed and up to date description of the main principles behind the design and implementation of modern programming languages. Rather than focusing on a specific language, the book identifies the most important principles shared by large classes of languages. To complete this general approach, detailed descriptions of the main programming paradigms, namely imperative, object-oriented, functional and logic are given, analysed in depth and compared. This provides the basis for a critical understanding of most of the programming languages. An historical viewpoint is also included, discussing the evolution of programming languages, and to provide a context for most of the constructs in use today. The book concludes with two chapters which introduce basic notions of syntax, semantics and computability, to provide a completely rounded picture of what constitutes a programming language. /div


Programming Language Design Concepts

Programming Language Design Concepts

Author: David A. Watt

Publisher: John Wiley & Sons

Published: 2004-05-21

Total Pages: 500

ISBN-13:

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Explains the concepts underlying programming languages, and demonstrates how these concepts are synthesized in the major paradigms: imperative, OO, concurrent, functional, logic and with recent scripting languages. It gives greatest prominence to the OO paradigm. Includes numerous examples using C, Java and C++ as exmplar languages Additional case-study languages: Python, Haskell, Prolog and Ada Extensive end-of-chapter exercises with sample solutions on the companion Web site Deepens study by examining the motivation of programming languages not just their features


Concepts, Techniques, and Models of Computer Programming

Concepts, Techniques, and Models of Computer Programming

Author: Peter Van Roy

Publisher: MIT Press

Published: 2004-02-20

Total Pages: 944

ISBN-13: 9780262220699

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Teaching the science and the technology of programming as a unified discipline that shows the deep relationships between programming paradigms. This innovative text presents computer programming as a unified discipline in a way that is both practical and scientifically sound. The book focuses on techniques of lasting value and explains them precisely in terms of a simple abstract machine. The book presents all major programming paradigms in a uniform framework that shows their deep relationships and how and where to use them together. After an introduction to programming concepts, the book presents both well-known and lesser-known computation models ("programming paradigms"). Each model has its own set of techniques and each is included on the basis of its usefulness in practice. The general models include declarative programming, declarative concurrency, message-passing concurrency, explicit state, object-oriented programming, shared-state concurrency, and relational programming. Specialized models include graphical user interface programming, distributed programming, and constraint programming. Each model is based on its kernel language—a simple core language that consists of a small number of programmer-significant elements. The kernel languages are introduced progressively, adding concepts one by one, thus showing the deep relationships between different models. The kernel languages are defined precisely in terms of a simple abstract machine. Because a wide variety of languages and programming paradigms can be modeled by a small set of closely related kernel languages, this approach allows programmer and student to grasp the underlying unity of programming. The book has many program fragments and exercises, all of which can be run on the Mozart Programming System, an Open Source software package that features an interactive incremental development environment.


Programming Languages

Programming Languages

Author: Adesh K. Pandey

Publisher: Alpha Science International, Limited

Published: 2008

Total Pages: 364

ISBN-13:

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Programming Language: Principles and Paradigms focuses on designing, implementation, properties and limitations of new and existing programming languages. The book supports a critical study of the Imperative, Functional and Logic Languages focusing on both principles and paradigms which allows for flexibility in how the text can be used. The instructor can cover the fundamentals in principles and then choose paradigms of the text that he or she wishes to cover. Comparative study of implementation of various programming languages like C, C++, Java, Lisp, ML, Ada etc. In complete book the concepts of designing of languages are discussed with examples and programs of frequently used languages like C, C++, Java, Ada, ML and Lisp.


Programming Language Explorations

Programming Language Explorations

Author: Ray Toal

Publisher: CRC Press

Published: 2017-08-09

Total Pages: 379

ISBN-13: 1315314312

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Programming Language Explorations is a tour of several modern programming languages in use today. The book teaches fundamental language concepts using a language-by-language approach. As each language is presented, the authors introduce new concepts as they appear, and revisit familiar ones, comparing their implementation with those from languages seen in prior chapters. The goal is to present and explain common theoretical concepts of language design and usage, illustrated in the context of practical language overviews. Twelve languages have been carefully chosen to illustrate a wide range of programming styles and paradigms. The book introduces each language with a common trio of example programs, and continues with a brief tour of its basic elements, type system, functional forms, scoping rules, concurrency patterns, and sometimes, metaprogramming facilities. Each language chapter ends with a summary, pointers to open source projects, references to materials for further study, and a collection of exercises, designed as further explorations. Following the twelve featured language chapters, the authors provide a brief tour of over two dozen additional languages, and a summary chapter bringing together many of the questions explored throughout the text. Targeted to both professionals and advanced college undergraduates looking to expand the range of languages and programming patterns they can apply in their work and studies, the book pays attention to modern programming practice, covers cutting-edge languages and patterns, and provides many runnable examples, all of which can be found in an online GitHub repository. The exploration style places this book between a tutorial and a reference, with a focus on the concepts and practices underlying programming language design and usage. Instructors looking for material to supplement a programming languages or software engineering course may find the approach unconventional, but hopefully, a lot more fun.


Concepts in Programming Languages

Concepts in Programming Languages

Author: John C. Mitchell

Publisher: Cambridge University Press

Published: 2003

Total Pages: 546

ISBN-13: 9780521780988

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A comprehensive undergraduate textbook covering both theory and practical design issues, with an emphasis on object-oriented languages.


Object-Oriented Programming Languages and Event-Driven Programming

Object-Oriented Programming Languages and Event-Driven Programming

Author: Dorian P. Yeager

Publisher: Mercury Learning and Information

Published: 2012-12-15

Total Pages: 901

ISBN-13: 1937585204

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Essential concepts of programming language design and implementation are explained and illustrated in the context of the object-oriented programming language (OOPL) paradigm. Written with the upper-level undergraduate student in mind, the text begins with an introductory chapter that summarizes the essential features of an OOPL, then widens the discussion to categorize the other major paradigms, introduce the important issues, and define the essential terms. After a brief second chapter on event-driven programming (EDP), subsequent chapters are built around case studies in each of the languages Smalltalk, C++, Java, C#, and Python. Included in each case study is a discussion of the accompanying libraries, including the essential container classes. For each language, one important event-driven library is singled out and studied. Sufficient information is given so that students can complete an event-driven project in any of the given languages. After completing the course the student should have a solid set of skills in each language the instructor chooses to cover, a comprehensive overview of how these languages relate to each other, and an appreciation of the major issues in OOPL design. Key Features: •Provides essential coverage of Smalltalk origins, syntax, and semantics, a valuable asset for students wanting to understand the hybrid Objective C language •Provides detailed case studies of Smalltalk, Java, C++, C#, and Python and features a side-by-side development of the Java and C++ languages--highlighting their similarities and differences •Sets the discussion in a historical framework, tracing the roots of the OOPLs back to Simula 67. •Provides broad-based coverage of all languages, imparting essential skills as well as an appreciation for each language’s design philosophy •Includes chapter summary, review questions, chapter exercises, an appendix with event-driven projects, and instructor resources