Object-oriented Programming Featuring Graphical Applications in Java

Object-oriented Programming Featuring Graphical Applications in Java

Author: Michael Jay Laszlo

Publisher: Addison Wesley

Published: 2002

Total Pages: 484

ISBN-13:

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The goal of this book is to explore the principle ideas of object-oriented programming using the Java programming language. It begins teaching the object-oriented power of Java by relying on textual commands instead of emphasizing the AWT or Swing libraries, providing the reader with a simple, generic introduction to the OO concepts using Java (without the language details getting in the way of the concept presentation). The author provides a thorough introduction to the three fundamental concepts of object-oriented programming: Encapsulation, Inheritance, and Polymorphism. The presentation of OO theory is augmented by interleaved examples that illustrate these concepts. Most of these program examples are 2-D graphics programs that provide an intuitive context for the issues that must be addressed when learning OOP. Additionally, since graphics programming is one of the strengths of the Java development environment, the examples produce interesting and unexpected images that engage and motivate the reader. It contains a concise introduction to using Design Patterns particularly the Template Method, Iterator, and Composite design patterns which relate to the graphics examples in the book and uses UML class diagrams to show the static structure of systems and sequence diagrams to show object interactions. This book is appropriate for readers who are new to object-oriented (but have experience with a non-object-oriented language) and for programmers who want to learn the graphical elements and capabilities of Java.


Object-oriented Design in Java

Object-oriented Design in Java

Author: Stephen Gilbert

Publisher:

Published: 1998

Total Pages: 772

ISBN-13: 9781571691347

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Targeting the needs of Java application programmers, this book uses an experience-based, hands-on approach. The CD-ROM contains the Code-Warrior Lite multi-platform Integrated Development Environment (IDE) and Borland's JBuilder trial version.


Introduction to Programming Using Java

Introduction to Programming Using Java

Author: David Eck

Publisher: Orange Grove Text Plus

Published: 2009-09

Total Pages: 0

ISBN-13: 9781616100476

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This is a free, on-line textbook on introductory programming using Java. This book is directed mainly towards beginning programmers, although it might also be useful for experienced programmers who want to learn more about Java. It is an introductory text and does not provide complete coverage of the Java language. The text is a PDF and is suitable for printing or on-screen reading. It contains internal links for navigation and external links to source code files, exercise solutions, and other resources. Contents: 1) Overview: The Mental Landscape. 2) Programming in the Small I: Names and Things. 3) Programming in the Small II: Control. 4) Programming in the Large I: Subroutines. 5) Programming in the Large II: Objects and Classes. 6) Introduction to GUI Programming. 7) Arrays. 8) Correctness and Robustness. 9) Linked Data Structures and Recursion. 10) Generic Programming and Collection Classes. 11) Files and Networking. 12) Advanced GUI Programming. Appendices: Source Code for All Examples in this Book, and News and Errata.


Object-oriented Software Development Using Java

Object-oriented Software Development Using Java

Author: Xiaoping Jia

Publisher: Addison-Wesley

Published: 2003

Total Pages: 704

ISBN-13:

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Jia (software engineering, DePaul University) helps readers develop skills in designing software, and especially in writing object- oriented programs using Java. The text provides broad coverage of object-oriented technology, including object-oriented modeling using the Unified Modeling Language (UML), object-oriented design using design patterns, and object-oriented programming using Java. This second edition offers expanded coverage of design patterns, enhanced material on UML, and a new introduction to the iterative software development process made popular by extreme programming. Learning features include chapter summaries, exercises, and projects.


An Introduction to Object-Oriented Programming in C++

An Introduction to Object-Oriented Programming in C++

Author: Graham M. Seed

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 1001

ISBN-13: 1447102894

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This book introduces the art of programming in C++. The topics covered range from simple C++ programmes to programme features such as classes, templates, and namespaces. Emphasis is placed on developing a good programming technique and demonstrating when and how to use the advanced features of C++. This revised and extended second edition includes: the Standard Template Library (STL), a major addition to the ANSI C++ standard; full coverage of all the major topics of C++, such as templates; and practical tools developed for object-oriented computer graphics programming. All code program files and exercises are ANSI C++ compatible and have been compiled on both Borland C++ v5.5 and GNU/Linux g++ v2.91 compilers. They are available from the author's web site.


Java, Java, Java

Java, Java, Java

Author: Ralph Morelli

Publisher: Prentice Hall

Published: 2006

Total Pages: 881

ISBN-13: 0131474340

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Functional and flexible, this guide takes an objects-first approach to Java programming and problem using games and puzzles. Updated to cover Java version 1.5 features, such as generic types, enumerated types, and the Scanner class. Offers independent introductions to both a command-line interface and a graphical user interface (GUI). Features coverage of Unified Modeling Language (UML), the industry-standard, object-oriented design tool. Illustrates key aspects of Java with a collection of game and puzzle examples. Instructor and Student resources available online. For introductory computer programming students or professionals interested in learning Java.


OBJECT ORIENTED PROGRAMMING WITH JAVA

OBJECT ORIENTED PROGRAMMING WITH JAVA

Author: M. T. SOMASHEKARA

Publisher: PHI Learning Pvt. Ltd.

Published: 2017-06-01

Total Pages: 612

ISBN-13: 8120352874

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This self-readable and highly informative text presents the exhaustive coverage of the concepts of Object Oriented Programming with JAVA. A number of good illustrative examples are provided for each concept supported by well-crafted programs, thus making it useful for even those having no previous knowledge of programming. Starting from the preliminaries of the language and the basic principles of OOP, this textbook moves gradually towards advanced concepts like exception handling, multithreaded programming, GUI support by the language through AWT controls, string handling, file handling and basic utility classes. In addition, the well-planned material in the book acts as a precursor to move towards high-end programming in Java, which includes the discussion of Servlets, Java Server Pages, JDBC, Swings, etc. The book is highly suitable for all undergraduate and postgraduate students of computer science, computer applications, computer science and engineering and information technology. KEY FEATURES Extensive coverage of syllabi of various Indian universities Comprehensive coverage of the OOP concepts and Core Java Explanation of the concepts using simple and expressive language Complete explanation of the working of each program with more emphasis on the core segment of the program Chapter-end summary, over 230 illustrative programs, around 225 review questions, about 190 true/false questions and over 130 programming exercises


Object-Oriented Design with UML and Java

Object-Oriented Design with UML and Java

Author: Kenneth Barclay

Publisher: Elsevier

Published: 2003-12-17

Total Pages: 417

ISBN-13: 0080497551

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Object-Oriented Design with UML and Java provides an integrated introduction to object-oriented design with the Unified Modelling Language (UML) and the Java programming language. The book demonstrates how Java applications, no matter how small, can benefit from some design during their construction. Fully road-tested by students on the authors' own courses, the book shows how these complementary technologies can be used effectively to create quality software. It requires no prior knowledge of object orientation, though readers must have some experience of Java or other high level programming language. This book covers object technology; object-oriented analysis and design; and implementation of objects with Java. It includes two case studies dealing with library applications. The UML has been incorporated into a graphical design tool called ROME, which can be downloaded from the book's website. This object modelling environment allows readers to prepare and edit various UML diagrams. ROME can be used alongside a Java compiler to generate Java code from a UML class diagram then compile and run the resulting application for hands-on learning. This text would be a valuable resource for undergraduate students taking courses on O-O analysis and design, O-O modelling, Java programming, and modelling with UML. * Integrates design and implementation, using Java and UML* Includes case studies and exercises * Bridges the gap between programming texts and high level analysis books on design