An a-MAZE-ing book of puzzles, dot-to-dots, spot-the-difference, and mazes like you've never seen before. . . from the creator of the Branches Press Start! series!
Beautifully designed and gorgeously illustrated, this immersive, puzzle-like exploration of the history and psychology of mazes and labyrinths evokes the spirit of Choose Your Own Adventure, the textual inventiveness of Tom Stoppard, and the philosophical spirit of Jorge Luis Borges. Labyrinths are as old as humanity, the proving grounds of heroes, the paths of pilgrims, symbols of spiritual rebirth and pleasure gardens for pure entertainment. Henry Eliot leads us on a twisting journey through the world of mazes, real and imagined, unraveling our ancient, abiding relationship with them and exploring why they continue to fascinate us, from Kafka to Kubrick to the myth of the Minotaur and a quest to solve the disappearance of the legendary Maze King. Are you ready to step inside?
Perfect for sudoku fans—the rules for these 100 logic puzzles are simple, and the math is easy. But the puzzles get harder and harder! Once you match wits with area mazes, you’ll be hooked! Your quest is to navigate a network of rectangles to find a missing value. Just Remember: Area = length × width Use spatial reasoning to find helpful relationships Whole numbers are all you need. You can always get the answer without using fractions! Originally invented for gifted students, area mazes (menseki meiro), have taken all of Japan by storm. Are you a sudoku fanatic? Do you play brain games to stay sharp? Did you love geometry . . . or would you like to finally show it who’s boss? Feed your brain some area mazes—they could be just what you’re craving!
Test your navigation skills as you twist and turn your way through 40 spine-tingling mazes. But watch out for floating skulls, dangling spiders, restless mummies, thirsty vampires, and other supernatural creatures you're likely to meet! Don't worry about getting lost because complete solutions will see you safely to your goals.
Kids of all ages will love to lose themselves in this bumper book of mazes. With hundreds of twists and turns, the magical mazes get more fiendish with every turn of the page.
After their many triumphs against powerful Named Monsters, it’s time for Arihito and his party to take a much-needed break! Their first post-reincarnation vacation brings them to a health resort managed by the Guild, providing the perfect opportunity for the group to get to know one another even better. Rest and relaxation may not come easy for Arihito and his friends, though, because a familiar face from the White Night Brigade has an eye on Arihito’s infamous rearguard skills...!
Race the clock to solve 70 fun puzzles with grade-school math—and genius logic! Welcome, brave math wizard, to the world of area mazes. These clever grids of squares and rectangles are more than meets the eye. Can you find the missing value—using only your powers to add, subtract, multiply, and divide? Just remember: Area = Length x Width Too easy? Race the clock! Puzzle master Naoki Inaba has included three target times for every maze. But don’t worry if you get stuck sometimes . . . just keep at it, and you’ll get better and better. Soon, you’ll be amazing!
Hugh of Emblin is, so far as he's concerned, the worst student that the Academy at Skyhold has ever seen. He can barely cast any spells at all, and those he does cast tend to fail explosively. If that wasn't bad enough, he's also managed to attract the ire of the most promising student of his year- who also happens to be the nephew of a king. Hugh has no friends, no talent, and definitely doesn't expect a mage to choose him as an apprentice at all during the upcoming Choosing. When a very unexpected mage does choose him as apprentice, however, his life starts to take a sharp turn for the better. Now all he has to worry about is the final test for the first years- being sent into the terrifying labyrinth below Skyhold.
Best-selling author Rick Riordan presents the breathtaking conclusion to Roshani Chokshi's New York Times best-selling Pandava quintet. Will the Sleeper gain immortality or be stopped once and for all? *"Chokshi spins a fantastical narrative that seamlessly intertwines Hindu cosmology and folklore, feminism, and witty dialogue for an uproarious novel."-- Kirkus Reviews (starred review of Aru Shah and the End of Time) The Pandavas only have until the next full moon to stop the Sleeper from gaining access to the nectar of immortality, which will grant him infinite power. But how can Aru, Mini, and Brynne hope to defeat him without their celestial weapons? The Sleeper and his army are already plundering the labyrinth, and the sisters can't even enter. Their quest to get in will have them calling on old friends, meeting new allies, and facing fearsome trials, like...performing in a rock concert? When the moment of confrontation finally arrives, it's up to Aru to decide who deserves immortality, the devas or the asuras. The most unexpected answer will come from a most unexpected place. More surprises and delights, gods and demons, and laughs and tears await in this immensely satisfying conclusion to the wild ride that began with the lighting of a lamp. Collect the whole series: Rick Riordan Presents: Aru Shah and the End of Time (Book 1) Rick Riordan Presents: Aru Shah and the Song of Death (Book 2) Rick Riordan Presents: Aru Shah and the Tree of Wishes (Book 3) Rick Riordan Presents: Aru Shah and the City of Gold (Book 4)
Volume 5 of 9 These books are the first to fully map out the history of alien interaction with the Earth, past, present, and into the near future. Extending the work of noted researchers such as Erich Von Daniken and Zecharia Sitchin, the book series goal is to show its readers the extensive repercussions this interaction has had on life on this planet, especially its formative role in the global conspiracy known as the New World Order.