Nintendo DS Pocket Guide

Nintendo DS Pocket Guide

Author: Michael Knight

Publisher:

Published: 2010

Total Pages: 0

ISBN-13: 9780307467607

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* Stats for all karts in Mario Kart DS * Strategies for winning on all 32 tracks in Mario Kart DS * All Star Coin locations for New Super Mario Bros. * The locations of all 100 Stars in Super Mario 64 DS * Learn how to beat all of the bosses in Super Mario 64 DS * Tips for winning all of the mini games in Mario Party DS * Details on all of the game boards in Mario Party DS * All you need to know about taking care of your Nintendog * Locations for all Star Coins in New Super Mario Bros. * And more!


Monster Mix-up

Monster Mix-up

Author: William McCay

Publisher:

Published: 1991

Total Pages: 121

ISBN-13: 9780749710026

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Mario must outwit Bowser, Lemmy Koopa, and their fiendish accomplice, the Monster Mixer - and only the reader can make the choices that allow him to do so. There are codes to crack, puzzles to solve and mazes to conquer.


Ask Iwata

Ask Iwata

Author: Satoru Iwata

Publisher: VIZ Media LLC

Published: 2021-04-13

Total Pages: 110

ISBN-13: 1974726576

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Satoru Iwata was the global president and CEO of Nintendo and a gifted programmer who played a key role in the creation of many of the world’s best-known games. He led the production of innovative platforms such as the Nintendo DS and the Wii, and laid the groundwork for the development of the wildly successful Pokémon Go game and the Nintendo Switch. Known for his analytical and imaginative mind, but even more for his humility and people-first approach to leadership, Satoru Iwata was beloved by game fans and developers worldwide. In this motivational collection, Satoru Iwata addresses diverse subjects such as locating bottlenecks, how success breeds resistance to change, and why programmers should never say no. Drawn from the “Iwata Asks” series of interviews with key contributors to Nintendo games and hardware, and featuring conversations with renowned Mario franchise creator Shigeru Miyamoto and creator of EarthBound Shigesato Itoi, Ask Iwata offers game fans and business leaders an insight into the leadership, development, and design philosophies of one of the most beloved figures in gaming history. -- VIZ Media


Portable Play in Everyday Life: The Nintendo DS

Portable Play in Everyday Life: The Nintendo DS

Author: Samuel Tobin

Publisher: Springer

Published: 2013-10-16

Total Pages: 205

ISBN-13: 1137396598

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People play mobile games everywhere and at any time. Tobin examines this media practice through the players directly using the lens of the players and practice of the Nintendo DS system. He argues for the primacy of context for understanding how digital play functions in today's society, emphasizing location, "killing-time," and mobile communities.


Flips

Flips

Author: Rick Riordan

Publisher:

Published: 2010-02-01

Total Pages:

ISBN-13: 9781907512001

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Creating Q*bert and Other Classic Video Arcade Games

Creating Q*bert and Other Classic Video Arcade Games

Author: Warren Davis

Publisher: Santa Monica Press

Published: 2022-01-11

Total Pages: 236

ISBN-13: 1595807853

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Creating Q*bert and Other Classic Video Arcade Games takes you inside the video arcade game industry during the classic decades of the 1980s and 1990s. Warren Davis, the creator of the groundbreaking Q*bert, worked as a member of the creative teams who developed some of the most popular video games of all time, including Joust 2, Mortal Kombat, NBA Jam, and Revolution X. In a witty and entertaining narrative, Davis shares insightful stories that offer a behind-the-scenes look at what it was like to work as a designer and programmer at the most influential and dominant video arcade game manufacturers of the era, including Gottlieb, Williams/Bally/Midway, and Premiere. Likewise, the talented artists, designers, creators, and programmers Davis has collaborated with over the years reads like a who’s who of video gaming history: Eugene Jarvis, Tim Skelly, Ed Boon, Jeff Lee, Dave Thiel, John Newcomer, George Petro, Jack Haegar, and Dennis Nordman, among many others. The impact Davis has had on the video arcade game industry is deep and varied. At Williams, Davis created and maintained the revolutionary digitizing system that allowed actors and other photo-realistic imagery to be utilized in such games as Mortal Kombat, T2, and NBA Jam. When Davis worked on the fabled Us vs. Them, it was the first time a video game integrated a live action story with arcade-style graphics. On the one-of-a-kind Exterminator, Davis developed a brand new video game hardware system, and created a unique joystick that sensed both omni-directional movement and rotation, a first at that time. For Revolution X, he created a display system that simulated a pseudo-3D environment on 2D hardware, as well as a tool for artists that facilitated the building of virtual worlds and the seamless integration of the artist’s work into game code. Whether you’re looking for insights into the Golden Age of Arcades, would like to learn how Davis first discovered his design and programming skills as a teenager working with a 1960s computer called a Monrobot XI, or want to get the inside scoop on what it was like to film the Rock and Roll Hall of Fame band Aerosmith for Revolution X, Davis’s memoir provides a backstage tour of the arcade and video game industry during its most definitive and influential period.


Train Your Brain

Train Your Brain

Author: Ryuta Kawashima

Publisher: Penguin Books

Published: 2008

Total Pages: 187

ISBN-13: 9780141034881

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Dr Kawashima's brain training will change your life... Like the body, the brain needs exercise. And Dr Ryuta Kawashima, world-renowned professor of neuroscience at Tohoku University and the expert behind the bestselling computer game Dr Kawashima's Brain Training, has dedicated his life to researching exactly how we can make our brains work better. Here are the results - in a highly rewarding programme of carefully chosen, yet deceptively simple activities. Each day you fill in a worksheet of exercises and with weekly self-tests and a personal logbook you can track your progress. Taking just a few minutes a day over two months, you really can boost your brain power and creativity. Join the Dr Kawashima revolution today.


GameAxis Unwired

GameAxis Unwired

Author:

Publisher:

Published: 2006-03

Total Pages: 58

ISBN-13:

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GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.