Are you interested in learning to program computers? PROGRAMMING FOR THE ABSOLUTE BEGINNER, SECOND EDITION is a friendly guide that will teach you the fundamentals of computer programming through the hands-on (and fun!) development of computer games. This book teaches programming using Just BASIC, a free, easy-to-learn software that lets you create programs for computers running Windows. Popular author and educator Jerry Ford, Jr., teaches you fundamental programming principles and gives you a broad view of computer programming and its many possibilities. As you work through this book, you will not only learn the basics of programming, but you'll also build a foundation from which you can advance into other programming languages with confidence. Get started programming today with PROGRAMMING FOR THE ABSOLUTE BEGINNER, SECOND EDITION.
Get to grips with the building blocks of programming languages and get started on your programming journey without a computer science degree Key FeaturesUnderstand the fundamentals of a computer program and apply the concepts you learn to different programming languagesGain the confidence to write your first computer programExplore tips, techniques, and best practices to start coding like a professional programmerBook Description Learning how to code has many advantages, and gaining the right programming skills can have a massive impact on what you can do with your current skill set and the way you advance in your career. This book will be your guide to learning computer programming easily, helping you overcome the difficulties in understanding the major constructs in any mainstream programming language. Computer Programming for Absolute Beginners starts by taking you through the building blocks of any programming language with thorough explanations and relevant examples in pseudocode. You'll understand the relationship between computer programs and programming languages and how code is executed on the computer. The book then focuses on the different types of applications that you can create with your programming knowledge. You'll delve into programming constructs, learning all about statements, operators, variables, and data types. As you advance, you'll see how to control the flow of your programs using control structures and reuse your code using functions. Finally, you'll explore best practices that will help you write code like a pro. By the end of this book, you'll be prepared to learn any programming language and take control of your career by adding coding to your skill set. What you will learnGet to grips with basic programming language concepts such as variables, loops, selection and functionsUnderstand what a program is and how the computer executes itExplore different programming languages and learn about the relationship between source code and executable codeSolve problems using various paradigms such as procedural programming, object oriented programming, and functional programmingWrite high-quality code using several coding conventions and best practicesBecome well-versed with how to track and fix bugs in your programsWho this book is for This book is for beginners who have never programmed before and are looking to enter the world of programming. This includes anyone who is about to start studying programming and wants a head start, or simply wants to learn how to program on their own.
Java Programming for the Absolute Beginner provides you with an introduction to Java that allows you to learn the fundamentals of object-oriented programming while becoming acquainted with many of the core features of Java. This book starts with the assumption that you have not previously written a computer program. It then walks you through the creation of a variety of games and applications. After you have your footing with the basics, you learn to develop your own systems of classes, and by the end of the book, you are working with many of Java's Graphical User Interface (GUI) features and developing a desktop Windows application. This book provides a solid introduction for anyone desiring a relaxed, fully guided tour of the fundamentals of Java, programming, and the objectoriented approach to application development.
Targeting the novice, this guide teaches the basics of computer programming with Ruby through the creation of simple computer games. Not only will this "learn by doing" approach provide programmers with an instant sense of accomplishment, but its also a fun way to learn.
If you are new to programming with Python and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the for the absolute beginner series teach the principles of programming through simple game creation. You will acquire the skills that you need for more practical Python programming applications and you will learn how these skills can be put to use in real- world scenarios. Best of all, by the time you finish this book you will be able to apply the basic principles youve learned to the next programming language you tackle.
Get started using the C# programming language. Based on the author’s 15 years of experience teaching beginners, the book provides you with a step-by-step introduction to the principles of programming, or rather, how to think like a programmer. The task-solution approach will get you immersed, with minimum theory and maximum action. What You Will Learn Understand what programming is all about Write simple, but non-trivial, programs Become familiar with basic programming constructs such as statements, types, variables, conditions, and loops Learn to think like a programmer and combine these programming constructs in new ways Get to know C# as a modern, mainstream programming language, and Visual Studio as one of the world’s most popular programming tools Who This Book Is For Those with very little or no experience in computer programming, who know how to use a computer, install a program, and navigate the web.
Teaching the principles and techniques of programming through simple game creation, a beginner's guide to programming in C uses hands-on exercises and tutorials to help readers acquire essential skills, while covering such topics as variables, loops, pointers, arrays, conditions, and dynamic memory allocation. Original. (Beginner)
If you are new to programming with Visual Basic .NET or upgrading from Visual Basic 6.0 and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the for the absolute beginner series teach the principles of programming through simple game creation. You will acquire the skills that you need formore practical Visual Basic .NET programming applications and will learn how these skills can be put to use in real world scenarios. Best of all, by the time you finish this book you will be able to apply the basic principles you've learned to the next programming language you tackle.