Professional Palm OS Programming

Professional Palm OS Programming

Author: Lonnon R. Foster

Publisher: John Wiley & Sons

Published: 2005-03-25

Total Pages: 962

ISBN-13: 0764597507

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Professional Palm OS Programming is everything programmers need to create applications for the world’s most popular operating system for handheld devices. Veteran Palm developer Lonnon Foster, who has been developing commercial applications for the platform since its introduction nearly a decade ago, provides readers with hands-on instruction, lots of code, and advice that only comes from the trenches – giving readers everything they need to build cutting edge applications and take advantage of the features of both Garnet and Cobalt. Coverage includes: Building forms, menus and user interfaces Managing memory Tying into Palm’s standard applications such as the Calendar, Phonebook, or Tasks Storing program data on removable storage cards Building network enabled applications Creating web applications for Palm Working with Palm OS new support for Web Services Programm ing for new device features such as jog dials, rocker switches, 5-way navigators Working with sounds, graphics, multimedia, and new high-resolution color screens Encrypting and decrypting data Wi-Fi, Bluetooth and wireless networking and more…


Palm OS Programming Bible

Palm OS Programming Bible

Author: Lonnon R. Foster

Publisher: Wiley

Published: 2002-10-10

Total Pages: 940

ISBN-13: 9780764549618

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* Examines new Palm OS handheld models and new tools for developing Palm OS programs. * Includes new working code samples for developing conduits, which synchronize data between handhelds and PCs. * Contains a new chapter on the Virtual File System, which allows for handling of data on removable memory cards in the newest Palm devices. * Covers the new graphic and sound capabilities available in OS 5.


Palm OS Game Programming

Palm OS Game Programming

Author: Nicholas Pleis

Publisher: Course Technology

Published: 2002

Total Pages: 466

ISBN-13: 9781931841191

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Introduces the basic structure of Palm OS programs and the image processing concepts necessary to develop games that run on handheld devices. Written for programmers familiar with C++, the book explains sprites, user input, tile-based games, the physics of motion, multiplayer games, and simulated intelligence. The CD-ROM contains PGL tools, the Palm OS 4.0 SDK, source code, and demonstration software. Annotation copyrighted by Book News, Inc., Portland, OR


Palm OS Developer's Guide

Palm OS Developer's Guide

Author: Kris Jamsa

Publisher: McGraw-Hill Companies

Published: 2002

Total Pages: 580

ISBN-13:

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Providing experienced developers with sophisticated techniques for exploiting the newest Palm OS architecture to build cutting-edge corporate and consumer applications, this book gives in-depth tutorials for building real-world applications.


Programming Visual Basic for Palm OS

Programming Visual Basic for Palm OS

Author: Matthew Holmes

Publisher: "O'Reilly Media, Inc."

Published: 2002

Total Pages: 436

ISBN-13: 9780596002008

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Explains how to design and code great applications for Palm-compatible devices using VB, one of the world's most popular programming languages


Palm OS Programming Bible

Palm OS Programming Bible

Author: Lonnon R. Foster

Publisher: Wiley

Published: 2000-11-15

Total Pages: 0

ISBN-13: 9780764546761

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With complete coverage of the new Palm wireless and Web capabilities, this one-step reference shows programmers how to create next-generation applications for Palm OS devices using all the latest development platforms and tools. The author has tested the many code samples against all Palm OS versions right up to the new OS 3.5. The value-packed CD-ROM includes development tools, demos, and sample code.


Write Your Own Palm Software!

Write Your Own Palm Software!

Author: Charles Tatum II

Publisher: Lulu.com

Published: 2008-08-01

Total Pages: 208

ISBN-13: 1435741102

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Finally A book for anyone who has wanted to write their own Palm(R) titles. No long, heavy-handed explanations, no hundreds of pages to wade through, just a simple book that gives you what you need so you can get a quick start writing games, utilities, anything Palm devices are still around With names like Centroa, TXa and Treoa, the Palm platform is alive and well. And you can use the free downloadable Garneta OS Development Suite by ACCESSa to make your own Palm creations. Also included in this book and nowhere else...a Fatal Error Message Lookup guide to help you decipher those cryptic error messages. Finally, this book gives you the source code for PDBMaker, a simple desktop program for Windows(R) to convert fixed-length text files into Palm databases...absolutely free