Principles of Digital Audio and Video

Principles of Digital Audio and Video

Author: Arch C. Luther

Publisher: Artech House Publishers

Published: 1997

Total Pages: 432

ISBN-13:

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Arch Luther is one of the most respected authorities in this field, and in this comprehensive book he provides engineers with a firm grounding in digital technology for audio and video and shows how to apply it to various fields, including the digitally interactive Internet.


Digital Audio Broadcasting

Digital Audio Broadcasting

Author: Wolfgang Hoeg

Publisher: John Wiley & Sons

Published: 2004-01-09

Total Pages: 362

ISBN-13: 0470871423

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Now the standardisation work of DAB (Digital Audio Broadcasting)system is finished many broadcast organisations, network providersand receiver manufacturers in European countries and outside ofEurope (for example Canada and the Far East) will be installing DABbroadcast services as pilot projects or public services. Inaddition some value added services (data and video services) areunder development or have already started as pilot projects. The new digital broadcast system DAB distinguishes itself fromexisting conventional broadcast systems, and the various newinternational standards and related documents (from ITU-R, ISO/IEC,ETSI, EBU, EUREKA147, and others) are not readily available and aredifficult to read for users. Therefore it is essential that a wellstructured technical handbook should be available. The Second Edition of Digital Audio Broadcasting has beenfully updated with new sections and chapters added to reflect allthe latest developments and advances. Digital Audio Broadcasting: Provides a fully updated comprehensive overview of DAB Covers international standards, applications and othertechnical issues Combines the expertise of leading researchers in the field ofDAB Now covers such new areas as: IP-Tunneling via DAB; ElectronicProgramme Guide for DAB; and Metadata A comprehensive overview of DAB specifically written forplanning and system engineers, developers for professional anddomestic equipment manufacturers, service providers, as well aspostgraduate students and lecturers in communicationstechnology.


An Introduction to Digital Audio

An Introduction to Digital Audio

Author: John Watkinson

Publisher: Taylor & Francis

Published: 2002

Total Pages: 433

ISBN-13: 0240516435

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First Published in 2002. Routledge is an imprint of Taylor & Francis, an informa company.


Digital Audio and Compact Disc Technology

Digital Audio and Compact Disc Technology

Author: Luc Baert

Publisher: Newnes

Published: 2013-10-22

Total Pages: 256

ISBN-13: 1483140393

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Digital Audio and Compact Disc Technology, Second Edition presents the principles behind the development of the compact disc digital audio system. The book discusses the aspects of digital audio and compact disc technology, which has revolutionized the way music is recorded and consumed. The text contains chapters that discuss the principles of digital signal processing, such as, sampling, quantization and error correction; codes for digital magnetic recording; an overview of the compact disc medium; compact disc encoding; and digital audio recording systems. Electronics enthusiasts and engineers will find the book informative.


Digital Audio Theory

Digital Audio Theory

Author: Christopher L. Bennett

Publisher: CRC Press

Published: 2020-12-27

Total Pages: 255

ISBN-13: 1000292258

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Digital Audio Theory: A Practical Guide bridges the fundamental concepts and equations of digital audio with their real-world implementation in an accessible introduction, with dozens of programming examples and projects. Starting with digital audio conversion, then segueing into filtering, and finally real-time spectral processing, Digital Audio Theory introduces the uninitiated reader to signal processing principles and techniques used in audio effects and virtual instruments that are found in digital audio workstations. Every chapter includes programming snippets for the reader to hear, explore, and experiment with digital audio concepts. Practical projects challenge the reader, providing hands-on experience in designing real-time audio effects, building FIR and IIR filters, applying noise reduction and feedback control, measuring impulse responses, software synthesis, and much more. Music technologists, recording engineers, and students of these fields will welcome Bennett’s approach, which targets readers with a background in music, sound, and recording. This guide is suitable for all levels of knowledge in mathematics, signals and systems, and linear circuits. Code for the programming examples and accompanying videos made by the author can be found on the companion website, DigitalAudioTheory.com.


Digital Audio Signal Processing

Digital Audio Signal Processing

Author: Udo Zölzer

Publisher: John Wiley & Sons

Published: 2022-02-24

Total Pages: 420

ISBN-13: 1119832691

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Digital Audio Signal Processing The fully revised new edition of the popular textbook, featuring additional MATLAB exercises and new algorithms for processing digital audio signals Digital Audio Signal Processing (DASP) techniques are used in a variety of applications, ranging from audio streaming and computer-generated music to real-time signal processing and virtual sound processing. Digital Audio Signal Processing provides clear and accessible coverage of the fundamental principles and practical applications of digital audio processing and coding. Throughout the book, the authors explain a wide range of basic audio processing techniques and highlight new directions for automatic tuning of different algorithms and discuss state- of-the-art DASP approaches. Now in its third edition, this popular guide is fully updated with the latest signal processing algorithms for audio processing. Entirely new chapters cover nonlinear processing, Machine Learning (ML) for audio applications, distortion, soft/hard clipping, overdrive, equalizers and delay effects, sampling and reconstruction, and more. Covers the fundamentals of quantization, filters, dynamic range control, room simulation, sampling rate conversion, and audio coding Describes DASP techniques, their theoretical foundations, and their practical applications Discusses modern studio technology, digital transmission systems, storage media, and home entertainment audio components Features a new introductory chapter and extensively revised content throughout Provides updated application examples and computer-based activities supported with MATLAB exercises and interactive JavaScript applets via an author-hosted companion website Balancing essential concepts and technological topics, Digital Audio Signal Processing, Third Edition remains the ideal textbook for advanced music technology and engineering students in audio signal processing courses. It is also an invaluable reference for audio engineers, hardware and software developers, and researchers in both academia and industry.


Art of Digital Audio

Art of Digital Audio

Author: John Watkinson

Publisher: Taylor & Francis

Published: 2013-04-26

Total Pages: 770

ISBN-13: 1136117091

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Described as "the most comprehensive book on digital audio to date", it is widely acclaimed as an industry "bible". Covering the very latest developments in digital audio technology, it provides an thorough introduction to the theory as well as acting as an authoritative and comprehensive professional reference source. Everything you need is here from the fundamental principles to the latest applications, written in an award-winning style with clear explanations from first principles. New material covered includes internet audio, PC audio technology, DVD, MPEG audio compression, digital audio broadcasting and audio networks. Whether you are in the field of audio engineering, sound recording, music technology, broadcasting and communications media or audio design and installation, this book has it all. Written by a leading international audio specialist, who conducts professional seminars and workshops around the world, the book has been road tested for many years by professional seminar attendees and students to ensure their needs are taken into account, and all the right information is covered. This new edition now includes: Internet audio PC Audio technology DVD MPEG Audio compression Digital Audio Broadcasting Audio networks Digital audio professionals will find everything they need here, from the fundamental principles to the latest applications, written in an award-winning style with clear explanations from first principles. John Watkinson is an international consultant in audio, video and data recording. He is a Fellow of the AES, a member of the British Computer Society and a chartered information systems practitioner. He presents lectures, seminars, conference papers and training courses worldwide. He is the author of many other Focal Press books, including: the Kraszna-Krausz award winning MPEG-2; The Art of Digital Audio; An Introduction to Digital Video; The Art of Sound Reproduction; An Introduction to Digital Audio; TV Fundamentals and Audio for Television. He is also co-author, with Francis Rumsey, of The Digital Interface Handbook, and contributor to the Loudspeaker and Headphone Handbook, 3rd edition.


Desktop Audio Technology

Desktop Audio Technology

Author: Francis Rumsey

Publisher: Taylor & Francis

Published: 2004

Total Pages: 290

ISBN-13: 0240519191

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A definitive introduction to the principles of digital audio and MIDI, which covers the very latest developments.


Principles of Game Audio and Sound Design

Principles of Game Audio and Sound Design

Author: Jean-Luc Sinclair

Publisher: CRC Press

Published: 2020-04-28

Total Pages: 296

ISBN-13: 1351731130

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Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing. Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently. Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio.