Pagan - Ultima VIII

Pagan - Ultima VIII

Author: Joe Hutsko

Publisher: Prima Games

Published: 1994

Total Pages: 228

ISBN-13: 9781559585941

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Designed for the hundreds of thousands of Ultima fans who are ready to play the next game in this renowned series, this valuable reference takes gamers through the newest challenge--the world of Pagan--providing the complete story of Ultima VIII, plus detailed illustrations and maps.


Game Coding Complete

Game Coding Complete

Author: Mike McShaffry

Publisher: Course Technology

Published: 2013

Total Pages: 0

ISBN-13: 9781133776574

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This book examines the entire game development process and the unique challenges associated with creating a game. An introduction to game architecture, it explores the major subsystems of modern game engines and professional techniques used in actual games.


The Way Home

The Way Home

Author: Mark Boyle

Publisher: ONEWorld Publications

Published: 2019-04-04

Total Pages: 304

ISBN-13: 9781786076007

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It was 11pm when I checked my email for the last time and turned off my phone for what I hoped would be forever. No running water, no car, no electricity or any of the things it powers: the internet, phone, washing machine, radio or light bulb. Just a wooden cabin, on a smallholding, by the edge of a stand of spruce. THE WAY HOME is a modern-day Walden -- an honest and lyrical account of a remarkable life lived in nature without modern technology. Mark Boyle, author of THE MONEYLESS MAN, explores the hard won joys of building a home with his bare hands, learning to make fire, collecting water from the stream, foraging and fishing. What he finds is an elemental life, one governed by the rhythms of the sun and seasons, where life and death dance in a primal landscape of blood, wood, muck, water, and fire - much the same life we have lived for most of our time on earth. Revisiting it brings a deep insight into what it means to be human at a time when the boundaries between man and machine are blurring.


Between Past and Future

Between Past and Future

Author: Hannah Arendt

Publisher: Penguin

Published: 2006-09-26

Total Pages: 322

ISBN-13: 1101662654

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From the author of Eichmann in Jerusalem and The Origins of Totalitarianism, “a book to think with through the political impasses and cultural confusions of our day” (Harper’s Magazine) Hannah Arendt’s insightful observations of the modern world, based on a profound knowledge of the past, constitute an impassioned contribution to political philosophy. In Between Past and Future Arendt describes the perplexing crises modern society faces as a result of the loss of meaning of the traditional key words of politics: justice, reason, responsibility, virtue, and glory. Through a series of eight exercises, she shows how we can redistill the vital essence of these concepts and use them to regain a frame of reference for the future. To participate in these exercises is to associate, in action, with one of the most original and fruitful minds of the twentieth century.


Game Coding Complete

Game Coding Complete

Author: Mike McShaffry

Publisher:

Published: 2005

Total Pages: 0

ISBN-13: 9781932111910

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Game Coding Complete, Second Edition is the essential hands-on guide to developing commercial quality games written by master game programmer, Mike McSahffry. This must-have second edition has been expanded from the bestselling first edition to include the absolute latest in exciting new techniques in game interface design programming, game audio programming, game scripting, 3D programming, network game programming and gam engine technology. All of the code in the book has been completely updated to work with all of the latest compiler technology.


Bless Me, Ultima

Bless Me, Ultima

Author: Rudolfo A. Anaya

Publisher: Wheeler Publishing, Incorporated

Published: 2008

Total Pages: 0

ISBN-13: 9781597228350

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Anaya draws on the Spanish-American folklore with which he grew up in this unique depiction of a Hispanic childhood in the Southwest.