Constraint Solving and Planning with Picat

Constraint Solving and Planning with Picat

Author: Neng-Fa Zhou

Publisher: Springer

Published: 2015-11-07

Total Pages: 155

ISBN-13: 3319258834

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This book introduces a new logic-based multi-paradigm programming language that integrates logic programming, functional programming, dynamic programming with tabling, and scripting, for use in solving combinatorial search problems, including CP, SAT, and MIP (mixed integer programming) based solver modules, and a module for planning that is implemented using tabling. The book is useful for undergraduate and graduate students, researchers, and practitioners.


Path Puzzles

Path Puzzles

Author: Roderick Kimball

Publisher:

Published: 2013-08-21

Total Pages: 106

ISBN-13: 9780578127323

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The Path Puzzles book contains over 100 original escape-the-grid type puzzles by Roderick Kimball. Path Puzzles are the perfect thing for people who like Sudoku but are ready for something new.


Krazydad Two Not Touch Volume 1: 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times

Krazydad Two Not Touch Volume 1: 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times

Author: Jim Bumgardner

Publisher: Krazydad Two Not Touch

Published: 2020-07-27

Total Pages: 92

ISBN-13: 9781946855367

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From krazydad, constructor of the wildly popular and addictive puzzles published in The New York Times as Two Not Touch, here are 360 of your favorite Star Battle puzzles. These puzzles will provide a healthy diversion for you in these challenging times, and help you make it to the other side with your sanity intact! Includes an instructive and pithy tutorial.


The Art of Prolog, second edition

The Art of Prolog, second edition

Author: Leon S. Sterling

Publisher: MIT Press

Published: 1994-03-10

Total Pages: 553

ISBN-13: 0262691639

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This new edition of The Art of Prolog contains a number of important changes. Most background sections at the end of each chapter have been updated to take account of important recent research results, the references have been greatly expanded, and more advanced exercises have been added which have been used successfully in teaching the course. Part II, The Prolog Language, has been modified to be compatible with the new Prolog standard, and the chapter on program development has been significantly altered: the predicates defined have been moved to more appropriate chapters, the section on efficiency has been moved to the considerably expanded chapter on cuts and negation, and a new section has been added on stepwise enhancement—a systematic way of constructing Prolog programs developed by Leon Sterling. All but one of the chapters in Part III, Advanced Prolog Programming Techniques, have been substantially changed, with some major rearrangements. A new chapter on interpreters describes a rule language and interpreter for expert systems, which better illustrates how Prolog should be used to construct expert systems. The chapter on program transformation is completely new and the chapter on logic grammars adds new material for recognizing simple languages, showing how grammars apply to more computer science examples.


Mathematics and Chess

Mathematics and Chess

Author: Miodrag Petkovi?

Publisher: Courier Corporation

Published: 1997-01-01

Total Pages: 164

ISBN-13: 9780486294322

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99 puzzles built around the chessboard. Arithmetical and probability problems, chessboard recreations, geometrical puzzles, mathematical amusements and games, more. Solutions.


The OPL Optimization Programming Language

The OPL Optimization Programming Language

Author: Pascal Van Hentenryck

Publisher: MIT Press (MA)

Published: 1999

Total Pages: 245

ISBN-13: 9780262720304

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OPL (Optimization Programming Language) is a new modeling language for combinatorial optimization that simplifies the formulation and solution of optimization problems. Perhaps the most significant dimension of OPL is the support for constraint programming, including sophisticated search specifications, logical and higher order constraints, and support for scheduling and resource allocation applications. This book, written by the developer of OPL, is a comprehensive introduction to the OPL programming language and its application to problems in linear and integer programming, constraint programming, and scheduling. Readers should be familiar with combinatorial optimization, at least from an application standpoint.


Problem Solving Through Recreational Mathematics

Problem Solving Through Recreational Mathematics

Author: Bonnie Averbach

Publisher: Courier Corporation

Published: 2012-03-15

Total Pages: 482

ISBN-13: 0486131742

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Fascinating approach to mathematical teaching stresses use of recreational problems, puzzles, and games to teach critical thinking. Logic, number and graph theory, games of strategy, much more. Includes answers to selected problems. Free solutions manual available for download at the Dover website.


My Best Mathematical and Logic Puzzles

My Best Mathematical and Logic Puzzles

Author: Martin Gardner

Publisher: Courier Corporation

Published: 2013-04-10

Total Pages: 100

ISBN-13: 0486320324

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The noted expert selects 70 of his favorite "short" puzzles, including such mind-bogglers as The Returning Explorer, The Mutilated Chessboard, Scrambled Box Tops, and dozens more involving logic and basic math. Solutions included.


The Inquisitive Problem Solver

The Inquisitive Problem Solver

Author: Paul Vaderlind

Publisher: MAA

Published: 2002-08-22

Total Pages: 348

ISBN-13: 9780883858066

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Collection of minature mathematical puzzles for students and general readers.


Across the Board

Across the Board

Author: John J. Watkins

Publisher: Princeton University Press

Published: 2011-09-19

Total Pages: 270

ISBN-13: 1400840929

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Across the Board is the definitive work on chessboard problems. It is not simply about chess but the chessboard itself--that simple grid of squares so common to games around the world. And, more importantly, the fascinating mathematics behind it. From the Knight's Tour Problem and Queens Domination to their many variations, John Watkins surveys all the well-known problems in this surprisingly fertile area of recreational mathematics. Can a knight follow a path that covers every square once, ending on the starting square? How many queens are needed so that every square is targeted or occupied by one of the queens? Each main topic is treated in depth from its historical conception through to its status today. Many beautiful solutions have emerged for basic chessboard problems since mathematicians first began working on them in earnest over three centuries ago, but such problems, including those involving polyominoes, have now been extended to three-dimensional chessboards and even chessboards on unusual surfaces such as toruses (the equivalent of playing chess on a doughnut) and cylinders. Using the highly visual language of graph theory, Watkins gently guides the reader to the forefront of current research in mathematics. By solving some of the many exercises sprinkled throughout, the reader can share fully in the excitement of discovery. Showing that chess puzzles are the starting point for important mathematical ideas that have resonated for centuries, Across the Board will captivate students and instructors, mathematicians, chess enthusiasts, and puzzle devotees.